Player Matchup

Neith
Neith
Hiteczh
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,194 Elo+
Party 2
Medusa
Medusa
Wormzy420
Medusa
Level 18
God Stats
4W - 1L
1,591 SR
Queue Stats
15W - 18L
1,437 Elo+
Solo
Kukulkan
Kukulkan
dogetroll
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,194 Elo+
Party 2
Nu Wa
Nu Wa
donbekon
Nu Wa
Level 28
God Stats
70W - 64L
1,538 SR
Queue Stats
179W - 182L
1,474 Elo+
Solo
Cthulhu
Cthulhu
rayqueza2345
Cthulhu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,153 Elo+
Party 2
Team Averages
Level 23
1,526 SR
1,291 Elo+

VS

Team Averages
Level 22
1,570 SR
1,412 Elo+
Susano
Susano
Jiraius
Susano
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
ROGERWHOISNEW
Danzaburou
Level 15
God Stats
1W - 4L
1,699 SR
Queue Stats
30W - 38L
1,385 Elo+
Solo
Medusa
Medusa
landbysea
Medusa
Level 14
God Stats
19W - 24L
1,469 SR
Queue Stats
21W - 30L
1,379 Elo+
Party 1
Ra
Ra
motabomb
Ra
Level 14
God Stats
13W - 13L
1,585 SR
Queue Stats
107W - 109L
1,351 Elo+
Solo
Hera
Hera
爱梅特赛尔克
Hera
Level 28
God Stats
10W - 10L
1,595 SR
Queue Stats
154W - 153L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hiteczh
Neith
20
7 / 1 / 19
12,950
996
16,767
12,334
5,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Wormzy420
Medusa
20
13 / 2 / 15
13,957
1,074
20,072
13,394
6,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
dogetroll
Kukulkan
20
5 / 2 / 17
12,577
967
11,888
6,761
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
donbekon
Nu Wa
20
8 / 0 / 14
12,845
988
19,975
3,904
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
rayqueza2345
Cthulhu
20
3 / 3 / 23
12,728
979
10,963
17,110
20,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jiraius
Susano
17
1 / 10 / 5
11,024
848
10,479
18,873
9,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ROGERWHOISNEW
Danzaburou
17
2 / 3 / 3
11,860
912
10,133
13,891
5,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
landbysea
Medusa
17
2 / 10 / 2
10,987
845
8,640
18,593
7,121
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 12 / 3
11,126
856
12,601
21,462
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 2
11,557
889
9,007
11,344
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
36
Kills
8
8
Deaths
36
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Hiteczh
Neith
7
1
19
16.5
L
Susano
Jiraius
Susano
1
10
5
0.35
L
Danzaburou
ROGERWHOISNEW
Danzaburou
2
3
3
1.17
W
Medusa
Wormzy420
Medusa
13
2
15
10.25
W
Kukulkan
dogetroll
Kukulkan
5
2
17
6.75
W
Nu Wa
donbekon
Nu Wa
8
0
14
15
L
Medusa
landbysea
Medusa
2
10
2
0.3
L
1
12
3
0.21
W
Cthulhu
rayqueza2345
Cthulhu
3
3
23
4.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,665
Damage
50,860
53,503
Taken
84,163
36,825
Mitigated
34,708
5,005
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hiteczh
Neith
16,767
9,841
0
2,048
12,334
5,573
0
4,867
7,467
0
36,912
L
Susano
Jiraius
Susano
10,479
1,760
0
1,860
18,873
9,456
0
7,845
11,028
0
27,176
L
Danzaburou
ROGERWHOISNEW
Danzaburou
10,133
3,608
0
903
13,891
5,191
0
7,921
5,970
0
35,692
W
Medusa
Wormzy420
Medusa
20,072
13,696
0
1,993
13,394
6,054
0
4,650
8,744
0
45,120
W
Kukulkan
dogetroll
Kukulkan
11,888
684
0
0
6,761
3,352
0
1,665
5,096
32,756
0
W
Nu Wa
donbekon
Nu Wa
19,975
3,288
0
474
3,904
1,596
0
1,140
2,646
54,549
0
L
Medusa
landbysea
Medusa
8,640
2,667
0
751
18,593
7,121
0
8,444
10,149
0
30,146
L
12,601
1,392
386
1,442
21,462
8,379
0
13,191
8,271
48,537
0
W
Cthulhu
rayqueza2345
Cthulhu
10,963
997
240
250
17,110
20,250
0
9,286
7,824
23,601
0
L
9,007
2,077
0
200
11,344
4,561
0
5,425
5,919
36,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,057
Gold Earned
56,554
283
Minions Killed
279
7
Camps Cleared
8
1,228,565
Distance Traveled
1,068,972
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,950
996
54
4
0
229,440
0
L
Susano
11,024
848
39
3
0
183,100
0
L
Danzaburou
11,860
912
50
4
6
245,392
0
W
Medusa
13,957
1,074
61
5
2
250,378
0
W
Kukulkan
12,577
967
65
5
3
248,645
0
W
Nu Wa
12,845
988
65
5
2
243,959
1
L
Medusa
10,987
845
50
4
1
196,218
0
L
Ra
11,126
856
73
6
0
205,668
1
W
Cthulhu
12,728
979
38
3
0
256,143
0
L
Hera
11,557
889
67
5
1
238,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role