Player Matchup

Izanami
Izanami
DaniiGutii
Izanami
Level 15
God Stats
21W - 11L
1,613 SR
Queue Stats
39W - 30L
1,411 Elo+
Solo
Anubis
Anubis
Soggyclass
Anubis
Level 9
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 4L
1,389 Elo+
Solo
King Arthur
King Arthur
UglyBoy12
King Arthur
Level 27
God Stats
2W - 3L
1,477 SR
Queue Stats
53W - 49L
1,488 Elo+
Solo
Guan Yu
Guan Yu
thrazzak
Guan Yu
Level 14
God Stats
1W - 1L
1,803 SR
Queue Stats
8W - 8L
1,571 Elo+
Solo
Thor
Thor
嗜血残狼
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,215 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,415 Elo+

VS

Team Averages
Level 23
1,539 SR
1,459 Elo+
Medusa
Medusa
Batausu
Medusa
Level 7
God Stats
2W - 1L
1,529 SR
Queue Stats
5W - 5L
1,415 Elo+
Solo
Osiris
Osiris
Doggydogboy
Osiris
Level 28
God Stats
6W - 5L
1,595 SR
Queue Stats
141W - 144L
1,453 Elo+
Solo
Sol
Sol
Supersimpen
Sol
Level 28
God Stats
6W - 2L
1,741 SR
Queue Stats
44W - 41L
1,537 Elo+
Solo
Ravana
Ravana
TheOfficialCANE
Ravana
Level 23
God Stats
1W - 2L
1,252 SR
Queue Stats
96W - 86L
1,492 Elo+
Solo
Janus
Janus
zakutatar
Janus
Level 28
God Stats
4W - 5L
1,577 SR
Queue Stats
84W - 98L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaniiGutii
Izanami
20
9 / 10 / 0
12,927
539
18,502
28,149
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Soggyclass
Anubis
15
1 / 9 / 5
9,126
380
11,510
16,564
5,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UglyBoy12
King Arthur
17
9 / 7 / 5
11,504
479
14,571
26,835
13,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
thrazzak
Guan Yu
12
0 / 11 / 4
8,140
339
7,126
19,981
11,880
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 16 / 3
8,998
375
6,187
20,691
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Batausu
Medusa
15
1 / 9 / 5
10,698
446
3,907
12,618
4,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
19
7 / 5 / 8
13,760
573
16,378
25,267
35,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
23 / 2 / 6
15,914
663
36,402
28,632
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
17 / 0 / 12
16,577
691
19,822
9,848
5,769
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
zakutatar
Janus
17
5 / 5 / 11
12,611
525
18,870
16,682
5,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
20
Kills
53
53
Deaths
21
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
Batausu
Medusa
1
9
5
0.39
L
Izanami
DaniiGutii
Izanami
9
10
0
0.9
W
Osiris
7
5
8
2.2
L
Anubis
Soggyclass
Anubis
1
9
5
0.39
W
23
2
6
13
W
17
0
12
23
L
King Arthur
UglyBoy12
King Arthur
9
7
5
1.64
L
Guan Yu
thrazzak
Guan Yu
0
11
4
0.18
W
Janus
zakutatar
Janus
5
5
11
2.1
L
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,896
Damage
95,379
112,220
Taken
93,047
45,619
Mitigated
60,974
16,304
Healing
38,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Batausu
Medusa
3,907
2,937
0
0
12,618
4,127
1,563
1,428
11,190
0
29,661
L
Izanami
DaniiGutii
Izanami
18,502
10,042
162
4,586
28,149
7,456
432
14,137
13,849
0
99,567
W
Osiris
16,378
3,322
0
8,519
25,267
35,548
812
1,477
23,790
22,379
59,736
L
Anubis
Soggyclass
Anubis
11,510
534
0
3,505
16,564
5,958
0
10,343
5,729
55,935
0
W
36,402
16,359
0
21,310
28,632
10,240
10,933
2,131
26,501
152,581
0
W
19,822
3,708
0
4,276
9,848
5,769
394
1,125
8,723
0
136,760
L
King Arthur
UglyBoy12
King Arthur
14,571
2,198
0
4,619
26,835
13,764
0
13,728
12,847
0
62,444
L
Guan Yu
thrazzak
Guan Yu
7,126
1,264
1,071
1,397
19,981
11,880
132
12,321
7,479
42
22,114
W
Janus
zakutatar
Janus
18,870
396
116
3,918
16,682
5,290
1,757
5,530
11,152
71,970
0
L
6,187
1,095
0
964
20,691
6,561
0
8,209
12,288
0
40,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
69,560
427
Minions Killed
716
0
Camps Cleared
0
1,890,809
Distance Traveled
2,140,001
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,698
446
56
2
0
378,228
5
L
Izanami
12,927
539
147
6
0
396,452
4
W
Osiris
13,760
573
150
6
0
399,941
2
L
Anubis
9,126
380
87
4
0
355,190
7
W
Sol
15,914
663
196
8
0
405,274
1
W
Ravana
16,577
691
194
8
0
552,289
2
L
King Arthur
11,504
479
92
4
0
426,335
0
L
Guan Yu
8,140
339
34
1
0
369,899
2
W
Janus
12,611
525
120
5
0
404,269
3
L
Thor
8,998
375
67
3
0
342,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role