Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dеvin
Nu Wa
Level 160
God Stats
4W - 0L
1,904 SR
Queue Stats
180W - 88L
1,684 Elo+
Party 1
Hun Batz
Hun Batz
Irishino
Hun Batz
Level 145
God Stats
1W - 2L
1,709 SR
Queue Stats
121W - 75L
1,646 Elo+
Party 1
Artio
Artio
abysskiss
Artio
Level 157
God Stats
1W - 0L
1,646 SR
Queue Stats
95W - 74L
1,609 Elo+
Party 1
Nike
Nike
xcxactly
Nike
Level 160
God Stats
3W - 6L
1,599 SR
Queue Stats
207W - 159L
1,558 Elo+
Party 1
Team Averages
Level 153
1,672 SR
1,599 Elo+

VS

Team Averages
Level 99
1,670 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bael69
Chaac
Level 65
God Stats
4W - 2L
1,742 SR
Queue Stats
12W - 13L
1,583 Elo+
Party 2
Khepri
Khepri
Kaltaz
Khepri
Level 139
God Stats
0W - 1L
1,799 SR
Queue Stats
12W - 12L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
Panjigglet
Cthulhu
Level 25
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dNk Logic
Tsukuyomi
Level 107
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 0 / 12
8,370
837
6,872
5,448
1,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Dеvin
Nu Wa
17
6 / 0 / 10
9,739
974
15,516
4,819
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Irishino
Hun Batz
13
4 / 2 / 10
8,815
882
7,680
8,215
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
abysskiss
Artio
14
4 / 0 / 16
9,407
941
6,965
10,663
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
15
6 / 1 / 13
9,266
927
11,037
12,306
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 1
7,285
729
7,776
7,336
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Bael69
Chaac
12
0 / 7 / 1
6,159
616
6,148
13,455
9,955
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Kaltaz
Khepri
12
0 / 4 / 3
6,724
672
4,336
10,844
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Panjigglet
Cthulhu
12
0 / 2 / 1
5,986
599
4,714
9,525
7,052
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
dNk Logic
Tsukuyomi
11
2 / 8 / 1
7,041
704
5,334
12,408
4,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
23
Kills
3
3
Deaths
23
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
12
9
L
Anubis
 
Anubis
1
2
1
0.75
L
Chaac
Bael69
Chaac
0
7
1
0.07
W
Nu Wa
Dеvin
Nu Wa
6
0
10
11
W
Hun Batz
Irishino
Hun Batz
4
2
10
4.5
L
Khepri
Kaltaz
Khepri
0
4
3
0.38
L
Cthulhu
Panjigglet
Cthulhu
0
2
1
0.25
W
Artio
abysskiss
Artio
4
0
16
12
L
Tsukuyomi
dNk Logic
Tsukuyomi
2
8
1
0.31
W
Nike
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
28,308
41,451
Taken
53,568
27,883
Mitigated
33,835
11,662
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,872
3,191
0
918
5,448
1,830
2,668
2,417
3,031
0
26,422
L
Anubis
 
Anubis
7,776
420
0
1,898
7,336
3,277
0
3,726
3,484
42,894
0
L
Chaac
Bael69
Chaac
6,148
1,457
0
2,833
13,455
9,955
0
5,561
7,323
0
24,995
W
Nu Wa
Dеvin
Nu Wa
15,516
3,276
0
1,431
4,819
1,774
2,260
1,791
3,028
48,066
0
W
Hun Batz
Irishino
Hun Batz
7,680
1,902
0
249
8,215
3,342
1,181
4,113
4,102
0
19,794
L
Khepri
Kaltaz
Khepri
4,336
62
647
2,280
10,844
9,132
0
3,720
6,591
16,420
0
L
Cthulhu
Panjigglet
Cthulhu
4,714
213
270
0
9,525
7,052
47
3,670
5,666
13,809
0
W
Artio
abysskiss
Artio
6,965
336
2,455
5,070
10,663
11,062
498
3,344
7,319
12,541
0
L
Tsukuyomi
dNk Logic
Tsukuyomi
5,334
321
150
853
12,408
4,419
0
5,261
6,557
0
15,830
W
Nike
11,037
1,545
0
1,539
12,306
9,875
407
5,399
6,907
0
25,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
33,195
239
Minions Killed
215
10
Camps Cleared
5
984,810
Distance Traveled
871,564
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,370
837
64
6
2
191,589
0
L
Anubis
7,285
729
101
10
3
166,019
3
L
Chaac
6,159
616
48
5
0
187,708
0
W
Nu Wa
9,739
974
86
9
7
185,576
1
W
Hun Batz
8,815
882
27
3
1
199,513
1
L
Khepri
6,724
672
22
2
0
185,706
1
L
Cthulhu
5,986
599
23
2
2
160,819
1
W
Artio
9,407
941
10
1
0
213,530
2
L
Tsukuyomi
7,041
704
21
2
0
171,312
1
W
Nike
9,266
927
52
5
0
194,602
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role