Player Matchup

Vamana
Vamana
Diamond V
ChinaIsComing
Vamana
Diamond V
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
199W - 175L
2,098 MMR
Solo
Ah Puch
Ah Puch
Masters
Savvysaur
Ah Puch
Masters
Level 160
God Stats
2W - 2L
1,565 SR
Queue Stats
322W - 283L
2,611 MMR
Solo
Loki
Loki
Diamond V
TConPC
Loki
Diamond V
Level 113
God Stats
13W - 8L
1,610 SR
Queue Stats
147W - 128L
2,097 MMR
Solo
Athena
Athena
Platinum II
Yeastmann
Athena
Platinum II
Level 155
God Stats
19W - 11L
1,684 SR
Queue Stats
345W - 336L
1,943 MMR
Party 1
Chiron
Chiron
Platinum II
kiranspring
Chiron
Platinum II
Level 44
God Stats
3W - 3L
1,498 SR
Queue Stats
56W - 33L
2,161 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,571 SR
2,182 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,605 SR
2,006 MMR
Sol
Sol
Diamond II
 
Sol
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
BitCloud
Danzaburou
Masters
Level 129
God Stats
15W - 15L
1,728 SR
Queue Stats
95W - 82L
2,446 MMR
Solo
Yemoja
Yemoja
Diamond IV
HighFriday
Yemoja
Diamond IV
Level 160
God Stats
2W - 6L
1,626 SR
Queue Stats
284W - 255L
2,138 MMR
Solo
Ymir
Ymir
Platinum II
YourArchNemesis
Ymir
Platinum II
Level 123
God Stats
150W - 97L
1,646 SR
Queue Stats
614W - 602L
1,890 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
trashher
Gilgamesh
Diamond IV
Level 154
God Stats
5W - 6L
1,526 SR
Queue Stats
1,446W - 1,452L
2,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 8
14,412
576
21,351
30,336
27,011
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Savvysaur
Ah Puch
20
7 / 3 / 7
15,183
607
29,235
13,102
5,899
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
TConPC
Loki
20
7 / 7 / 9
14,561
582
21,771
19,922
9,601
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Yeastmann
Athena
18
3 / 4 / 11
12,841
514
10,542
29,727
35,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chiron
20
4 / 5 / 7
14,438
578
17,751
19,087
8,024
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
GebTiamatUllrMorgan Le FayHou Yi

VS

Bans
OdinThothFenrirMerlinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 3 / 5
13,080
523
15,274
19,658
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BitCloud
Danzaburou
18
7 / 4 / 5
12,660
506
21,550
22,174
8,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
HighFriday
Yemoja
16
1 / 2 / 4
10,889
436
13,206
25,432
20,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 6 / 14
11,228
449
7,795
32,177
39,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
trashher
Gilgamesh
18
7 / 7 / 7
12,156
486
15,911
26,589
21,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
56
22
Kills
21
21
Deaths
22
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
5
2.17
L
Danzaburou
BitCloud
Danzaburou
7
4
5
2.38
W
1
2
8
2.5
L
Yemoja
HighFriday
Yemoja
1
2
4
1.5
W
Ah Puch
Savvysaur
Ah Puch
7
3
7
3.5
W
Loki
TConPC
Loki
7
7
9
1.64
W
Athena
Yeastmann
Athena
3
4
11
2.13
L
2
6
14
1.5
W
Chiron
4
5
7
1.5
L
Gilgamesh
trashher
Gilgamesh
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,650
Damage
73,736
112,174
Taken
126,030
85,560
Mitigated
96,923
40,462
Healing
32,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,274
5,974
0
8,013
19,658
6,589
1,270
5,353
14,094
108,275
0
L
Danzaburou
BitCloud
Danzaburou
21,550
12,024
0
7,541
22,174
8,857
0
6,080
15,942
0
112,632
W
21,351
9,937
0
13,261
30,336
27,011
4,244
11,877
18,459
0
113,321
L
Yemoja
HighFriday
Yemoja
13,206
2,170
1,974
7,270
25,432
20,464
0
10,663
14,531
70,356
0
W
Ah Puch
Savvysaur
Ah Puch
29,235
190
0
4,008
13,102
5,899
2,750
5,607
7,495
126,881
0
W
Loki
TConPC
Loki
21,771
5,429
0
6,099
19,922
9,601
564
6,146
13,776
0
116,770
W
Athena
Yeastmann
Athena
10,542
2,556
0
6,850
29,727
35,025
918
9,188
20,539
37,492
0
L
7,795
1,104
0
2,766
32,177
39,365
0
13,310
18,589
30,596
0
W
Chiron
17,751
6,941
1,972
8,272
19,087
8,024
6,948
5,572
13,515
0
125,085
L
Gilgamesh
trashher
Gilgamesh
15,911
1,937
0
4,532
26,589
21,648
0
4,715
21,708
4,686
79,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,435
Gold Earned
60,013
774
Minions Killed
676
0
Camps Cleared
0
2,602,953
Distance Traveled
2,445,657
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,080
523
199
8
0
493,850
5
L
Danzaburou
12,660
506
165
7
0
453,786
8
W
Vamana
14,412
576
184
7
0
559,599
5
L
Yemoja
10,889
436
135
5
0
504,978
3
W
Ah Puch
15,183
607
206
8
0
510,872
7
W
Loki
14,561
582
146
6
0
524,165
7
W
Athena
12,841
514
47
2
0
558,563
15
L
Ymir
11,228
449
47
2
0
470,451
14
W
Chiron
14,438
578
191
8
0
449,754
3
L
Gilgamesh
12,156
486
130
5
0
522,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role