Player Matchup

Persephone
Persephone
GER MR Drischa
Persephone
Level 138
God Stats
5W - 9L
1,415 SR
Queue Stats
351W - 409L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
LewisHinds13
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Danzaburou
Danzaburou
Nod schlecki
Danzaburou
Level 112
God Stats
36W - 31L
1,546 SR
Queue Stats
670W - 764L
1,372 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,320 Elo+

VS

Team Averages
Level 113
1,508 SR
1,424 Elo+
Izanami
Izanami
BlueMuppet93
Izanami
Level 114
God Stats
1W - 1L
1,247 SR
Queue Stats
23W - 35L
1,299 Elo+
Solo
Ymir
Ymir
shotty882
Ymir
Level 120
God Stats
23W - 11L
1,597 SR
Queue Stats
311W - 290L
1,466 Elo+
Solo
Scylla
Scylla
yolokiler
Scylla
Level 104
God Stats
7W - 4L
1,681 SR
Queue Stats
56W - 55L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GER MR Drischa
Persephone
13
3 / 6 / 2
9,601
686
9,937
14,593
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LewisHinds13
Cthulhu
10
1 / 7 / 5
8,567
612
4,842
13,560
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Nod schlecki
Danzaburou
13
4 / 5 / 3
9,743
696
9,950
13,219
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueMuppet93
Izanami
13
6 / 5 / 9
10,419
744
10,320
11,571
4,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
2 / 1 / 14
9,449
675
6,540
14,432
12,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
yolokiler
Scylla
15
11 / 2 / 6
11,188
799
16,481
12,022
4,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
19
18
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlueMuppet93
Izanami
6
5
9
2.1
L
Persephone
GER MR Drischa
Persephone
3
6
2
0.67
L
Cthulhu
LewisHinds13
Cthulhu
1
7
5
0.5
L
Danzaburou
Nod schlecki
Danzaburou
4
5
3
1.1
W
Ymir
2
1
14
9
W
Scylla
yolokiler
Scylla
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,729
Damage
33,341
41,372
Taken
38,025
22,613
Mitigated
21,776
6,937
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlueMuppet93
Izanami
10,320
5,399
0
1,948
11,571
4,485
1,699
4,010
7,310
0
42,915
L
Persephone
GER MR Drischa
Persephone
9,937
164
339
2,833
14,593
5,600
0
9,661
4,926
43,109
0
L
Cthulhu
LewisHinds13
Cthulhu
4,842
519
30
753
13,560
12,044
0
5,995
7,565
12,039
0
L
Danzaburou
Nod schlecki
Danzaburou
9,950
4,950
0
2,982
13,219
4,969
84
8,255
4,964
0
30,274
W
Ymir
6,540
777
725
3,453
14,432
12,883
273
5,063
8,961
13,233
0
W
Scylla
yolokiler
Scylla
16,481
2,084
0
4,126
12,022
4,408
613
5,028
6,829
42,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
31,056
129
Minions Killed
151
4
Camps Cleared
7
633,768
Distance Traveled
715,088
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,419
744
82
6
3
210,757
5
L
Persephone
9,601
686
66
5
2
227,971
1
L
Cthulhu
8,567
612
19
1
1
180,739
2
L
Danzaburou
9,743
696
44
3
1
225,058
2
W
Ymir
9,449
675
10
1
0
274,260
2
W
Scylla
11,188
799
59
4
4
230,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role