Player Matchup

Hachiman
Hachiman
Carlxitos
Hachiman
Level 18
God Stats
6W - 2L
1,719 SR
Queue Stats
94W - 67L
1,622 Elo+
Solo
Guan Yu
Guan Yu
EatMySap
Guan Yu
Level 14
God Stats
0W - 1L
1,744 SR
Queue Stats
50W - 30L
1,644 Elo+
Solo
Yemoja
Yemoja
Klowned
Yemoja
Level 22
God Stats
36W - 37L
1,562 SR
Queue Stats
270W - 358L
1,542 Elo+
Solo
Cerberus
Cerberus
ThaHouse
Cerberus
Level 24
God Stats
3W - 7L
1,121 SR
Queue Stats
128W - 126L
1,505 Elo+
Solo
Loki
Loki
苍老老乌龟
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,542 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,571 Elo+

VS

Team Averages
Level 20
1,461 SR
1,599 Elo+
Fafnir
Fafnir
CrodMan
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,608 Elo+
Solo
Merlin
Merlin
Jistu
Merlin
Level 27
God Stats
5W - 3L
1,360 SR
Queue Stats
265W - 168L
1,647 Elo+
Solo
Nemesis
Nemesis
Neosiva
Nemesis
Level 18
God Stats
1W - 2L
1,261 SR
Queue Stats
45W - 41L
1,549 Elo+
Solo
Neith
Neith
OCOLHEDORDEALMAS
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,582 Elo+
Solo
Scylla
Scylla
ProPlayerOk
Scylla
Level 25
God Stats
40W - 44L
1,685 SR
Queue Stats
345W - 335L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carlxitos
Hachiman
20
5 / 4 / 5
13,089
503
21,176
19,391
6,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
EatMySap
Guan Yu
15
4 / 6 / 2
10,710
412
11,109
16,465
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Klowned
Yemoja
16
3 / 7 / 4
11,109
427
8,830
23,593
16,301
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ThaHouse
Cerberus
18
3 / 3 / 1
11,965
460
11,417
24,627
21,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 8 / 2
10,923
420
10,018
20,237
6,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CrodMan
Fafnir
20
6 / 1 / 6
15,130
582
18,623
28,313
30,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Jistu
Merlin
20
6 / 1 / 8
16,074
618
20,536
11,001
4,324
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Neosiva
Nemesis
20
10 / 3 / 8
15,145
583
20,634
23,952
13,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 5
11,697
450
4,708
17,538
5,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
3 / 5 / 9
13,622
524
9,192
19,946
18,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
16
Kills
28
28
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Carlxitos
Hachiman
5
4
5
1.88
W
Fafnir
CrodMan
Fafnir
6
1
6
9
L
Guan Yu
EatMySap
Guan Yu
4
6
2
0.83
W
Merlin
Jistu
Merlin
6
1
8
10
L
Yemoja
Klowned
Yemoja
3
7
4
0.71
W
Nemesis
Neosiva
Nemesis
10
3
8
4.67
W
3
6
5
0.92
W
Scylla
3
5
9
1.5
L
Cerberus
ThaHouse
Cerberus
3
3
1
1.17
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,550
Damage
73,693
104,313
Taken
100,750
57,298
Mitigated
71,847
32,937
Healing
39,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Carlxitos
Hachiman
21,176
9,759
0
4,493
19,391
6,122
219
7,596
11,743
0
133,464
W
Fafnir
CrodMan
Fafnir
18,623
5,803
0
15,936
28,313
30,966
1,402
10,012
18,301
104,572
0
L
Guan Yu
EatMySap
Guan Yu
11,109
2,045
196
5,709
16,465
6,829
0
3,000
13,381
0
68,304
W
Merlin
Jistu
Merlin
20,536
928
790
4,193
11,001
4,324
65
1,449
9,552
150,098
0
L
Yemoja
Klowned
Yemoja
8,830
1,246
1,761
7,002
23,593
16,301
0
11,228
12,257
41,810
0
W
Nemesis
Neosiva
Nemesis
20,634
9,772
0
4,023
23,952
13,042
295
3,574
20,378
0
129,867
W
4,708
1,378
0
4,674
17,538
5,452
4,861
2,569
14,969
0
62,813
W
Scylla
9,192
1,601
967
9,120
19,946
18,063
2,976
4,168
15,778
68,546
0
L
Cerberus
ThaHouse
Cerberus
11,417
1,273
0
9,447
24,627
21,271
0
14,862
9,525
78,446
0
L
10,018
722
0
4,329
20,237
6,775
456
11,125
8,750
0
75,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,796
Gold Earned
71,668
644
Minions Killed
737
0
Camps Cleared
0
2,183,995
Distance Traveled
2,448,187
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,089
503
195
8
0
455,811
9
W
Fafnir
15,130
582
175
7
0
467,328
3
L
Guan Yu
10,710
412
109
4
0
362,100
2
W
Merlin
16,074
618
247
10
0
538,503
9
L
Yemoja
11,109
427
47
2
0
454,926
11
W
Nemesis
15,145
583
152
6
0
576,084
7
W
Neith
11,697
450
87
3
0
445,779
0
W
Scylla
13,622
524
76
3
0
420,493
3
L
Cerberus
11,965
460
174
7
0
452,890
7
L
Loki
10,923
420
119
5
0
458,268
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role