Player Matchup

Neith
Neith
Alexsnowy
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,172 Elo+
Solo
Tiamat
Tiamat
CrodMan
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,703 Elo+
Solo
Merlin
Merlin
END9527
Merlin
Level 16
God Stats
3W - 1L
1,565 SR
Queue Stats
9W - 16L
1,202 Elo+
Party 2
Chaac
Chaac
HujerDaddy
Chaac
Level 13
God Stats
6W - 2L
1,854 SR
Queue Stats
51W - 39L
1,582 Elo+
Solo
Ares
Ares
古戈尔币
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,217 Elo+
Party 2
Team Averages
Level 15
1,584 SR
1,375 Elo+

VS

Team Averages
Level 7
1,469 SR
1,387 Elo+
Ra
Ra
FatRaccoooon
Ra
Level 4
God Stats
1W - 4L
1,298 SR
Queue Stats
7W - 9L
1,496 Elo+
Solo
Neith
Neith
Lethaljuicebox
Neith
Level 13
God Stats
1W - 2L
1,546 SR
Queue Stats
10W - 13L
1,578 Elo+
Solo
Cabrakan
Cabrakan
karmatsering1
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,319 Elo+
Solo
Tyr
Tyr
王博峰他爹
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 1
Thor
Thor
王博峰叔叔
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexsnowy
Neith
11
8 / 0 / 4
7,030
639
5,874
4,817
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
CrodMan
Tiamat
12
6 / 0 / 4
7,173
652
5,746
6,588
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
END9527
Merlin
10
2 / 2 / 3
6,152
559
3,100
3,690
1,267
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
4 / 1 / 3
6,819
620
5,176
6,994
6,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 11
6,307
573
2,763
6,185
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,316
483
3,337
6,243
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 5 / 0
4,920
447
3,940
6,201
1,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
karmatsering1
Cabrakan
6
0 / 6 / 0
4,452
405
1,679
8,028
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 0
4,930
448
1,422
7,326
4,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 0
4,505
410
239
6,052
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
22
Kills
4
5
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Alexsnowy
Neith
8
0
4
10
W
Tiamat
CrodMan
Tiamat
6
0
4
8
W
Merlin
END9527
Merlin
2
2
3
1.75
L
1
3
1
0.5
W
Chaac
4
1
3
5.5
L
2
5
0
0.4
L
Cabrakan
karmatsering1
Cabrakan
0
6
0
0
W
2
2
11
3.75
L
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
10,617
28,274
Taken
33,850
17,541
Mitigated
16,019
10,273
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alexsnowy
Neith
5,874
2,778
0
2,327
4,817
1,233
462
719
4,098
0
39,041
W
Tiamat
CrodMan
Tiamat
5,746
1,595
0
2,666
6,588
5,275
204
1,613
4,882
34,215
7,703
W
Merlin
END9527
Merlin
3,100
501
0
921
3,690
1,267
938
1,422
2,114
23,620
0
L
3,337
802
0
2,080
6,243
1,930
0
3,403
2,840
28,516
0
W
Chaac
5,176
1,102
0
3,615
6,994
6,104
73
53
6,941
3,792
33,648
L
3,940
2,220
0
1,756
6,201
1,627
145
2,291
3,910
0
20,574
L
Cabrakan
karmatsering1
Cabrakan
1,679
184
0
746
8,028
6,552
108
2,616
5,412
11,579
0
W
2,763
382
0
744
6,185
3,662
14
1,100
5,075
9,160
0
L
1,422
485
0
1,874
7,326
4,446
0
2,323
5,003
0
15,927
L
239
189
0
0
6,052
1,464
0
1,287
4,765
0
17,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
24,123
279
Minions Killed
190
0
Camps Cleared
0
995,138
Distance Traveled
970,077
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,030
639
58
5
0
193,033
1
W
Tiamat
7,173
652
77
7
0
228,945
2
W
Merlin
6,152
559
49
4
0
167,123
0
L
Ra
5,316
483
55
5
0
209,098
3
W
Chaac
6,819
620
79
7
0
184,566
3
L
Neith
4,920
447
41
4
0
195,786
3
L
Cabrakan
4,452
405
26
2
0
167,917
1
W
Ares
6,307
573
16
1
0
221,471
1
L
Tyr
4,930
448
33
3
0
202,056
0
L
Thor
4,505
410
35
3
0
195,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role