Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Delyrics
Susano
Level 46
God Stats
2W - 0L
1,919 SR
Queue Stats
125W - 31L
1,892 Elo+
Party 1
Vulcan
Vulcan
Sath
Vulcan
Level 155
God Stats
7W - 3L
1,856 SR
Queue Stats
635W - 353L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
TheUltMagnet
Gilgamesh
Level 129
God Stats
62W - 17L
1,878 SR
Queue Stats
1,077W - 725L
1,680 Elo+
Party 1
Hou Yi
Hou Yi
l4dzombieslayer
Hou Yi
Level 146
God Stats
3W - 0L
1,791 SR
Queue Stats
65W - 29L
1,730 Elo+
Party 1
Team Averages
Level 127
1,789 SR
1,711 Elo+

VS

Team Averages
Level 51
1,552 SR
1,444 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kaxxig
Olorun
Level 34
God Stats
3W - 6L
1,527 SR
Queue Stats
178W - 194L
1,438 Elo+
Party 2
Izanami
Izanami
Vichkata1
Izanami
Level 46
God Stats
9W - 14L
1,449 SR
Queue Stats
141W - 155L
1,469 Elo+
Solo
Arachne
Arachne
sori16
Arachne
Level 69
God Stats
13W - 3L
1,853 SR
Queue Stats
230W - 239L
1,408 Elo+
Solo
Ares
Ares
steelglové
Ares
Level 66
God Stats
11W - 9L
1,433 SR
Queue Stats
75W - 86L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 0 / 8
6,315
632
4,361
5,651
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Delyrics
Susano
13
5 / 0 / 6
7,412
741
5,444
7,057
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Sath
Vulcan
12
10 / 1 / 3
7,593
759
6,920
4,145
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheUltMagnet
Gilgamesh
11
2 / 1 / 3
6,405
641
8,606
10,140
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
6 / 0 / 5
7,106
711
7,885
4,390
1,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 4 / 0
5,149
515
4,896
10,521
5,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Kaxxig
Olorun
7
0 / 6 / 0
4,363
436
1,891
7,364
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Vichkata1
Izanami
7
0 / 7 / 1
4,658
466
1,853
6,811
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
sori16
Arachne
8
0 / 5 / 1
4,830
483
2,032
7,375
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 5 / 0
4,878
488
1,705
8,652
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
27
Kills
2
2
Deaths
27
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
8
8
L
Bellona
 
Bellona
1
4
0
0.25
W
Susano
Delyrics
Susano
5
0
6
8
L
Olorun
Kaxxig
Olorun
0
6
0
0
W
Vulcan
Sath
Vulcan
10
1
3
11.5
W
Gilgamesh
TheUltMagnet
Gilgamesh
2
1
3
3.5
L
Izanami
Vichkata1
Izanami
0
7
1
0.07
W
6
0
5
8.5
L
Arachne
sori16
Arachne
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
12,377
31,383
Taken
40,723
19,051
Mitigated
15,680
13,125
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,361
1,381
1,043
1,881
5,651
5,999
36
1,294
4,357
13,667
6,347
L
Bellona
 
Bellona
4,896
1,993
0
2,930
10,521
5,874
0
1,413
9,108
0
21,947
W
Susano
Delyrics
Susano
5,444
1,912
0
3,411
7,057
2,934
36
373
6,684
0
49,922
L
Olorun
Kaxxig
Olorun
1,891
556
60
1,293
7,364
1,789
0
3,859
3,505
16,849
0
W
Vulcan
Sath
Vulcan
6,920
1,457
0
715
4,145
1,546
27
1,046
3,099
40,229
0
W
Gilgamesh
TheUltMagnet
Gilgamesh
8,606
2,623
0
4,332
10,140
6,941
0
67
10,073
7,132
27,255
L
Izanami
Vichkata1
Izanami
1,853
902
0
731
6,811
1,607
0
1,627
5,184
0
24,909
W
7,885
4,103
0
1,743
4,390
1,631
856
816
3,574
0
46,914
L
Arachne
sori16
Arachne
2,032
1,326
0
1,427
7,375
2,619
0
2,947
4,428
0
22,383
L
1,705
236
0
316
8,652
3,791
0
2,425
6,227
6,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
23,878
380
Minions Killed
194
0
Camps Cleared
0
1,043,409
Distance Traveled
970,897
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,315
632
30
3
0
209,447
3
L
Bellona
5,149
515
49
5
0
194,568
4
W
Susano
7,412
741
103
10
0
223,205
3
L
Olorun
4,363
436
33
3
0
189,026
1
W
Vulcan
7,593
759
86
9
0
221,636
1
W
Gilgamesh
6,405
641
74
7
0
199,234
2
L
Izanami
4,658
466
54
5
0
190,896
4
W
Hou Yi
7,106
711
87
9
0
189,887
4
L
Arachne
4,830
483
48
5
0
203,284
1
L
Ares
4,878
488
10
1
0
193,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role