Player Matchup

Ra
Ra
 
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NEKIT12343
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,369 Elo+
Party 1
Ymir
Ymir
TIPOLOG
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,568 Elo+
Party 1
King Arthur
King Arthur
nededinside
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
一半春休
Hou Yi
Level 26
God Stats
7W - 4L
1,682 SR
Queue Stats
33W - 17L
1,598 Elo+
Solo
Team Averages
Level 15
1,536 SR
1,481 Elo+

VS

Team Averages
Level 36
1,609 SR
1,501 Elo+
Hercules
Hercules
ADERERROR
Hercules
Level 15
God Stats
2W - 0L
1,679 SR
Queue Stats
13W - 16L
1,353 Elo+
Solo
Neith
Neith
MsKidss
Neith
Level 12
God Stats
3W - 1L
1,503 SR
Queue Stats
17W - 19L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
SOL705
Tsukuyomi
Level 135
God Stats
33W - 30L
1,482 SR
Queue Stats
740W - 773L
1,416 Elo+
Party 2
Ares
Ares
TimMalim
Ares
Level 7
God Stats
7W - 1L
1,882 SR
Queue Stats
8W - 2L
1,651 Elo+
Party 2
Hades
Hades
alekaifx
Hades
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 14L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 0
6,108
611
1,631
6,115
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
NEKIT12343
Arachne
9
1 / 2 / 1
5,393
539
3,327
6,862
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
TIPOLOG
Ymir
6
0 / 8 / 1
4,132
413
2,005
9,108
4,450
Talisman

Talisman

+75
Health
+15
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
nededinside
King Arthur
8
2 / 3 / 0
5,258
526
3,268
7,842
4,357
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
8
0 / 5 / 1
4,705
471
4,657
4,781
1,046
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADERERROR
Hercules
9
1 / 2 / 1
5,375
538
2,772
7,761
4,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
MsKidss
Neith
10
7 / 0 / 6
6,497
650
8,453
5,540
1,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SOL705
Tsukuyomi
11
6 / 0 / 1
6,548
655
4,722
4,096
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
8
4 / 1 / 8
5,641
564
2,571
7,548
4,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
alekaifx
Hades
13
3 / 0 / 3
7,345
735
4,257
3,602
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
21
21
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Hercules
ADERERROR
Hercules
1
2
1
0.75
W
Neith
MsKidss
Neith
7
0
6
10
L
Arachne
NEKIT12343
Arachne
1
2
1
0.75
W
Tsukuyomi
SOL705
Tsukuyomi
6
0
1
6.5
L
Ymir
TIPOLOG
Ymir
0
8
1
0.06
W
Ares
4
1
8
8
W
Hades
alekaifx
Hades
3
0
3
4.5
L
King Arthur
nededinside
King Arthur
2
3
0
0.67
L
Hou Yi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
22,775
34,708
Taken
28,547
14,155
Mitigated
13,742
5,848
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,631
0
79
1,489
6,115
1,731
0
2,841
3,274
45,382
0
W
Hercules
ADERERROR
Hercules
2,772
1,382
0
2,316
7,761
4,375
582
0
7,761
0
16,985
W
Neith
MsKidss
Neith
8,453
5,234
0
2,458
5,540
1,862
360
917
4,623
0
42,808
L
Arachne
NEKIT12343
Arachne
3,327
2,348
0
1,435
6,862
2,571
0
486
6,376
0
27,428
W
Tsukuyomi
SOL705
Tsukuyomi
4,722
928
0
2,035
4,096
1,257
0
827
3,233
0
35,023
L
Ymir
TIPOLOG
Ymir
2,005
755
0
475
9,108
4,450
0
1,391
7,717
6,832
0
W
Ares
2,571
260
313
1,770
7,548
4,609
0
1,117
6,431
8,174
0
W
Hades
alekaifx
Hades
4,257
465
151
2,692
3,602
1,639
28
753
2,706
52,918
0
L
King Arthur
nededinside
King Arthur
3,268
489
0
1,870
7,842
4,357
280
531
7,311
0
16,581
L
Hou Yi
4,657
2,305
0
500
4,781
1,046
0
1,579
3,202
0
27,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
31,406
250
Minions Killed
324
0
Camps Cleared
0
927,433
Distance Traveled
982,133
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,108
611
105
11
0
177,571
1
W
Hercules
5,375
538
45
5
0
175,608
0
W
Neith
6,497
650
81
8
0
170,169
0
L
Arachne
5,393
539
59
6
0
206,960
0
W
Tsukuyomi
6,548
655
71
7
0
252,724
2
L
Ymir
4,132
413
9
1
0
177,729
2
W
Ares
5,641
564
4
0
0
183,820
2
W
Hades
7,345
735
123
12
0
199,812
3
L
King Arthur
5,258
526
33
3
0
195,702
0
L
Hou Yi
4,705
471
44
4
0
169,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role