Player Matchup

Chernobog
Chernobog
Platinum I
Chelborn
Chernobog
Platinum I
Level 126
God Stats
7W - 11L
1,422 SR
Queue Stats
287W - 285L
1,995 MMR
Solo
Sol
Sol
Platinum I
Deit77
Sol
Platinum I
Level 60
God Stats
28W - 26L
1,635 SR
Queue Stats
97W - 94L
2,007 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
GankMyLine
Ah Muzen Cab
Masters
Level 61
God Stats
7W - 6L
1,856 SR
Queue Stats
121W - 104L
2,581 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Jonirirugby
Tsukuyomi
Masters
Level 156
God Stats
8W - 9L
1,615 SR
Queue Stats
204W - 183L
2,625 MMR
Solo
Cerberus
Cerberus
Platinum I
Reqil
Cerberus
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 202L
1,995 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,606 SR
2,240 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,507 SR
2,241 MMR
Neith
Neith
Masters
DarkΩ
Neith
Masters
Level 155
God Stats
1W - 2L
1,277 SR
Queue Stats
258W - 241L
2,686 MMR
Solo
Bastet
Bastet
Platinum III
KoemanSuplex
Bastet
Platinum III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
2,059 MMR
Party 1
Bellona
Bellona
Platinum II
Reverse8
Bellona
Platinum II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
2,042 MMR
Solo
Thoth
Thoth
Diamond I
shiro686
Thoth
Diamond I
Level 160
God Stats
8W - 3L
1,832 SR
Queue Stats
150W - 121L
2,518 MMR
Solo
Sylvanus
Sylvanus
Diamond V
xSupp
Sylvanus
Diamond V
Level 158
God Stats
9W - 11L
1,426 SR
Queue Stats
200W - 221L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chelborn
Chernobog
17
2 / 7 / 2
10,866
453
8,756
20,267
5,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Deit77
Sol
19
1 / 5 / 2
11,332
472
11,411
22,793
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
GankMyLine
Ah Muzen Cab
18
2 / 7 / 2
11,735
489
20,432
18,550
10,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Jonirirugby
Tsukuyomi
20
6 / 7 / 2
12,402
517
14,627
23,056
8,887
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Reqil
Cerberus
13
0 / 7 / 3
8,754
365
6,798
26,057
24,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneTiamatMorgan Le FayAthenaArtio

VS

Bans
UllrGebLokiKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkΩ
Neith
20
9 / 2 / 4
16,504
688
20,441
15,062
7,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Bastet
20
9 / 3 / 10
15,472
645
20,252
20,773
8,844
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Reverse8
Bellona
20
4 / 4 / 5
14,530
605
11,917
23,643
34,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
shiro686
Thoth
20
7 / 1 / 7
14,333
597
28,516
18,770
8,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
xSupp
Sylvanus
18
4 / 2 / 11
13,215
551
7,215
25,049
33,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
33
33
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chelborn
Chernobog
2
7
2
0.43
W
Neith
DarkΩ
Neith
9
2
4
5.5
L
Sol
Deit77
Sol
1
5
2
0.4
L
Ah Muzen Cab
GankMyLine
Ah Muzen Cab
2
7
2
0.43
L
Tsukuyomi
Jonirirugby
Tsukuyomi
6
7
2
1
W
Bastet
9
3
10
4.67
L
Cerberus
Reqil
Cerberus
0
7
3
0.21
W
Bellona
Reverse8
Bellona
4
4
5
1.63
W
Thoth
shiro686
Thoth
7
1
7
10.5
W
Sylvanus
xSupp
Sylvanus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,024
Damage
88,341
110,723
Taken
103,297
57,227
Mitigated
93,335
29,699
Healing
47,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chelborn
Chernobog
8,756
6,049
0
5,137
20,267
5,593
0
4,198
16,016
0
89,296
W
Neith
DarkΩ
Neith
20,441
7,557
0
5,146
15,062
7,751
12,181
1,783
13,279
0
137,205
L
Sol
Deit77
Sol
11,411
4,008
0
11,140
22,793
7,684
0
12,074
10,325
109,587
9,156
L
Ah Muzen Cab
GankMyLine
Ah Muzen Cab
20,432
6,746
0
5,510
18,550
10,313
274
3,683
14,761
0
87,398
L
Tsukuyomi
Jonirirugby
Tsukuyomi
14,627
2,268
0
4,313
23,056
8,887
0
5,636
17,282
0
88,921
W
Bastet
20,252
5,083
0
9,118
20,773
8,844
50
3,852
16,921
0
133,102
L
Cerberus
Reqil
Cerberus
6,798
318
0
3,599
26,057
24,750
0
11,817
13,896
29,143
0
W
Bellona
Reverse8
Bellona
11,917
1,346
0
6,853
23,643
34,783
1,605
1,374
22,269
17,671
72,511
W
Thoth
shiro686
Thoth
28,516
442
165
5,723
18,770
8,414
1,798
6,949
11,741
136,154
0
W
Sylvanus
xSupp
Sylvanus
7,215
1,287
7,256
12,959
25,049
33,543
347
7,278
17,531
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
74,054
763
Minions Killed
845
0
Camps Cleared
0
2,215,764
Distance Traveled
2,364,293
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,866
453
161
7
0
416,301
8
W
Neith
16,504
688
243
10
0
452,216
9
L
Sol
11,332
472
203
8
0
414,893
3
L
Ah Muzen Cab
11,735
489
161
7
0
461,431
4
L
Tsukuyomi
12,402
517
151
6
0
452,688
1
W
Bastet
15,472
645
162
7
0
536,545
4
L
Cerberus
8,754
365
87
4
0
470,451
15
W
Bellona
14,530
605
221
9
0
470,115
5
W
Thoth
14,333
597
183
8
0
471,604
12
W
Sylvanus
13,215
551
36
2
0
433,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role