Player Matchup

Cthulhu
Cthulhu
Feyrabrand
Cthulhu
Level 15
God Stats
5W - 1L
1,907 SR
Queue Stats
10W - 5L
1,558 Elo+
Party 1
Horus
Horus
IDrinkLoliPee
Horus
Level 29
God Stats
2W - 3L
1,415 SR
Queue Stats
53W - 47L
1,545 Elo+
Party 1
Mercury
Mercury
MarkTatsu
Mercury
Level 64
God Stats
5W - 6L
1,919 SR
Queue Stats
123W - 133L
1,545 Elo+
Party 1
Neith
Neith
TankDaddy
Neith
Level 11
God Stats
7W - 3L
1,567 SR
Queue Stats
8W - 8L
1,354 Elo+
Party 1
Scylla
Scylla
mARieBubble
Scylla
Level 14
God Stats
3W - 3L
1,710 SR
Queue Stats
10W - 10L
1,494 Elo+
Party 1
Team Averages
Level 27
1,703 SR
1,499 Elo+

VS

Team Averages
Level 19
1,522 SR
1,459 Elo+
Yemoja
Yemoja
Ayase100isshu
Yemoja
Level 29
God Stats
6W - 10L
1,537 SR
Queue Stats
138W - 152L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Chiisainatsu
Cthulhu
Level 36
God Stats
30W - 22L
1,574 SR
Queue Stats
64W - 57L
1,594 Elo+
Party 2
Nemesis
Nemesis
MyFriendHatesMe
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
jekakim
Kukulkan
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 90L
1,243 Elo+
Solo
Neith
Neith
kelvinlimosudi
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feyrabrand
Cthulhu
11
2 / 0 / 12
8,504
500
4,882
8,918
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 0 / 10
9,411
554
8,752
10,985
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
MarkTatsu
Mercury
15
9 / 2 / 10
10,274
604
9,446
13,698
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
TankDaddy
Neith
13
9 / 0 / 6
9,121
537
6,864
8,121
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
2 / 2 / 9
8,801
518
3,624
5,629
2,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,680
334
1,310
6,087
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Chiisainatsu
Cthulhu
10
0 / 4 / 0
6,409
377
7,641
10,089
7,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 6 / 0
6,844
403
2,907
11,005
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
jekakim
Kukulkan
12
2 / 6 / 2
7,486
440
5,494
9,497
3,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 11 / 0
5,426
319
1,098
9,873
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
28
Kills
2
4
Deaths
29
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cthulhu
Chiisainatsu
Cthulhu
0
4
0
0
W
Cthulhu
Feyrabrand
Cthulhu
2
0
12
8
W
6
0
10
11
W
Mercury
MarkTatsu
Mercury
9
2
10
7
L
0
6
0
0
W
Neith
TankDaddy
Neith
9
0
6
12
L
Kukulkan
jekakim
Kukulkan
2
6
2
0.5
L
0
11
0
0
W
Scylla
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,568
Damage
18,450
47,351
Taken
46,551
29,817
Mitigated
20,846
14,863
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,310
260
43
1,069
6,087
2,536
0
1,792
4,295
12,712
0
L
Cthulhu
Chiisainatsu
Cthulhu
7,641
519
0
1,966
10,089
7,355
0
2,465
7,150
30,467
0
W
Cthulhu
Feyrabrand
Cthulhu
4,882
410
523
1,432
8,918
8,045
657
3,413
5,505
13,409
0
W
8,752
2,504
1,083
2,998
10,985
9,453
470
3,471
7,514
11,007
28,359
W
Mercury
MarkTatsu
Mercury
9,446
3,868
683
4,226
13,698
6,879
1,475
2,377
11,321
0
64,299
L
2,907
894
0
1,897
11,005
4,829
0
1,590
9,326
0
42,364
W
Neith
TankDaddy
Neith
6,864
4,670
0
2,191
8,121
3,105
2,707
3,304
4,817
0
41,073
L
Kukulkan
jekakim
Kukulkan
5,494
496
0
993
9,497
3,947
0
2,603
6,746
28,000
0
L
1,098
726
0
476
9,873
2,179
0
1,725
7,880
0
10,830
W
Scylla
3,624
920
0
1,727
5,629
2,335
2,277
1,880
3,749
32,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
31,845
310
Minions Killed
216
0
Camps Cleared
0
1,548,361
Distance Traveled
1,235,811
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,680
334
22
1
0
114,583
1
L
Cthulhu
6,409
377
36
2
0
298,391
0
W
Cthulhu
8,504
500
21
1
0
297,622
0
W
Horus
9,411
554
62
4
0
313,434
3
W
Mercury
10,274
604
99
6
0
371,004
1
L
Nemesis
6,844
403
80
5
0
338,206
0
W
Neith
9,121
537
52
3
0
281,792
0
L
Kukulkan
7,486
440
53
3
0
266,230
0
L
Neith
5,426
319
25
1
0
218,401
2
W
Scylla
8,801
518
76
4
0
284,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role