Player Matchup

Cthulhu
Cthulhu
Feyrabrand
Cthulhu
Level 15
God Stats
5W - 1L
1,946 SR
Queue Stats
10W - 5L
1,583 Elo+
Party 1
Artio
Artio
IDrinkLoliPee
Artio
Level 29
God Stats
5W - 2L
1,669 SR
Queue Stats
53W - 47L
1,552 Elo+
Party 1
Mercury
Mercury
MarkTatsu
Mercury
Level 64
God Stats
5W - 6L
1,953 SR
Queue Stats
123W - 133L
1,552 Elo+
Party 1
Neith
Neith
TankDaddy
Neith
Level 11
God Stats
7W - 3L
1,626 SR
Queue Stats
8W - 8L
1,406 Elo+
Party 1
Scylla
Scylla
mARieBubble
Scylla
Level 14
God Stats
3W - 3L
1,808 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 1
Team Averages
Level 27
1,800 SR
1,523 Elo+

VS

Team Averages
Level 22
1,461 SR
1,459 Elo+
Guan Yu
Guan Yu
AKStupidbanana
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Ayase100isshu
Yemoja
Level 29
God Stats
6W - 10L
1,481 SR
Queue Stats
138W - 152L
1,443 Elo+
Solo
Anubis
Anubis
GreenMonkie
Anubis
Level 28
God Stats
16W - 16L
1,528 SR
Queue Stats
51W - 73L
1,352 Elo+
Solo
Cernunnos
Cernunnos
IGoByV
Cernunnos
Level 23
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 2L
1,545 Elo+
Solo
Kukulkan
Kukulkan
soheil-TN
Kukulkan
Level 27
God Stats
43W - 37L
1,533 SR
Queue Stats
100W - 98L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feyrabrand
Cthulhu
9
1 / 1 / 2
5,752
479
4,858
9,147
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 4
6,368
531
4,344
6,311
3,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
MarkTatsu
Mercury
12
8 / 1 / 3
7,447
621
4,696
7,161
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
TankDaddy
Neith
9
4 / 1 / 1
5,648
471
3,937
4,878
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
11
3 / 1 / 5
6,732
561
3,929
4,038
933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
4,583
382
1,557
8,498
3,957
Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
5,776
481
3,041
8,318
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
9
1 / 5 / 0
5,890
491
2,555
7,394
2,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
IGoByV
Cernunnos
10
2 / 2 / 1
6,057
505
6,599
6,070
1,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
soheil-TN
Kukulkan
10
0 / 2 / 0
5,804
484
2,870
3,675
1,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
1
3
1
0.5
W
Cthulhu
Feyrabrand
Cthulhu
1
1
2
2
L
Anubis
1
5
0
0.2
W
2
0
4
4
L
Cernunnos
IGoByV
Cernunnos
2
2
1
1.25
W
Mercury
MarkTatsu
Mercury
8
1
3
9.5
W
Neith
TankDaddy
Neith
4
1
1
4.5
W
Scylla
3
1
5
5.5
L
Kukulkan
soheil-TN
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,764
Damage
16,622
31,535
Taken
33,955
15,236
Mitigated
14,450
9,859
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,557
627
0
1,582
8,498
3,957
97
2,611
5,887
0
10,987
L
3,041
703
504
2,084
8,318
4,465
0
2,878
5,440
16,927
0
W
Cthulhu
Feyrabrand
Cthulhu
4,858
519
178
1,840
9,147
6,312
0
1,854
7,293
16,778
0
L
Anubis
2,555
310
0
2,190
7,394
2,947
0
2,662
4,732
28,935
0
W
4,344
368
125
2,557
6,311
3,722
29
1,615
4,502
21,260
0
L
Cernunnos
IGoByV
Cernunnos
6,599
3,933
0
999
6,070
1,880
0
2,558
3,512
0
28,483
W
Mercury
MarkTatsu
Mercury
4,696
2,286
0
2,011
7,161
2,696
0
1,600
5,523
0
50,575
W
Neith
TankDaddy
Neith
3,937
2,000
0
1,357
4,878
1,573
0
1,619
3,259
0
20,385
W
Scylla
3,929
2,370
0
1,791
4,038
933
726
1,778
2,184
25,625
0
L
Kukulkan
soheil-TN
Kukulkan
2,870
91
0
483
3,675
1,201
674
2,422
1,253
26,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
28,110
260
Minions Killed
225
0
Camps Cleared
0
1,089,078
Distance Traveled
948,182
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,583
382
16
1
0
207,324
4
L
Yemoja
5,776
481
26
2
0
168,313
3
W
Cthulhu
5,752
479
31
3
0
199,499
0
L
Anubis
5,890
491
56
5
0
158,660
1
W
Artio
6,368
531
50
4
0
219,771
3
L
Cernunnos
6,057
505
62
5
0
180,529
1
W
Mercury
7,447
621
93
8
0
275,335
1
W
Neith
5,648
471
35
3
0
194,905
0
W
Scylla
6,732
561
51
4
0
199,568
0
L
Kukulkan
5,804
484
65
5
0
233,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role