Player Matchup

Cupid
Cupid
Lord Kidomaru
Cupid
Level 105
God Stats
4W - 6L
1,508 SR
Queue Stats
330W - 337L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
WashWorks
Sun Wukong
Level 120
God Stats
3W - 3L
1,597 SR
Queue Stats
103W - 100L
1,517 Elo+
Solo
Persephone
Persephone
Wovoh
Persephone
Level 150
God Stats
2W - 4L
1,610 SR
Queue Stats
370W - 344L
1,568 Elo+
Party 2
Kuzenbo
Kuzenbo
ftd5000
Kuzenbo
Level 160
God Stats
4W - 6L
1,708 SR
Queue Stats
241W - 221L
1,494 Elo+
Solo
Charybdis
Charybdis
o Hypn0tized
Charybdis
Level 109
God Stats
2W - 4L
1,436 SR
Queue Stats
67W - 64L
1,541 Elo+
Party 2
Team Averages
Level 129
1,572 SR
1,531 Elo+

VS

Team Averages
Level 142
1,492 SR
1,515 Elo+
Vulcan
Vulcan
Darkrai2468
Vulcan
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 232L
1,477 Elo+
Party 1
Anubis
Anubis
Its Bruva Bear
Anubis
Level 155
God Stats
3W - 6L
1,485 SR
Queue Stats
97W - 95L
1,488 Elo+
Solo
Bastet
Bastet
LankyCracker
Bastet
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 223L
1,501 Elo+
Party 1
Achilles
Achilles
josclarke
Achilles
Level 118
God Stats
1W - 2L
1,372 SR
Queue Stats
193W - 165L
1,528 Elo+
Party 1
Ymir
Ymir
xIIGannicusIIx
Ymir
Level 160
God Stats
26W - 18L
1,601 SR
Queue Stats
988W - 897L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 2
9,690
570
8,479
11,043
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WashWorks
Sun Wukong
15
1 / 3 / 4
8,869
522
8,197
16,158
14,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Wovoh
Persephone
13
2 / 9 / 1
8,559
503
10,492
11,080
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ftd5000
Kuzenbo
11
0 / 4 / 4
6,746
397
6,746
13,583
13,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
o Hypn0tized
Charybdis
13
2 / 3 / 0
7,912
465
3,185
10,151
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 3 / 3
8,304
488
6,690
9,846
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 8
10,240
602
8,191
14,029
6,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
7 / 2 / 8
10,036
590
10,587
12,003
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
josclarke
Achilles
12
3 / 0 / 7
7,883
464
6,309
12,784
10,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 3 / 4
10,646
626
11,433
14,307
15,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
22
22
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
3
3
1.5
W
4
2
8
4
W
Bastet
7
2
8
5.5
L
4
3
2
1.67
L
Sun Wukong
WashWorks
Sun Wukong
1
3
4
1
L
Persephone
Wovoh
Persephone
2
9
1
0.28
L
Kuzenbo
ftd5000
Kuzenbo
0
4
4
0.5
W
Achilles
josclarke
Achilles
3
0
7
6.5
L
Charybdis
o Hypn0tized
Charybdis
2
3
0
0.67
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
43,210
62,015
Taken
62,969
36,786
Mitigated
40,373
17,155
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,690
3,003
527
2,858
9,846
3,354
351
4,135
5,663
47,104
0
W
8,191
421
0
8,930
14,029
6,625
0
6,349
7,382
65,627
0
W
Bastet
10,587
4,337
0
386
12,003
4,175
0
3,706
8,092
0
61,181
L
8,479
3,564
276
3,933
11,043
3,682
264
4,278
6,765
0
71,254
L
Sun Wukong
WashWorks
Sun Wukong
8,197
2,158
0
4,971
16,158
14,349
0
9,221
6,937
0
60,623
L
Persephone
Wovoh
Persephone
10,492
726
0
1,591
11,080
2,457
0
3,204
7,867
51,724
0
L
Kuzenbo
ftd5000
Kuzenbo
6,746
2,611
0
3,490
13,583
13,550
0
5,460
8,123
27,197
0
W
Achilles
josclarke
Achilles
6,309
2,252
0
4,952
12,784
10,866
622
3,680
8,958
0
31,177
L
Charybdis
o Hypn0tized
Charybdis
3,185
660
0
2,894
10,151
2,748
1,006
4,477
5,674
0
43,766
W
11,433
4,275
125
4,598
14,307
15,353
0
1,897
12,348
71,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,776
Gold Earned
47,109
456
Minions Killed
467
0
Camps Cleared
0
1,535,700
Distance Traveled
1,586,355
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,304
488
78
5
0
294,491
1
W
Anubis
10,240
602
112
7
0
289,625
2
W
Bastet
10,036
590
101
6
0
375,266
7
L
Cupid
9,690
570
125
7
0
315,184
2
L
Sun Wukong
8,869
522
109
6
0
315,462
5
L
Persephone
8,559
503
91
5
0
283,269
8
L
Kuzenbo
6,746
397
28
2
0
323,368
2
W
Achilles
7,883
464
40
2
0
320,036
2
L
Charybdis
7,912
465
103
6
0
298,417
3
W
Ymir
10,646
626
136
8
0
306,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role