Player Matchup

Ymir
Ymir
Doggydogboy
Ymir
Level 28
God Stats
5W - 5L
1,647 SR
Queue Stats
141W - 144L
1,461 Elo+
Solo
Ravana
Ravana
TheOfficialCANE
Ravana
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 86L
1,502 Elo+
Solo
King Arthur
King Arthur
UglyBoy12
King Arthur
Level 27
God Stats
2W - 3L
1,731 SR
Queue Stats
53W - 49L
1,499 Elo+
Solo
Chernobog
Chernobog
zakutatar
Chernobog
Level 28
God Stats
3W - 4L
1,483 SR
Queue Stats
84W - 98L
1,404 Elo+
Solo
Charybdis
Charybdis
发挥v一房一价
Charybdis
Level 2
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 2L
1,544 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,482 Elo+

VS

Team Averages
Level 23
1,453 SR
1,543 Elo+
Sun Wukong
Sun Wukong
Berbik
Sun Wukong
Level 26
God Stats
21W - 18L
1,411 SR
Queue Stats
97W - 84L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BruusLee123
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,647 Elo+
Solo
Mulan
Mulan
Mamurluk
Mulan
Level 29
God Stats
10W - 6L
1,249 SR
Queue Stats
156W - 161L
1,392 Elo+
Solo
Sol
Sol
NoCommentts
Sol
Level 28
God Stats
3W - 3L
1,604 SR
Queue Stats
103W - 131L
1,440 Elo+
Solo
Nemesis
Nemesis
gol3m03
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 36L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,041
608
716
4,035
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

2
0 / 1 / 0
2,698
540
518
880
169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
UglyBoy12
King Arthur
5
0 / 2 / 0
3,261
652
1,569
3,858
1,253
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
zakutatar
Chernobog
5
0 / 3 / 0
3,132
626
1,955
3,454
730
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,560
512
0
960
159
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berbik
Sun Wukong
6
1 / 0 / 3
3,828
766
907
2,707
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
BruusLee123
Morgan Le Fay
6
1 / 0 / 1
3,932
786
1,706
1,538
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Mamurluk
Mulan
6
1 / 0 / 1
3,885
777
1,658
2,111
594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
1 / 0 / 1
3,486
697
893
1,331
365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
gol3m03
Nemesis
8
5 / 0 / 1
4,833
967
2,731
3,434
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Berbik
Sun Wukong
1
0
3
2.5
W
Morgan Le Fay
BruusLee123
Morgan Le Fay
1
0
1
1.5
L
0
3
0
0
W
Mulan
Mamurluk
Mulan
1
0
1
1.5
W
1
0
1
1.5
L
0
1
0
0
L
King Arthur
UglyBoy12
King Arthur
0
2
0
0
W
Nemesis
gol3m03
Nemesis
5
0
1
5.5
L
Chernobog
zakutatar
Chernobog
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,758
Damage
7,895
13,187
Taken
11,121
4,638
Mitigated
3,480
3,488
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Berbik
Sun Wukong
907
121
0
612
2,707
1,137
0
125
2,582
0
5,362
W
Morgan Le Fay
BruusLee123
Morgan Le Fay
1,706
326
0
533
1,538
380
136
74
1,464
15,918
0
L
716
111
0
1,031
4,035
2,327
0
1,643
2,392
7,456
0
W
Mulan
Mamurluk
Mulan
1,658
226
0
273
2,111
594
0
0
2,111
0
13,202
W
893
508
0
750
1,331
365
1,084
332
999
10,892
1,990
L
518
328
0
218
880
169
0
29
851
0
2,127
L
King Arthur
UglyBoy12
King Arthur
1,569
60
0
960
3,858
1,253
0
0
3,827
0
10,360
W
Nemesis
gol3m03
Nemesis
2,731
1,565
0
2,109
3,434
1,004
0
185
3,249
0
18,395
L
Chernobog
zakutatar
Chernobog
1,955
1,051
0
982
3,454
730
0
639
2,815
0
12,188
L
0
0
0
297
960
159
0
166
794
0
1,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,692
Gold Earned
19,964
55
Minions Killed
145
0
Camps Cleared
0
388,941
Distance Traveled
558,262
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,828
766
4
1
0
128,259
0
W
Morgan Le Fay
3,932
786
22
4
0
104,812
2
L
Ymir
3,041
608
7
1
0
103,838
0
W
Mulan
3,885
777
33
7
0
113,862
1
W
Sol
3,486
697
36
7
0
83,114
1
L
Ravana
2,698
540
7
1
0
24,806
0
L
King Arthur
3,261
652
21
4
0
118,443
1
W
Nemesis
4,833
967
50
10
0
128,215
0
L
Chernobog
3,132
626
18
4
0
103,175
1
L
Charybdis
2,560
512
2
0
0
38,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role