Player Matchup

Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cthulhusnorlax
Persephone
Level 108
God Stats
3W - 1L
1,617 SR
Queue Stats
15W - 13L
1,531 Elo+
Party 2
Artemis
Artemis
Laquari
Artemis
Level 129
God Stats
5W - 0L
1,793 SR
Queue Stats
71W - 35L
1,621 Elo+
Party 2
Team Averages
Level 120
1,637 SR
1,551 Elo+

VS

Team Averages
Level 96
1,597 SR
1,578 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AsterixGaming
Artio
Level 58
God Stats
2W - 4L
1,790 SR
Queue Stats
31W - 36L
1,635 Elo+
Party 1
Agni
Agni
benlobo12
Agni
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 14
9,669
806
10,071
13,348
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
Cthulhusnorlax
Persephone
14
7 / 2 / 9
10,006
834
18,416
8,669
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Laquari
Artemis
13
7 / 4 / 6
9,545
795
10,099
10,056
4,202
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 5 / 3
7,277
606
5,488
13,728
4,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 4
7,822
652
5,723
16,655
11,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
12
5 / 6 / 2
8,679
723
9,337
12,656
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
8
8
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
14
4.5
L
Chiron
 
Chiron
1
5
3
0.5
L
2
5
4
0.8
W
Persephone
Cthulhusnorlax
Persephone
7
2
9
5.75
W
Artemis
Laquari
Artemis
7
4
6
2.5
L
Agni
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
20,548
32,073
Taken
43,039
20,484
Mitigated
21,185
10,130
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,071
519
0
5,050
13,348
13,246
285
4,588
8,441
18,390
0
L
Chiron
 
Chiron
5,488
870
401
1,702
13,728
4,762
0
10,747
2,981
0
18,815
L
5,723
430
721
2,265
16,655
11,513
0
10,464
6,191
12,896
0
W
Persephone
Cthulhusnorlax
Persephone
18,416
889
239
2,852
8,669
3,036
848
4,270
3,354
44,114
0
W
Artemis
Laquari
Artemis
10,099
4,878
0
1,989
10,056
4,202
1,625
5,797
3,893
0
43,747
L
Agni
9,337
829
0
1,502
12,656
4,910
0
7,688
4,968
25,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
23,778
129
Minions Killed
94
7
Camps Cleared
2
642,458
Distance Traveled
589,450
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,669
806
8
1
0
225,990
1
L
Chiron
7,277
606
31
3
2
176,519
3
L
Artio
7,822
652
16
1
0
227,937
5
W
Persephone
10,006
834
56
5
2
220,869
1
W
Artemis
9,545
795
65
5
5
195,599
2
L
Agni
8,679
723
47
4
0
184,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role