Player Matchup

Gilgamesh
Gilgamesh
AbrailRus
Gilgamesh
Level 84
God Stats
73W - 63L
1,580 SR
Queue Stats
518W - 542L
1,477 Elo+
Solo
Hades
Hades
JZ_1197
Hades
Level 89
God Stats
10W - 11L
1,387 SR
Queue Stats
706W - 801L
1,431 Elo+
Party 2
Bastet
Bastet
KingMehdi98
Bastet
Level 68
God Stats
24W - 12L
1,516 SR
Queue Stats
342W - 392L
1,443 Elo+
Party 2
Zeus
Zeus
Mipeje
Zeus
Level 87
God Stats
3W - 1L
1,179 SR
Queue Stats
427W - 469L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
hectorrd
Cernunnos
Level 92
God Stats
7W - 6L
1,462 SR
Queue Stats
525W - 565L
1,434 Elo+
Party 1
Team Averages
Level 84
1,425 SR
1,445 Elo+

VS

Team Averages
Level 50
1,550 SR
1,405 Elo+
Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jimbeii
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,188 Elo+
Solo
Janus
Janus
XxB4LK4NBomBXx
Janus
Level 64
God Stats
16W - 26L
1,390 SR
Queue Stats
113W - 123L
1,469 Elo+
Solo
Susano
Susano
m4gg0tzzz
Susano
Level 37
God Stats
3W - 1L
1,671 SR
Queue Stats
118W - 172L
1,314 Elo+
Solo
Horus
Horus
nodoï
Horus
Level 68
God Stats
25W - 13L
1,690 SR
Queue Stats
303W - 257L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbrailRus
Gilgamesh
12
1 / 1 / 2
7,252
483
4,522
10,563
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
JZ_1197
Hades
14
6 / 2 / 0
8,704
580
9,046
9,933
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
13
4 / 5 / 6
8,223
548
8,073
11,057
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
Mipeje
Zeus
14
5 / 5 / 4
8,550
570
8,175
8,533
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
hectorrd
Cernunnos
12
2 / 3 / 2
6,903
460
8,180
7,448
1,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 2 / 1
6,966
464
8,453
8,695
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Jimbeii
King Arthur
9
1 / 6 / 1
5,907
394
3,874
11,962
6,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 4 / 2
5,793
386
3,446
5,056
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
m4gg0tzzz
Susano
14
6 / 4 / 1
8,319
555
6,817
14,177
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
nodoï
Horus
10
1 / 2 / 7
7,122
475
5,124
13,302
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
15
16
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
2
1
3.25
W
Gilgamesh
AbrailRus
Gilgamesh
1
1
2
2
W
Hades
JZ_1197
Hades
6
2
0
3
L
King Arthur
Jimbeii
King Arthur
1
6
1
0.25
W
Bastet
4
5
6
1.4
W
Zeus
Mipeje
Zeus
5
5
4
1.4
L
1
4
2
0.5
W
Cernunnos
hectorrd
Cernunnos
2
3
2
1
L
Susano
m4gg0tzzz
Susano
6
4
1
1.63
L
Horus
nodoï
Horus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
27,714
47,534
Taken
53,192
21,134
Mitigated
24,906
17,177
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,453
3,546
516
4,066
8,695
2,285
32
2,711
5,868
0
34,204
W
Gilgamesh
AbrailRus
Gilgamesh
4,522
519
1,496
3,321
10,563
4,529
198
336
10,185
0
28,556
W
Hades
JZ_1197
Hades
9,046
1,113
0
4,951
9,933
8,426
0
0
9,933
45,076
0
L
King Arthur
Jimbeii
King Arthur
3,874
996
0
2,340
11,962
6,058
0
4,306
7,656
0
26,082
W
Bastet
8,073
1,796
0
3,650
11,057
3,497
242
1,412
9,483
0
44,274
W
Zeus
Mipeje
Zeus
8,175
1,950
0
1,277
8,533
2,769
382
1,360
6,987
41,933
0
L
3,446
221
0
690
5,056
1,238
0
2,092
2,670
19,462
0
W
Cernunnos
hectorrd
Cernunnos
8,180
3,527
0
2,482
7,448
1,913
512
66
7,382
0
47,765
L
Susano
m4gg0tzzz
Susano
6,817
1,720
0
3,687
14,177
4,982
0
4,672
9,429
0
49,336
L
Horus
nodoï
Horus
5,124
2,489
1,104
4,376
13,302
10,343
0
2,872
10,348
0
16,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
34,107
375
Minions Killed
258
0
Camps Cleared
0
1,359,599
Distance Traveled
1,248,444
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,966
464
54
4
0
267,717
4
W
Gilgamesh
7,252
483
32
2
0
292,773
2
W
Hades
8,704
580
108
7
0
255,519
2
L
King Arthur
5,907
394
53
4
0
265,241
3
W
Bastet
8,223
548
75
5
0
317,979
3
W
Zeus
8,550
570
71
5
0
230,716
5
L
Janus
5,793
386
39
3
0
171,724
3
W
Cernunnos
6,903
460
89
6
0
262,612
0
L
Susano
8,319
555
91
6
0
250,267
0
L
Horus
7,122
475
21
1
0
293,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role