Player Matchup

Geb
Geb
AccessX
Geb
Level 103
God Stats
5W - 5L
1,675 SR
Queue Stats
199W - 256L
1,427 Elo+
Party 1
Izanami
Izanami
AfloatTag1
Izanami
Level 77
God Stats
8W - 13L
1,451 SR
Queue Stats
100W - 132L
1,459 Elo+
Party 2
Raijin
Raijin
Caesarvis
Raijin
Level 157
God Stats
3W - 6L
1,552 SR
Queue Stats
263W - 324L
1,444 Elo+
Party 1
Nemesis
Nemesis
H3_Panda-
Nemesis
Level 106
God Stats
1W - 1L
1,393 SR
Queue Stats
5W - 8L
1,325 Elo+
Solo
Amaterasu
Amaterasu
gowtystar
Amaterasu
Level 107
God Stats
12W - 9L
1,566 SR
Queue Stats
114W - 142L
1,519 Elo+
Party 2
Team Averages
Level 110
1,528 SR
1,435 Elo+

VS

Team Averages
Level 91
1,562 SR
1,452 Elo+
Fenrir
Fenrir
Caleborate95
Fenrir
Level 80
God Stats
57W - 64L
1,407 SR
Queue Stats
272W - 341L
1,527 Elo+
Solo
Hou Yi
Hou Yi
KeeperOfStorms
Hou Yi
Level 83
God Stats
1W - 2L
1,424 SR
Queue Stats
94W - 113L
1,461 Elo+
Party 3
Artio
Artio
Kitsune685
Artio
Level 23
God Stats
1W - 2L
1,720 SR
Queue Stats
29W - 45L
1,335 Elo+
Party 3
Cabrakan
Cabrakan
Smile4Uncle
Cabrakan
Level 146
God Stats
17W - 14L
1,610 SR
Queue Stats
265W - 296L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spaztikbaker
Morgan Le Fay
Level 125
God Stats
8W - 10L
1,648 SR
Queue Stats
174W - 178L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
6 / 2 / 13
11,256
592
13,426
16,654
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
AfloatTag1
Izanami
17
4 / 4 / 4
11,214
590
9,799
11,978
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Caesarvis
Raijin
17
5 / 6 / 9
11,062
582
11,504
12,397
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
H3_Panda-
Nemesis
18
7 / 1 / 5
11,246
592
9,385
15,500
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
gowtystar
Amaterasu
18
11 / 1 / 10
12,236
644
21,417
14,964
13,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 7 / 4
9,622
506
8,710
19,396
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 5
8,439
444
8,119
14,045
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
10
0 / 8 / 1
6,611
348
2,086
16,978
6,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Smile4Uncle
Cabrakan
14
3 / 7 / 3
9,142
481
9,001
18,000
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
spaztikbaker
Morgan Le Fay
15
5 / 6 / 3
9,441
497
10,734
17,087
7,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
33
Kills
13
14
Deaths
33
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
6
2
13
6.25
W
Izanami
AfloatTag1
Izanami
4
4
4
1.5
W
Raijin
Caesarvis
Raijin
5
6
9
1.58
L
Fenrir
5
7
4
1
W
Nemesis
H3_Panda-
Nemesis
7
1
5
9.5
L
0
5
5
0.5
L
Artio
0
8
1
0.06
L
Cabrakan
Smile4Uncle
Cabrakan
3
7
3
0.64
W
Amaterasu
gowtystar
Amaterasu
11
1
10
16
L
Morgan Le Fay
spaztikbaker
Morgan Le Fay
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,531
Damage
38,650
71,493
Taken
85,506
46,142
Mitigated
39,724
23,970
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
13,426
2,645
0
2,379
16,654
16,500
940
3,511
13,143
43,405
0
W
Izanami
AfloatTag1
Izanami
9,799
7,102
0
4,381
11,978
3,976
3,086
2,832
9,146
0
81,796
W
Raijin
Caesarvis
Raijin
11,504
677
0
1,956
12,397
4,825
850
5,991
6,406
70,045
0
L
Fenrir
8,710
3,210
0
2,579
19,396
11,212
0
7,184
11,994
0
24,800
W
Nemesis
H3_Panda-
Nemesis
9,385
4,403
0
8,239
15,500
6,853
1,041
4,361
11,139
0
84,908
L
8,119
5,095
0
4,795
14,045
4,628
936
3,956
10,068
0
64,195
L
Artio
2,086
320
316
2,283
16,978
6,245
0
4,868
12,077
14,714
0
L
Cabrakan
Smile4Uncle
Cabrakan
9,001
1,109
0
5,923
18,000
10,439
0
3,671
14,250
53,672
0
W
Amaterasu
gowtystar
Amaterasu
21,417
8,231
0
7,015
14,964
13,988
3,999
5,126
9,838
5,000
66,007
L
Morgan Le Fay
spaztikbaker
Morgan Le Fay
10,734
1,373
0
5,273
17,087
7,200
0
6,797
9,986
59,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,014
Gold Earned
43,255
578
Minions Killed
348
0
Camps Cleared
0
1,862,128
Distance Traveled
1,698,367
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,256
592
58
3
0
384,728
0
W
Izanami
11,214
590
155
8
0
314,501
3
W
Raijin
11,062
582
137
7
0
325,391
7
L
Fenrir
9,622
506
26
1
0
352,918
4
W
Nemesis
11,246
592
119
6
0
423,705
4
L
Hou Yi
8,439
444
106
6
0
322,352
5
L
Artio
6,611
348
30
2
0
347,257
0
L
Cabrakan
9,142
481
92
5
0
345,497
1
W
Amaterasu
12,236
644
109
6
0
413,803
2
L
Morgan Le Fay
9,441
497
94
5
0
330,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role