Player Matchup

Nu Wa
Nu Wa
JageDeineMa
Nu Wa
Level 106
God Stats
16W - 6L
1,721 SR
Queue Stats
273W - 281L
1,462 Elo+
Solo
Chaac
Chaac
JupikIMenel
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,520 Elo+
Solo
Cthulhu
Cthulhu
xShinigamix9497
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,424 Elo+

VS

Team Averages
Level 73
1,474 SR
1,394 Elo+
Jing Wei
Jing Wei
DrRatygang4
Jing Wei
Level 57
God Stats
1W - 2L
1,477 SR
Queue Stats
68W - 101L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
I DOMINUS1 I
Kuzenbo
Level 158
God Stats
9W - 16L
1,444 SR
Queue Stats
342W - 413L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
LaTouz1
Baron Samedi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 0
13,125
729
29,957
13,438
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 10
11,195
622
12,070
20,582
26,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 3 / 12
12,037
669
17,523
20,254
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrRatygang4
Jing Wei
14
3 / 4 / 4
11,251
625
10,837
16,650
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
I DOMINUS1 I
Kuzenbo
13
2 / 4 / 5
10,472
582
6,394
26,136
22,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LaTouz1
Baron Samedi
16
4 / 4 / 5
12,182
677
20,826
23,149
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
9
9
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DrRatygang4
Jing Wei
3
4
4
1.25
L
Kuzenbo
I DOMINUS1 I
Kuzenbo
2
4
5
1.13
W
11
3
0
3.67
W
1
3
10
2
L
Baron Samedi
LaTouz1
Baron Samedi
4
4
5
1.63
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,550
Damage
38,057
54,274
Taken
65,935
55,590
Mitigated
37,817
22,115
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DrRatygang4
Jing Wei
10,837
4,587
802
3,270
16,650
5,735
0
11,493
5,157
0
55,669
L
Kuzenbo
I DOMINUS1 I
Kuzenbo
6,394
2,415
0
8,011
26,136
22,686
22
20,114
6,022
29,170
0
W
29,957
10,446
1,051
4,691
13,438
5,428
1,793
7,363
6,075
82,743
0
W
12,070
1,558
1,255
9,360
20,582
26,617
255
10,653
9,929
0
34,929
L
Baron Samedi
LaTouz1
Baron Samedi
20,826
1,418
2,360
8,351
23,149
9,396
0
16,931
6,218
71,433
0
W
17,523
1,428
1,461
4,297
20,254
23,545
502
9,663
10,591
41,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
33,905
206
Minions Killed
237
8
Camps Cleared
7
968,397
Distance Traveled
931,223
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,251
625
85
5
3
315,975
5
L
Kuzenbo
10,472
582
18
1
1
293,415
5
W
Nu Wa
13,125
729
100
6
7
303,190
5
W
Chaac
11,195
622
46
3
1
350,938
1
L
Baron Samedi
12,182
677
134
7
3
321,833
5
W
Cthulhu
12,037
669
60
3
0
314,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role