Player Matchup

Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
CAAAAAAPSLOCK
Chaac
Bronze IV
Level 142
God Stats
1W - 1L
1,566 SR
Queue Stats
1W - 10L
1,392 MMR
Solo
Sol
Sol
Silver III
MarkMartinsBR
Sol
Silver III
Level 69
God Stats
16W - 17L
1,489 SR
Queue Stats
149W - 166L
833 MMR
Solo
Hel
Hel
Bronze III
vergin2453
Hel
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,511 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,512 SR
1,351 MMR
Izanami
Izanami
Bronze I
 
Izanami
Bronze I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
JYPsummer
Cabrakan
Silver III
Level 119
God Stats
12W - 18L
1,121 SR
Queue Stats
106W - 107L
808 MMR
Solo
Aphrodite
Aphrodite
Gold V
Kingofphoenixes
Aphrodite
Gold V
Level 155
God Stats
19W - 11L
1,814 SR
Queue Stats
152W - 161L
1,490 MMR
Solo
Mercury
Mercury
Gold IV
Noresss
Mercury
Gold IV
Level 147
God Stats
49W - 54L
1,624 SR
Queue Stats
577W - 563L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 2 / 0
5,319
532
3,788
4,472
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
9
1 / 3 / 0
5,160
516
2,071
5,115
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 0
4,584
458
1,647
8,194
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
5,638
564
2,951
4,981
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 1 / 0
4,378
438
548
5,029
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloMorgan Le FayJormungandrGilgameshUllr

VS

Bans
GebCharybdisMedusaGaneshaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 2 / 0
5,969
597
2,489
6,960
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
9
2 / 2 / 4
5,485
549
2,765
7,658
4,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
JYPsummer
Cabrakan
12
4 / 0 / 2
7,116
712
4,761
5,687
5,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Kingofphoenixes
Aphrodite
11
2 / 1 / 1
6,484
648
3,290
6,711
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Noresss
Mercury
9
3 / 0 / 2
6,128
613
2,491
6,674
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
13
13
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Izanami
 
Izanami
2
2
0
1
W
Cerberus
 
Cerberus
2
2
4
2
L
0
6
0
0
W
Cabrakan
JYPsummer
Cabrakan
4
0
2
5
W
Aphrodite
Kingofphoenixes
Aphrodite
2
1
1
2.5
L
1
1
0
1
W
Mercury
Noresss
Mercury
3
0
2
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
15,796
27,791
Taken
33,690
11,364
Mitigated
16,104
7,454
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,788
583
0
1,314
4,472
1,293
0
2,178
2,184
31,048
0
L
Nu Wa
 
Nu Wa
2,071
1,395
0
497
5,115
2,093
274
2,363
2,686
24,413
0
W
Izanami
 
Izanami
2,489
1,338
0
2,875
6,960
1,746
804
2,581
4,343
0
42,475
W
Cerberus
 
Cerberus
2,765
108
0
867
7,658
4,503
102
1,674
5,984
15,227
0
L
1,647
259
0
2,036
8,194
5,626
0
4,761
3,433
0
15,250
W
Cabrakan
JYPsummer
Cabrakan
4,761
652
0
2,642
5,687
5,643
18
0
5,314
35,579
0
W
Aphrodite
Kingofphoenixes
Aphrodite
3,290
392
1,348
4,372
6,711
2,388
168
3,578
3,093
35,685
0
L
2,951
1,112
0
2,899
4,981
1,363
1,016
338
4,643
24,991
4,634
W
Mercury
Noresss
Mercury
2,491
613
0
2,194
6,674
1,824
47
1,320
5,280
0
25,232
L
548
41
52
656
5,029
989
0
978
4,029
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
31,182
246
Minions Killed
322
0
Camps Cleared
0
855,748
Distance Traveled
1,006,326
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,319
532
62
6
0
176,468
5
L
Nu Wa
5,160
516
44
4
0
169,792
1
W
Izanami
5,969
597
81
8
0
167,385
6
W
Cerberus
5,485
549
25
3
0
206,059
1
L
Chaac
4,584
458
31
3
0
153,166
1
W
Cabrakan
7,116
712
86
9
0
173,773
4
W
Aphrodite
6,484
648
84
8
0
203,212
5
L
Sol
5,638
564
73
7
0
174,557
1
W
Mercury
6,128
613
46
5
0
255,897
1
L
Hel
4,378
438
36
4
0
181,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role