Player Matchup

Gilgamesh
Gilgamesh
Daddyval
Gilgamesh
Level 96
God Stats
74W - 27L
1,652 SR
Queue Stats
298W - 269L
1,484 Elo+
Solo
Nu Wa
Nu Wa
MYWONE
Nu Wa
Level 12
God Stats
1W - 0L
1,298 SR
Queue Stats
12W - 5L
1,447 Elo+
Solo
Danzaburou
Danzaburou
TenstulaDracula
Danzaburou
Level 127
God Stats
55W - 61L
1,479 SR
Queue Stats
307W - 322L
1,455 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,462 Elo+

VS

Team Averages
Level 86
1,647 SR
1,496 Elo+
Vulcan
Vulcan
IdiNahuiBlyat
Vulcan
Level 129
God Stats
0W - 1L
1,779 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1
Nike
Nike
NorthXDryu
Nike
Level 24
God Stats
15W - 24L
1,464 SR
Queue Stats
34W - 48L
1,330 Elo+
Solo
Anhur
Anhur
TavoTėvas
Anhur
Level 106
God Stats
1W - 3L
1,699 SR
Queue Stats
182W - 144L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daddyval
Gilgamesh
15
10 / 3 / 9
11,197
746
17,781
15,433
9,601
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
MYWONE
Nu Wa
14
3 / 2 / 15
10,126
675
7,416
8,514
3,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TenstulaDracula
Danzaburou
15
8 / 2 / 11
11,264
751
10,780
9,780
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,881
659
8,771
12,277
4,292
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
3 / 7 / 0
9,751
650
8,274
13,858
13,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
12
2 / 8 / 3
9,153
610
7,441
13,895
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
7
7
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daddyval
Gilgamesh
10
3
9
4.83
L
2
6
4
0.67
W
Nu Wa
MYWONE
Nu Wa
3
2
15
5.25
L
3
7
0
0.43
L
Anhur
2
8
3
0.44
W
Danzaburou
TenstulaDracula
Danzaburou
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
24,486
33,727
Taken
40,030
16,281
Mitigated
20,940
7,070
Healing
1,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daddyval
Gilgamesh
17,781
3,945
0
2,933
15,433
9,601
329
3,555
11,878
443
32,505
L
8,771
1,486
0
440
12,277
4,292
588
2,268
10,009
49,007
0
W
Nu Wa
MYWONE
Nu Wa
7,416
1,687
0
2,292
8,514
3,129
1,027
3,545
4,969
37,526
0
L
8,274
673
0
375
13,858
13,002
576
3,268
10,590
915
17,641
L
Anhur
7,441
3,191
0
320
13,895
3,646
0
2,770
11,125
0
20,942
W
Danzaburou
TenstulaDracula
Danzaburou
10,780
3,449
0
1,845
9,780
3,551
936
2,858
6,922
0
46,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
28,785
185
Minions Killed
154
9
Camps Cleared
3
836,518
Distance Traveled
747,361
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,197
746
26
2
3
293,077
4
L
Vulcan
9,881
659
109
7
1
272,262
2
W
Nu Wa
10,126
675
60
4
2
250,833
0
L
Nike
9,751
650
24
2
0
227,185
6
L
Anhur
9,153
610
21
1
2
247,914
4
W
Danzaburou
11,264
751
99
7
4
292,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role