Player Matchup

Hera
Hera
Brewstar
Hera
Level 86
God Stats
1W - 7L
1,352 SR
Queue Stats
131W - 205L
1,436 Elo+
Party 2
Set
Set
Budster806
Set
Level 100
God Stats
4W - 5L
1,519 SR
Queue Stats
77W - 106L
1,522 Elo+
Solo
Cupid
Cupid
xAnxietyx
Cupid
Level 64
God Stats
18W - 17L
1,594 SR
Queue Stats
92W - 141L
1,435 Elo+
Party 2
Team Averages
Level 83
1,488 SR
1,464 Elo+

VS

Team Averages
Level 118
1,346 SR
1,425 Elo+
Chronos
Chronos
DrWankDank
Chronos
Level 123
God Stats
1W - 4L
1,098 SR
Queue Stats
36W - 73L
1,392 Elo+
Solo
Danzaburou
Danzaburou
ImBlueBear
Danzaburou
Level 103
God Stats
7W - 4L
1,622 SR
Queue Stats
106W - 170L
1,449 Elo+
Party 1
Chaac
Chaac
ImOrangeBear
Chaac
Level 129
God Stats
1W - 1L
1,317 SR
Queue Stats
143W - 210L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 8 / 5
10,380
692
15,018
13,342
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 6
10,073
672
10,642
18,490
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
xAnxietyx
Cupid
12
2 / 7 / 3
8,965
598
6,963
12,144
3,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrWankDank
Chronos
16
7 / 4 / 12
11,594
773
14,490
15,670
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
ImBlueBear
Danzaburou
16
14 / 2 / 5
12,481
832
14,946
9,303
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 16
9,709
647
11,330
18,285
18,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
21
21
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
4
8
5
0.81
L
3
6
6
1
W
Chronos
DrWankDank
Chronos
7
4
12
3.25
W
Danzaburou
ImBlueBear
Danzaburou
14
2
5
8.25
W
0
4
16
2
L
Cupid
xAnxietyx
Cupid
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
40,766
43,976
Taken
43,258
19,360
Mitigated
28,676
6,115
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
15,018
3,490
0
2,195
13,342
4,798
344
4,553
8,253
30,870
0
L
10,642
4,600
0
2,076
18,490
10,585
0
8,468
9,486
0
37,995
W
Chronos
DrWankDank
Chronos
14,490
5,514
0
4,269
15,670
5,533
1,148
4,031
11,341
43,596
0
W
Danzaburou
ImBlueBear
Danzaburou
14,946
4,707
0
3,136
9,303
4,408
1,699
3,210
5,879
0
51,856
W
11,330
1,038
0
4,436
18,285
18,735
0
7,187
10,610
7,410
21,730
L
Cupid
xAnxietyx
Cupid
6,963
3,593
114
1,730
12,144
3,977
449
4,208
7,690
0
20,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,418
Gold Earned
33,784
149
Minions Killed
178
3
Camps Cleared
11
768,695
Distance Traveled
876,935
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,380
692
48
3
1
221,529
4
L
Set
10,073
672
59
4
1
280,513
5
W
Chronos
11,594
773
74
5
3
296,129
0
W
Danzaburou
12,481
832
81
5
6
283,070
3
W
Chaac
9,709
647
23
2
2
297,736
5
L
Cupid
8,965
598
42
3
1
266,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role