Player Matchup

He Bo
He Bo
AcTLiKе
He Bo
Level 127
God Stats
2W - 2L
1,787 SR
Queue Stats
51W - 30L
1,694 Elo+
Solo
Ganesha
Ganesha
BeachBabeArachne
Ganesha
Level 129
God Stats
0W - 3L
1,537 SR
Queue Stats
330W - 295L
1,548 Elo+
Solo
Hera
Hera
BiOnGo
Hera
Level 153
God Stats
13W - 13L
1,468 SR
Queue Stats
354W - 335L
1,648 Elo+
Solo
Xbalanque
Xbalanque
funnybots
Xbalanque
Level 156
God Stats
4W - 3L
1,545 SR
Queue Stats
210W - 192L
1,589 Elo+
Solo
Sobek
Sobek
grelo18cm
Sobek
Level 89
God Stats
6W - 12L
1,360 SR
Queue Stats
691W - 669L
1,550 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,606 Elo+

VS

Team Averages
Level 136
1,614 SR
1,597 Elo+
Nemesis
Nemesis
DIEGOXD2003
Nemesis
Level 144
God Stats
2W - 2L
1,582 SR
Queue Stats
435W - 436L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deeton
Tsukuyomi
Level 138
God Stats
1W - 0L
1,969 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Apollo
Apollo
Hibris
Apollo
Level 149
God Stats
1W - 1L
1,768 SR
Queue Stats
96W - 57L
1,710 Elo+
Party 1
Zeus
Zeus
Squirtleblade22
Zeus
Level 125
God Stats
1W - 3L
1,138 SR
Queue Stats
245W - 259L
1,523 Elo+
Party 2
Janus
Janus
gameboywinner
Janus
Level 125
God Stats
6W - 3L
1,612 SR
Queue Stats
244W - 242L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AcTLiKе
He Bo
20
16 / 9 / 9
14,953
880
28,308
19,284
8,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

3
0 / 0 / 1
5,092
300
0
0
0
Hera
BiOnGo
Hera
20
6 / 7 / 14
12,363
727
19,076
15,806
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
funnybots
Xbalanque
20
5 / 6 / 12
12,919
760
15,454
16,856
6,877
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
grelo18cm
Sobek
20
2 / 8 / 18
13,191
776
13,244
38,611
49,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIEGOXD2003
Nemesis
20
3 / 7 / 16
13,627
802
10,643
19,688
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Deeton
Tsukuyomi
20
6 / 5 / 18
12,772
751
21,292
23,620
21,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Hibris
Apollo
19
5 / 5 / 14
12,405
730
14,421
17,979
6,925
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 14
13,158
774
11,877
13,143
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 6 / 8
13,899
818
16,770
15,247
5,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
99
29
Kills
29
30
Deaths
30
54
Assists
70
Player
Kills
Deaths
Assists
KDA
L
He Bo
AcTLiKе
He Bo
16
9
9
2.28
L
0
0
1
0.5
L
Hera
BiOnGo
Hera
6
7
14
1.86
W
Nemesis
DIEGOXD2003
Nemesis
3
7
16
1.57
W
Tsukuyomi
Deeton
Tsukuyomi
6
5
18
3
W
Apollo
Hibris
Apollo
5
5
14
2.4
W
5
7
14
1.71
L
Xbalanque
funnybots
Xbalanque
5
6
12
1.83
W
10
6
8
2.33
L
Sobek
grelo18cm
Sobek
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,082
Damage
75,003
90,557
Taken
89,677
72,130
Mitigated
54,273
26,241
Healing
36,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AcTLiKе
He Bo
28,308
72
653
4,078
19,284
8,447
487
4,176
14,595
44,831
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hera
BiOnGo
Hera
19,076
4,126
802
2,827
15,806
7,151
1,045
6,084
8,966
38,734
0
W
Nemesis
DIEGOXD2003
Nemesis
10,643
3,482
2,412
4,795
19,688
15,171
613
10,427
9,157
0
22,582
W
Tsukuyomi
Deeton
Tsukuyomi
21,292
4,138
1,946
6,858
23,620
21,010
608
14,506
9,089
0
30,744
W
Apollo
Hibris
Apollo
14,421
7,064
2,112
5,557
17,979
6,925
3,512
13,620
4,337
0
44,166
W
11,877
831
2,345
2,242
13,143
5,251
1,180
9,624
3,469
44,723
0
L
Xbalanque
funnybots
Xbalanque
15,454
7,554
978
3,987
16,856
6,877
3,916
6,421
9,825
0
46,867
W
16,770
543
4,504
3,542
15,247
5,916
34
12,176
2,997
42,987
0
L
Sobek
grelo18cm
Sobek
13,244
573
836
12,080
38,611
49,655
418
10,329
26,406
32,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,518
Gold Earned
65,861
156
Minions Killed
191
0
Camps Cleared
0
1,041,662
Distance Traveled
1,581,358
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,953
880
35
2
0
262,574
0
L
Ganesha
5,092
300
0
0
0
0
0
L
Hera
12,363
727
42
2
0
244,870
7
W
Nemesis
13,627
802
16
1
0
333,002
3
W
Tsukuyomi
12,772
751
18
1
0
343,497
1
W
Apollo
12,405
730
39
2
0
294,156
3
W
Zeus
13,158
774
62
4
0
286,692
0
L
Xbalanque
12,919
760
58
3
0
270,399
3
W
Janus
13,899
818
56
3
0
324,011
0
L
Sobek
13,191
776
21
1
0
263,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role