Player Matchup

Izanami
Izanami
A Mighty SeaGod
Izanami
Level 28
God Stats
22W - 27L
1,505 SR
Queue Stats
65W - 71L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
KatanaX_99
Gilgamesh
Level 14
God Stats
25W - 19L
1,568 SR
Queue Stats
34W - 33L
1,417 Elo+
Solo
Ne Zha
Ne Zha
MedicatedVito
Ne Zha
Level 27
God Stats
39W - 48L
1,410 SR
Queue Stats
237W - 301L
1,331 Elo+
Solo
Neith
Neith
SpetsNaddZ
Neith
Level 28
God Stats
5W - 4L
1,871 SR
Queue Stats
69W - 61L
1,510 Elo+
Party 1
Zeus
Zeus
velial6662470
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 112L
1,402 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,418 Elo+

VS

Team Averages
Level 14
1,579 SR
1,471 Elo+
Danzaburou
Danzaburou
KaiserReX
Danzaburou
Level 28
God Stats
8W - 4L
1,589 SR
Queue Stats
123W - 143L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Lilnub--
Amaterasu
Level 17
God Stats
57W - 34L
1,545 SR
Queue Stats
172W - 126L
1,400 Elo+
Party 2
Arachne
Arachne
Meridian3
Arachne
Level 16
God Stats
1W - 0L
1,626 SR
Queue Stats
6W - 3L
1,628 Elo+
Solo
Ares
Ares
YourBoiTheGoat
Ares
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
vCertifiedSimp
Kukulkan
Level 7
God Stats
42W - 22L
1,635 SR
Queue Stats
80W - 57L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 6
9,973
997
8,968
18,639
9,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
KatanaX_99
Gilgamesh
13
1 / 2 / 0
8,225
823
963
2,731
902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 1
8,043
804
592
6,376
1,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
6 / 5 / 4
10,782
1,078
17,503
13,860
4,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 11 / 7
12,202
1,220
24,304
19,830
6,510
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KaiserReX
Danzaburou
17
2 / 6 / 16
9,973
997
5,425
11,050
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Lilnub--
Amaterasu
19
7 / 0 / 19
12,025
1,203
13,410
14,747
10,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Meridian3
Arachne
18
16 / 4 / 10
13,138
1,314
18,394
12,145
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 3 / 15
11,308
1,131
5,372
14,899
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
18
5 / 1 / 16
10,619
1,062
14,975
5,127
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
14
Kills
36
36
Deaths
14
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
W
Danzaburou
KaiserReX
Danzaburou
2
6
16
1.67
L
Gilgamesh
KatanaX_99
Gilgamesh
1
2
0
0.5
W
Amaterasu
Lilnub--
Amaterasu
7
0
19
16.5
L
0
7
1
0.07
W
Arachne
Meridian3
Arachne
16
4
10
5.25
L
Neith
6
5
4
1.6
W
6
3
15
4.5
W
Kukulkan
5
1
16
13
L
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
57,576
61,436
Taken
57,968
22,498
Mitigated
40,180
4,129
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,968
5,607
531
464
18,639
9,001
0
7,408
10,806
0
29,229
W
Danzaburou
KaiserReX
Danzaburou
5,425
1,341
0
806
11,050
4,745
0
3,028
8,022
0
20,307
L
Gilgamesh
KatanaX_99
Gilgamesh
963
187
0
27
2,731
902
0
315
2,416
0
4,872
W
Amaterasu
Lilnub--
Amaterasu
13,410
7,550
0
6,035
14,747
10,611
0
6,373
8,374
0
33,984
L
592
212
0
85
6,376
1,303
0
757
5,615
0
4,430
W
Arachne
Meridian3
Arachne
18,394
13,434
0
3,147
12,145
5,084
0
3,810
8,335
0
35,836
L
Neith
17,503
11,599
0
1,067
13,860
4,782
0
3,310
10,430
0
34,952
W
5,372
568
0
612
14,899
17,923
0
7,595
7,304
10,502
0
W
Kukulkan
14,975
1,245
0
639
5,127
1,817
0
3,498
1,629
35,525
0
L
24,304
5,454
42
1,913
19,830
6,510
0
7,752
11,822
47,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
57,063
147
Minions Killed
182
4
Camps Cleared
10
582,808
Distance Traveled
902,991
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,973
997
46
5
0
151,836
0
W
Danzaburou
9,973
997
32
3
1
137,335
0
L
Gilgamesh
8,225
823
6
1
1
50,862
0
W
Amaterasu
12,025
1,203
37
4
3
208,849
0
L
Ne Zha
8,043
804
7
1
0
56,510
0
W
Arachne
13,138
1,314
39
4
4
190,181
0
L
Neith
10,782
1,078
37
4
2
170,167
1
W
Ares
11,308
1,131
8
1
1
168,675
2
W
Kukulkan
10,619
1,062
66
7
1
197,951
0
L
Zeus
12,202
1,220
51
5
1
153,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role