Player Matchup

Bacchus
Bacchus
Gacoja
Bacchus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,564 Elo+
Solo
Olorun
Olorun
JACH1314
Olorun
Level 122
God Stats
2W - 2L
1,464 SR
Queue Stats
157W - 165L
1,460 Elo+
Solo
Hercules
Hercules
RainStorm13
Hercules
Level 66
God Stats
1W - 0L
1,660 SR
Queue Stats
4W - 6L
1,289 Elo+
Party 2
Chaac
Chaac
Sqwerty16
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
WARPIGEON
Neith
Level 141
God Stats
6W - 2L
1,610 SR
Queue Stats
382W - 368L
1,389 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,440 Elo+

VS

Team Averages
Level 81
1,455 SR
1,438 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ramboneel
Camazotz
Level 84
God Stats
2W - 3L
1,480 SR
Queue Stats
260W - 258L
1,457 Elo+
Solo
Sol
Sol
Serpsy
Sol
Level 41
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
TallHats
Jormungandr
Level 64
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
Xurofall
Baron Samedi
Level 87
God Stats
4W - 1L
1,793 SR
Queue Stats
272W - 267L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gacoja
Bacchus
17
7 / 3 / 20
11,058
790
13,270
20,259
26,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
JACH1314
Olorun
18
8 / 2 / 14
11,302
807
13,635
16,686
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
RainStorm13
Hercules
18
4 / 2 / 23
10,924
780
11,184
31,399
31,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
Sqwerty16
Chaac
16
2 / 3 / 21
10,415
744
13,275
19,595
22,461
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
WARPIGEON
Neith
19
11 / 2 / 17
11,916
851
14,956
11,403
3,863
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 5 / 3
7,437
531
2,778
4,916
1,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
Ramboneel
Camazotz
16
2 / 7 / 5
9,103
650
12,193
18,604
12,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sol
Serpsy
Sol
17
1 / 7 / 3
9,421
673
11,702
13,103
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
TallHats
Jormungandr
18
3 / 7 / 6
10,135
724
21,409
19,122
16,393
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Xurofall
Baron Samedi
17
4 / 6 / 4
9,669
691
21,307
19,266
15,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
32
Kills
10
12
Deaths
32
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
3
0.3
W
Bacchus
Gacoja
Bacchus
7
3
20
5.67
W
Olorun
JACH1314
Olorun
8
2
14
7.5
W
Hercules
RainStorm13
Hercules
4
2
23
7.75
L
Camazotz
Ramboneel
Camazotz
2
7
5
0.64
L
Sol
Serpsy
Sol
1
7
3
0.36
W
Chaac
Sqwerty16
Chaac
2
3
21
4.17
L
Jormungandr
TallHats
Jormungandr
3
7
6
0.86
W
Neith
WARPIGEON
Neith
11
2
17
9.75
L
Baron Samedi
Xurofall
Baron Samedi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
69,389
99,342
Taken
75,011
92,744
Mitigated
50,839
55,525
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,778
171
506
76
4,916
1,206
0
1,405
3,511
5,497
0
W
Bacchus
Gacoja
Bacchus
13,270
1,345
249
1,482
20,259
26,509
737
8,840
9,104
21,325
0
W
Olorun
JACH1314
Olorun
13,635
6,327
14,975
8,597
16,686
8,609
1,933
11,494
5,080
33,999
0
W
Hercules
RainStorm13
Hercules
11,184
2,682
0
16,422
31,399
31,302
763
17,061
13,992
0
15,946
L
Camazotz
Ramboneel
Camazotz
12,193
1,974
1,380
5,216
18,604
12,226
0
7,032
11,572
477
24,393
L
Sol
Serpsy
Sol
11,702
1,563
0
2,709
13,103
5,084
0
5,154
7,949
19,798
0
W
Chaac
Sqwerty16
Chaac
13,275
2,579
1,496
6,020
19,595
22,461
522
12,040
7,285
0
28,568
L
Jormungandr
TallHats
Jormungandr
21,409
6,156
128
2,036
19,122
16,393
0
6,081
13,041
47,593
0
W
Neith
WARPIGEON
Neith
14,956
8,395
3,272
3,012
11,403
3,863
2,314
6,894
2,697
0
35,960
L
Baron Samedi
Xurofall
Baron Samedi
21,307
1,595
4,660
8,402
19,266
15,930
0
7,233
12,033
31,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,615
Gold Earned
45,765
120
Minions Killed
117
0
Camps Cleared
0
1,388,562
Distance Traveled
1,080,853
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,437
531
3
0
0
86,906
0
W
Bacchus
11,058
790
8
1
0
258,693
0
W
Olorun
11,302
807
36
3
0
240,919
1
W
Hercules
10,924
780
7
1
0
311,602
0
L
Camazotz
9,103
650
11
1
0
253,633
0
L
Sol
9,421
673
44
3
0
260,592
1
W
Chaac
10,415
744
13
1
0
302,094
2
L
Jormungandr
10,135
724
37
3
0
236,154
0
W
Neith
11,916
851
56
4
0
275,254
6
L
Baron Samedi
9,669
691
22
2
0
243,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role