Player Matchup

Gilgamesh
Gilgamesh
KönigNacht
Gilgamesh
Level 64
God Stats
22W - 14L
1,850 SR
Queue Stats
44W - 41L
1,503 Elo+
Solo
Cernunnos
Cernunnos
LilPotatodin
Cernunnos
Level 119
God Stats
20W - 22L
1,526 SR
Queue Stats
875W - 841L
1,641 Elo+
Solo
Geb
Geb
Maalphas
Geb
Level 160
God Stats
8W - 8L
1,227 SR
Queue Stats
1,351W - 1,354L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slider517
Tsukuyomi
Level 160
God Stats
3W - 5L
1,572 SR
Queue Stats
463W - 440L
1,589 Elo+
Solo
Poseidon
Poseidon
Vënom
Poseidon
Level 158
God Stats
0W - 1L
1,377 SR
Queue Stats
102W - 94L
1,553 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,574 Elo+

VS

Team Averages
Level 121
1,505 SR
1,568 Elo+
Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Avadrasteia
Ah Puch
Level 142
God Stats
9W - 8L
1,483 SR
Queue Stats
242W - 180L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
DevouredCreaturz
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
HEYimHOBO
Hun Batz
Level 119
God Stats
3W - 3L
1,490 SR
Queue Stats
276W - 266L
1,504 Elo+
Party 2
King Arthur
King Arthur
MajorSinclair
King Arthur
Level 160
God Stats
4W - 5L
1,553 SR
Queue Stats
328W - 258L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KönigNacht
Gilgamesh
15
0 / 5 / 3
10,247
427
9,483
21,633
16,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LilPotatodin
Cernunnos
18
1 / 4 / 3
11,138
464
13,405
15,621
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 1
11,049
460
14,514
24,353
25,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Slider517
Tsukuyomi
18
5 / 10 / 2
11,657
486
15,185
20,781
9,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Vënom
Poseidon
17
2 / 7 / 3
11,512
480
13,771
17,615
6,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 1 / 11
11,850
494
6,363
18,410
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Avadrasteia
Ah Puch
18
2 / 3 / 8
12,252
511
20,471
22,655
23,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
20
2 / 3 / 3
13,041
543
9,739
20,893
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
HEYimHOBO
Hun Batz
20
6 / 1 / 5
13,328
555
9,890
15,826
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
MajorSinclair
King Arthur
20
17 / 4 / 6
14,810
617
27,214
27,782
26,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
12
Kills
30
30
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
11
8.5
W
Ah Puch
Avadrasteia
Ah Puch
2
3
8
2
W
Heimdallr
2
3
3
1.17
W
Hun Batz
HEYimHOBO
Hun Batz
6
1
5
8.5
L
Gilgamesh
KönigNacht
Gilgamesh
0
5
3
0.3
L
Cernunnos
LilPotatodin
Cernunnos
1
4
3
0.63
L
4
4
1
1.13
W
King Arthur
MajorSinclair
King Arthur
17
4
6
5
L
Tsukuyomi
Slider517
Tsukuyomi
5
10
2
0.6
L
Poseidon
Vënom
Poseidon
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,358
Damage
73,677
100,003
Taken
105,566
64,487
Mitigated
91,488
26,501
Healing
44,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,363
883
0
5,082
18,410
25,788
391
7,297
11,113
29,675
0
W
Ah Puch
Avadrasteia
Ah Puch
20,471
1,502
0
14,737
22,655
23,586
1,358
4,520
18,135
81,055
0
W
Heimdallr
9,739
4,665
0
12,338
20,893
8,563
3,413
4,250
16,643
0
117,775
W
Hun Batz
HEYimHOBO
Hun Batz
9,890
3,329
0
480
15,826
6,577
848
3,208
12,618
0
116,790
L
Gilgamesh
KönigNacht
Gilgamesh
9,483
1,973
0
4,086
21,633
16,687
0
7,236
12,873
0
56,434
L
Cernunnos
LilPotatodin
Cernunnos
13,405
5,596
0
6,496
15,621
5,860
0
3,229
12,236
0
93,922
L
14,514
1,956
926
6,138
24,353
25,507
0
7,652
16,237
52,816
0
W
King Arthur
MajorSinclair
King Arthur
27,214
5,387
0
11,941
27,782
26,974
844
9,396
18,386
0
105,658
L
Tsukuyomi
Slider517
Tsukuyomi
15,185
3,904
0
1,476
20,781
9,811
25
4,358
16,099
0
88,441
L
Poseidon
Vënom
Poseidon
13,771
2,141
0
7,379
17,615
6,622
0
1,891
15,724
79,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
65,281
612
Minions Killed
695
0
Camps Cleared
0
2,234,002
Distance Traveled
2,351,569
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,850
494
46
2
0
494,275
7
W
Ah Puch
12,252
511
153
6
0
421,061
2
W
Heimdallr
13,041
543
175
7
0
417,641
0
W
Hun Batz
13,328
555
177
7
0
529,309
3
L
Gilgamesh
10,247
427
109
5
0
487,986
5
L
Cernunnos
11,138
464
147
6
0
411,752
0
L
Geb
11,049
460
82
3
0
425,263
9
W
King Arthur
14,810
617
144
6
0
489,283
3
L
Tsukuyomi
11,657
486
128
5
0
467,126
3
L
Poseidon
11,512
480
146
6
0
441,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role