Player Matchup

Yemoja
Yemoja
Klowned
Yemoja
Level 23
God Stats
36W - 37L
1,529 SR
Queue Stats
270W - 358L
1,522 Elo+
Solo
Thor
Thor
Lethaljuicebox
Thor
Level 13
God Stats
1W - 0L
1,193 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Bellona
Bellona
TinyMommyMilkers
Bellona
Level 29
God Stats
10W - 5L
1,695 SR
Queue Stats
112W - 64L
1,549 Elo+
Solo
Heimdallr
Heimdallr
王博峰他爹
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Party 2
Ares
Ares
王博峰叔叔
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,078 Elo+
Party 2
Team Averages
Level 15
1,483 SR
1,379 Elo+

VS

Team Averages
Level 13
1,423 SR
1,410 Elo+
Thor
Thor
diepvlog123
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
fdo IIconic
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 1
Hou Yi
Hou Yi
hakabdnd
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Party 1
Erlang Shen
Erlang Shen
jkeat
Erlang Shen
Level 29
God Stats
1W - 1L
1,343 SR
Queue Stats
23W - 23L
1,478 Elo+
Solo
Hachiman
Hachiman
西格玛之手
Hachiman
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
6W - 3L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Klowned
Yemoja
17
3 / 1 / 6
12,028
501
9,920
15,864
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 8 / 5
12,000
500
4,894
19,193
12,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
12 / 3 / 4
14,451
602
21,674
25,612
27,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
王博峰他爹
Heimdallr
17
6 / 4 / 5
11,748
490
7,103
12,191
4,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 2 / 3
12,271
511
7,388
15,064
16,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
6,409
267
741
1,754
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 10 / 6
9,931
414
9,340
15,665
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
hakabdnd
Hou Yi
14
4 / 7 / 3
9,682
403
12,353
13,131
3,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
jkeat
Erlang Shen
17
9 / 4 / 1
11,331
472
13,599
16,132
11,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
16
2 / 6 / 3
10,179
424
7,136
15,829
5,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
29
Kills
16
18
Deaths
29
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Klowned
Yemoja
3
1
6
6
W
2
8
5
0.56
W
12
3
4
4.67
L
0
2
0
0
L
1
10
6
0.4
L
Hou Yi
hakabdnd
Hou Yi
4
7
3
0.79
L
Erlang Shen
jkeat
Erlang Shen
9
4
1
2.38
W
Heimdallr
王博峰他爹
Heimdallr
6
4
5
2.13
W
6
2
3
3.75
L
Hachiman
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,979
Damage
43,169
87,924
Taken
62,511
79,096
Mitigated
26,737
22,295
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Klowned
Yemoja
9,920
1,101
4,544
3,792
15,864
17,345
1,423
1,210
14,654
50,534
0
W
4,894
1,693
0
3,143
19,193
12,386
3,029
1,949
17,244
0
88,095
W
21,674
9,259
0
7,696
25,612
27,757
3,651
2,396
23,216
0
123,037
L
741
374
0
0
1,754
494
0
554
1,128
0
2,622
L
9,340
1,204
463
1,066
15,665
5,380
617
4,116
11,253
48,294
0
L
Hou Yi
hakabdnd
Hou Yi
12,353
7,912
0
1,645
13,131
3,852
1,115
2,765
10,083
0
45,659
L
Erlang Shen
jkeat
Erlang Shen
13,599
7,914
51
5,352
16,132
11,724
0
5,107
10,737
0
64,276
W
Heimdallr
王博峰他爹
Heimdallr
7,103
3,487
0
3,120
12,191
4,851
3,887
2,461
9,730
0
61,969
W
7,388
981
0
0
15,064
16,757
1,202
2,639
12,425
47,067
0
L
Hachiman
7,136
4,156
0
2,726
15,829
5,287
1,604
4,766
10,603
0
47,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
47,532
526
Minions Killed
346
0
Camps Cleared
0
2,060,308
Distance Traveled
1,492,345
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,028
501
67
3
0
443,130
9
W
Thor
12,000
500
126
5
0
390,902
0
W
Bellona
14,451
602
152
6
0
413,356
2
L
Thor
6,409
267
6
0
0
65,542
1
L
Nox
9,931
414
76
3
0
377,940
3
L
Hou Yi
9,682
403
81
3
0
311,090
0
L
Erlang Shen
11,331
472
101
4
0
366,249
0
W
Heimdallr
11,748
490
111
5
0
367,285
0
W
Ares
12,271
511
70
3
0
445,635
1
L
Hachiman
10,179
424
82
3
0
371,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role