Player Matchup

Hou Yi
Hou Yi
ENJOY Lexxi
Hou Yi
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
24W - 27L
1,459 Elo+
Solo
Loki
Loki
Satru72
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ymir
Ymir
rainy_hygiene5
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
superrunne
He Bo
Level 14
God Stats
3W - 6L
1,715 SR
Queue Stats
8W - 15L
1,440 Elo+
Solo
Odin
Odin
voody_voodpeaker
Odin
Level 27
God Stats
13W - 8L
1,490 SR
Queue Stats
125W - 137L
1,318 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,444 Elo+

VS

Team Averages
Level 27
1,541 SR
1,372 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DarKnight_P1
Amaterasu
Level 28
God Stats
51W - 32L
1,687 SR
Queue Stats
309W - 296L
1,538 Elo+
Solo
Charybdis
Charybdis
IceKraz
Charybdis
Level 23
God Stats
69W - 61L
1,418 SR
Queue Stats
82W - 78L
1,272 Elo+
Solo
Thanatos
Thanatos
Kaer_Ron
Thanatos
Level 29
God Stats
14W - 22L
1,394 SR
Queue Stats
193W - 277L
1,263 Elo+
Solo
Fafnir
Fafnir
Th3Ent
Fafnir
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
111W - 144L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 4 / 2
7,966
498
8,383
10,190
3,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Satru72
Loki
9
2 / 12 / 3
6,417
401
4,094
10,538
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 4
6,314
395
2,313
12,538
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
11
5 / 6 / 0
7,286
455
7,056
10,557
3,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
5,088
318
815
2,818
1,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 3 / 9
8,876
555
10,428
12,929
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
DarKnight_P1
Amaterasu
18
12 / 0 / 3
10,411
651
10,349
8,387
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
IceKraz
Charybdis
11
0 / 4 / 4
7,284
455
3,797
9,065
2,425
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kaer_Ron
Thanatos
14
9 / 3 / 5
9,043
565
7,238
11,939
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Th3Ent
Fafnir
12
4 / 1 / 3
8,663
541
2,121
10,224
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
30
32
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
3
9
3.17
W
Amaterasu
DarKnight_P1
Amaterasu
12
0
3
13.5
L
Hou Yi
4
4
2
1.25
W
Charybdis
IceKraz
Charybdis
0
4
4
0.5
W
Thanatos
Kaer_Ron
Thanatos
9
3
5
3.83
L
Loki
Satru72
Loki
2
12
3
0.29
W
Fafnir
Th3Ent
Fafnir
4
1
3
5.5
L
0
8
4
0.25
L
He Bo
5
6
0
0.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,661
Damage
33,933
46,641
Taken
52,544
21,349
Mitigated
29,424
7,893
Healing
30,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,428
4,363
501
8,298
12,929
4,732
2,284
4,622
8,307
53,837
0
W
Amaterasu
DarKnight_P1
Amaterasu
10,349
5,621
0
5,018
8,387
6,754
881
416
7,746
0
75,144
L
Hou Yi
8,383
4,652
0
2,981
10,190
3,048
0
1,688
8,502
0
48,724
W
Charybdis
IceKraz
Charybdis
3,797
3,551
0
2,818
9,065
2,425
502
825
8,240
0
38,594
W
Thanatos
Kaer_Ron
Thanatos
7,238
1,489
0
11,047
11,939
5,127
764
2,928
9,011
0
51,409
L
Loki
Satru72
Loki
4,094
1,018
0
475
10,538
3,490
0
2,171
8,367
0
22,157
W
Fafnir
Th3Ent
Fafnir
2,121
674
0
2,482
10,224
10,386
650
578
9,646
18,499
0
L
2,313
239
0
1,414
12,538
10,458
150
5,014
7,524
17,113
0
L
He Bo
7,056
1,024
0
2,333
10,557
3,330
32
3,890
6,667
36,623
0
L
815
590
0
690
2,818
1,023
0
0
2,818
0
6,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
44,277
219
Minions Killed
393
0
Camps Cleared
0
1,152,625
Distance Traveled
1,394,715
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,876
555
83
5
0
242,591
2
W
Amaterasu
10,411
651
105
7
0
304,014
2
L
Hou Yi
7,966
498
84
5
0
265,031
10
W
Charybdis
7,284
455
77
5
0
262,343
0
W
Thanatos
9,043
565
97
6
0
287,874
0
L
Loki
6,417
401
40
3
0
301,013
1
W
Fafnir
8,663
541
31
2
0
297,893
1
L
Ymir
6,314
395
26
2
0
221,077
2
L
He Bo
7,286
455
52
3
0
266,555
0
L
Odin
5,088
318
17
1
0
98,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role