Player Matchup

Mulan
Mulan
Glads
Mulan
Level 156
God Stats
7W - 12L
1,641 SR
Queue Stats
436W - 258L
1,680 Elo+
Party 1
Vamana
Vamana
Muyona
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Skizzler
Discordia
Level 149
God Stats
1W - 3L
1,924 SR
Queue Stats
444W - 243L
1,715 Elo+
Party 1
Thanatos
Thanatos
godimissgab
Thanatos
Level 115
God Stats
16W - 11L
1,589 SR
Queue Stats
802W - 659L
1,680 Elo+
Solo
Artemis
Artemis
iamStretch
Artemis
Level 93
God Stats
28W - 21L
1,590 SR
Queue Stats
261W - 226L
1,557 Elo+
Party 1
Team Averages
Level 128
1,649 SR
1,626 Elo+

VS

Team Averages
Level 141
1,528 SR
1,552 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Deeco14
Danzaburou
Level 144
God Stats
5W - 5L
1,582 SR
Queue Stats
435W - 388L
1,674 Elo+
Solo
Sylvanus
Sylvanus
SBr0k3r
Sylvanus
Level 120
God Stats
3W - 3L
1,556 SR
Queue Stats
446W - 405L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Glads
Mulan
8
0 / 4 / 1
4,539
454
2,886
9,609
3,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Muyona
Vamana
11
0 / 0 / 0
6,047
605
3,684
5,773
2,276
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Skizzler
Discordia
10
1 / 2 / 1
5,895
590
7,810
3,725
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
godimissgab
Thanatos
10
1 / 1 / 1
5,814
581
3,568
4,995
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
iamStretch
Artemis
8
1 / 5 / 0
5,119
512
2,969
6,648
1,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 6
6,117
612
3,817
7,967
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
 
Baba Yaga
11
0 / 0 / 0
5,868
587
2,688
5,083
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
 
Terra
10
0 / 1 / 4
5,349
535
2,758
6,957
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Deeco14
Danzaburou
13
6 / 0 / 3
7,375
738
5,782
4,496
1,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
SBr0k3r
Sylvanus
9
3 / 1 / 5
5,883
588
2,376
7,372
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
6
6
W
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Terra
 
Terra
0
1
4
2
W
Danzaburou
Deeco14
Danzaburou
6
0
3
7.5
L
Mulan
Glads
Mulan
0
4
1
0.13
L
Vamana
Muyona
Vamana
0
0
0
0
W
Sylvanus
SBr0k3r
Sylvanus
3
1
5
5.5
L
Discordia
Skizzler
Discordia
1
2
1
0.75
L
Thanatos
godimissgab
Thanatos
1
1
1
1.5
L
Artemis
iamStretch
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
17,421
30,750
Taken
31,875
9,974
Mitigated
12,719
11,707
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,817
523
0
3,814
7,967
2,350
0
2,296
5,543
0
37,887
W
Baba Yaga
 
Baba Yaga
2,688
384
0
3,344
5,083
1,630
0
0
5,083
36,940
0
W
Terra
 
Terra
2,758
121
1,032
1,908
6,957
2,560
0
2,124
4,509
26,617
0
W
Danzaburou
Deeco14
Danzaburou
5,782
2,991
0
2,115
4,496
1,510
0
376
4,104
0
52,613
L
Mulan
Glads
Mulan
2,886
277
120
1,318
9,609
3,832
0
2,397
7,063
0
15,946
L
Vamana
Muyona
Vamana
3,684
1,015
0
2,761
5,773
2,276
54
2,507
3,266
0
38,673
W
Sylvanus
SBr0k3r
Sylvanus
2,376
617
700
2,480
7,372
4,669
0
2,408
4,826
7,918
0
L
Discordia
Skizzler
Discordia
7,810
507
0
750
3,725
944
0
872
2,801
43,859
0
L
Thanatos
godimissgab
Thanatos
3,568
604
0
5,487
4,995
1,777
0
1,476
3,435
0
33,981
L
Artemis
iamStretch
Artemis
2,969
1,129
0
1,271
6,648
1,145
0
285
6,363
0
25,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
30,592
320
Minions Killed
352
0
Camps Cleared
0
1,012,094
Distance Traveled
1,032,267
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,117
612
85
9
0
235,005
2
W
Baba Yaga
5,868
587
84
8
0
190,501
4
W
Terra
5,349
535
71
7
0
212,620
6
W
Danzaburou
7,375
738
106
11
0
203,010
4
L
Mulan
4,539
454
24
2
0
197,763
3
L
Vamana
6,047
605
77
8
0
214,165
3
W
Sylvanus
5,883
588
6
1
0
191,131
5
L
Discordia
5,895
590
92
9
0
211,747
1
L
Thanatos
5,814
581
71
7
0
224,997
1
L
Artemis
5,119
512
56
6
0
163,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role