Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
Boldbob
Ullr
Diamond II
Level 118
God Stats
18W - 12L
1,640 SR
Queue Stats
190W - 133L
2,490 MMR
Solo
Kali
Kali
Gold IV
GoоdMorning
Kali
Gold IV
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
2,311 MMR
Party 1
Odin
Odin
Diamond II
Pokemito
Odin
Diamond II
Level 147
God Stats
1W - 1L
1,315 SR
Queue Stats
167W - 157L
2,256 MMR
Solo
Merlin
Merlin
Masters
TheAllahGuy
Merlin
Masters
Level 160
God Stats
22W - 23L
1,571 SR
Queue Stats
810W - 781L
2,562 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,505 SR
2,224 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,490 SR
1,676 MMR
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
 
Charybdis
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
NobodyCares
Agni
Diamond II
Level 146
God Stats
2W - 4L
1,451 SR
Queue Stats
916W - 927L
2,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 6
5,649
565
5,192
6,478
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Boldbob
Ullr
11
3 / 2 / 0
6,224
622
4,369
5,746
1,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 0 / 1
7,592
759
7,076
6,495
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
10
1 / 2 / 3
5,856
586
3,353
6,484
4,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
11
2 / 1 / 5
6,563
656
3,331
3,140
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneTiamatMorgan Le FayLokiArtio

VS

Bans
GebSobekGilgameshAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 2 / 0
6,446
645
5,338
6,927
1,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
 
Hercules
9
0 / 3 / 1
5,125
513
2,571
7,587
5,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
 
Charybdis
9
0 / 2 / 2
5,006
501
3,379
5,381
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
8
0 / 5 / 2
4,832
483
1,642
7,535
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 4 / 0
4,927
493
1,313
3,804
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
6
4
L
Susano
 
Susano
4
2
0
2
L
Hercules
 
Hercules
0
3
1
0.17
L
Charybdis
 
Charybdis
0
2
2
0.5
L
Khepri
 
Khepri
0
5
2
0.2
W
Ullr
Boldbob
Ullr
3
2
0
1.5
W
9
0
1
9.5
L
1
4
0
0.25
W
Odin
1
2
3
1.25
W
Merlin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
14,243
28,343
Taken
31,234
14,698
Mitigated
12,550
9,677
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,192
1,294
0
1,638
6,478
5,083
0
1,183
5,184
14,097
0
L
Susano
 
Susano
5,338
1,941
0
2,760
6,927
1,973
0
1,500
5,386
0
36,850
L
Hercules
 
Hercules
2,571
669
0
2,731
7,587
5,131
0
1,658
5,371
0
21,135
L
Charybdis
 
Charybdis
3,379
2,233
0
1,104
5,381
1,336
0
2,075
3,306
0
25,630
L
Khepri
 
Khepri
1,642
257
731
667
7,535
3,198
0
2,165
5,370
9,851
0
W
Ullr
Boldbob
Ullr
4,369
2,438
0
1,915
5,746
1,363
0
401
5,345
0
39,980
W
7,076
3,683
0
4,049
6,495
2,821
602
701
5,794
0
45,956
L
1,313
169
0
417
3,804
912
0
1,517
2,287
23,280
0
W
Odin
3,353
929
0
1,201
6,484
4,452
121
351
5,820
2,670
21,712
W
Merlin
3,331
544
0
874
3,140
979
0
319
2,821
45,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
26,336
349
Minions Killed
266
0
Camps Cleared
0
995,546
Distance Traveled
969,218
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,649
565
7
1
0
206,288
8
L
Susano
6,446
645
74
7
0
215,057
2
L
Hercules
5,125
513
63
6
0
165,583
2
L
Charybdis
5,006
501
51
5
0
178,049
4
L
Khepri
4,832
483
16
2
0
199,452
1
W
Ullr
6,224
622
97
10
0
184,579
4
W
Kali
7,592
759
88
9
0
220,688
1
L
Agni
4,927
493
62
6
0
211,077
2
W
Odin
5,856
586
51
5
0
189,333
2
W
Merlin
6,563
656
106
11
0
194,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role