Player Matchup

Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Legeneral
Nemesis
Level 61
God Stats
1W - 0L
1,783 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 2
Charybdis
Charybdis
SailorVMoon2
Charybdis
Level 99
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 2
Hera
Hera
SeismicYew14
Hera
Level 58
God Stats
4W - 0L
1,419 SR
Queue Stats
27W - 33L
1,297 Elo+
Solo
Thoth
Thoth
lll Siphon lll
Thoth
Level 124
God Stats
1W - 1L
1,111 SR
Queue Stats
35W - 30L
1,344 Elo+
Solo
Team Averages
Level 89
1,486 SR
1,368 Elo+

VS

Team Averages
Level 71
1,399 SR
1,147 Elo+
Khepri
Khepri
Kid_Cudi
Khepri
Level 86
God Stats
21W - 41L
1,443 SR
Queue Stats
63W - 80L
1,296 Elo+
Party 1
Hun Batz
Hun Batz
SpeedySoto
Hun Batz
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 13L
1,025 Elo+
Party 1
Charybdis
Charybdis
dandiest-drip
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
974 Elo+
Party 1
Danzaburou
Danzaburou
gerrdyy
Danzaburou
Level 23
God Stats
0W - 12L
1,153 SR
Queue Stats
0W - 13L
909 Elo+
Party 1
Tiamat
Tiamat
insurtz
Tiamat
Level 155
God Stats
4W - 7L
1,602 SR
Queue Stats
132W - 115L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 1 / 13
8,638
864
6,881
10,187
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Legeneral
Nemesis
15
7 / 1 / 8
9,342
934
9,041
10,421
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SailorVMoon2
Charybdis
15
4 / 0 / 11
8,418
842
7,833
5,208
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 4 / 9
8,401
840
11,411
7,930
2,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 5
7,414
741
3,680
3,186
1,114
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kid_Cudi
Khepri
13
2 / 5 / 2
7,231
723
5,106
12,535
12,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
SpeedySoto
Hun Batz
12
0 / 6 / 1
5,955
596
3,270
8,934
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
dandiest-drip
Charybdis
12
1 / 3 / 2
6,679
668
3,204
8,043
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
gerrdyy
Danzaburou
11
1 / 4 / 3
6,922
692
3,221
8,569
2,893
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
insurtz
Tiamat
14
2 / 4 / 2
7,716
772
12,299
8,732
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
22
Kills
6
6
Deaths
22
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
13
10.5
L
Khepri
Kid_Cudi
Khepri
2
5
2
0.6
W
Nemesis
Legeneral
Nemesis
7
1
8
11
W
Charybdis
SailorVMoon2
Charybdis
4
0
11
9.5
W
5
4
9
2.38
L
Hun Batz
SpeedySoto
Hun Batz
0
6
1
0.08
L
Charybdis
dandiest-drip
Charybdis
1
3
2
0.67
L
Danzaburou
gerrdyy
Danzaburou
1
4
3
0.63
L
Tiamat
insurtz
Tiamat
2
4
2
0.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,846
Damage
27,100
36,932
Taken
46,813
18,466
Mitigated
26,820
10,345
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,881
836
0
4,277
10,187
8,241
797
4,334
5,667
0
13,603
L
Khepri
Kid_Cudi
Khepri
5,106
610
514
1,077
12,535
12,486
290
3,762
8,565
17,046
949
W
Nemesis
Legeneral
Nemesis
9,041
5,224
0
2,077
10,421
4,388
889
3,707
6,630
0
21,954
W
Charybdis
SailorVMoon2
Charybdis
7,833
4,095
0
2,351
5,208
1,890
885
3,151
1,945
0
28,641
W
11,411
3,769
785
855
7,930
2,833
670
3,891
3,797
28,802
0
L
Hun Batz
SpeedySoto
Hun Batz
3,270
1,488
0
62
8,934
3,630
349
3,375
5,261
0
14,070
L
Charybdis
dandiest-drip
Charybdis
3,204
1,430
0
1,858
8,043
2,799
0
2,258
5,489
0
15,483
L
Danzaburou
gerrdyy
Danzaburou
3,221
1,586
251
594
8,569
2,893
0
2,392
5,985
0
8,896
L
Tiamat
insurtz
Tiamat
12,299
915
70
1,881
8,732
5,012
0
3,011
5,548
32,690
0
W
3,680
219
0
0
3,186
1,114
1,456
2,129
941
20,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
34,503
194
Minions Killed
167
9
Camps Cleared
6
951,401
Distance Traveled
818,162
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,638
864
12
1
1
202,056
2
L
Khepri
7,231
723
29
3
1
166,529
0
W
Nemesis
9,342
934
36
4
2
225,293
0
W
Charybdis
8,418
842
49
5
4
177,346
0
W
Hera
8,401
840
47
5
2
163,385
1
L
Hun Batz
5,955
596
39
4
1
162,162
0
L
Charybdis
6,679
668
33
3
1
146,763
0
L
Danzaburou
6,922
692
13
1
1
162,715
0
L
Tiamat
7,716
772
53
5
2
179,993
1
W
Thoth
7,414
741
50
5
0
183,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role