Player Matchup

Chaac
Chaac
GrAcEfUlTeAr
Chaac
Level 69
God Stats
7W - 8L
1,571 SR
Queue Stats
55W - 45L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
NazDaKing
Hou Yi
Level 160
God Stats
0W - 2L
1,731 SR
Queue Stats
35W - 18L
1,679 Elo+
Party 2
Ra
Ra
x Agent Kami x
Ra
Level 97
God Stats
0W - 1L
1,632 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 2
Team Averages
Level 109
1,645 SR
1,619 Elo+

VS

Team Averages
Level 117
1,457 SR
1,563 Elo+
Bastet
Bastet
AwfulCat435
Bastet
Level 69
God Stats
20W - 24L
1,426 SR
Queue Stats
93W - 78L
1,505 Elo+
Party 1
Khepri
Khepri
Gamerstar0
Khepri
Level 124
God Stats
3W - 3L
1,632 SR
Queue Stats
132W - 118L
1,514 Elo+
Party 1
Chang'e
Chang'e
Sh3wolf44
Chang'e
Level 159
God Stats
7W - 10L
1,313 SR
Queue Stats
391W - 311L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
10,249
569
7,692
21,383
19,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
NazDaKing
Hou Yi
15
6 / 6 / 2
12,099
672
14,539
13,655
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 6 / 6
10,305
573
15,273
13,493
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
11 / 2 / 6
13,370
743
16,219
12,919
6,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Gamerstar0
Khepri
16
3 / 5 / 16
13,446
747
8,695
29,234
47,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Sh3wolf44
Chang'e
17
8 / 1 / 11
13,191
733
18,637
10,967
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
22
22
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
2
6
7
W
Khepri
Gamerstar0
Khepri
3
5
16
2.2
L
1
10
5
0.35
L
Hou Yi
NazDaKing
Hou Yi
6
6
2
1.17
W
Chang'e
Sh3wolf44
Chang'e
8
1
11
13.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
43,551
48,531
Taken
53,120
27,273
Mitigated
60,854
7,787
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
16,219
4,343
813
1,815
12,919
6,242
1,366
3,737
8,944
0
59,360
W
Khepri
Gamerstar0
Khepri
8,695
1,089
365
6,198
29,234
47,822
108
7,284
20,095
27,474
0
L
7,692
1,988
0
3,950
21,383
19,329
0
12,352
9,031
0
33,143
L
Hou Yi
NazDaKing
Hou Yi
14,539
7,312
0
728
13,655
4,462
0
8,177
5,478
0
33,979
W
Chang'e
Sh3wolf44
Chang'e
18,637
641
5,141
6,233
10,967
6,790
1,383
3,286
7,279
63,696
0
L
15,273
688
990
2,119
13,493
3,482
0
7,146
6,347
48,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
40,007
176
Minions Killed
192
4
Camps Cleared
11
894,786
Distance Traveled
988,518
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,370
743
60
3
6
346,387
1
W
Khepri
13,446
747
33
2
0
298,982
2
L
Chaac
10,249
569
44
2
3
302,296
1
L
Hou Yi
12,099
672
70
4
1
276,249
2
W
Chang'e
13,191
733
99
6
5
343,149
1
L
Ra
10,305
573
62
3
0
316,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role