Player Matchup

Rama
Rama
HeyArnold_VicEdr
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,720 Elo+
Party 1
Ymir
Ymir
KoF_Danonino935
Ymir
Level 29
God Stats
6W - 3L
1,710 SR
Queue Stats
32W - 28L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
LaMacanaGruesa
Sylvanus
Level 14
God Stats
4W - 3L
1,637 SR
Queue Stats
19W - 8L
1,610 Elo+
Party 1
Scylla
Scylla
Leonardo_Arconde
Scylla
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 2L
1,631 Elo+
Party 1
Mulan
Mulan
Wrenchtoolit
Mulan
Level 21
God Stats
6W - 8L
1,400 SR
Queue Stats
253W - 192L
1,691 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,648 Elo+

VS

Team Averages
Level 30
1,489 SR
1,562 Elo+
Persephone
Persephone
ArkiReaper
Persephone
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
234W - 249L
1,508 Elo+
Party 2
Odin
Odin
BranGotYoCheeks
Odin
Level 16
God Stats
1W - 2L
1,267 SR
Queue Stats
46W - 40L
1,586 Elo+
Solo
Bakasura
Bakasura
DullerRex643620
Bakasura
Level 14
God Stats
0W - 4L
1,182 SR
Queue Stats
56W - 51L
1,545 Elo+
Solo
Neith
Neith
JazBunni
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,505 Elo+
Party 2
Rama
Rama
Spamling
Rama
Level 17
God Stats
4W - 1L
1,996 SR
Queue Stats
85W - 43L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,054
566
8,089
10,418
3,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 6
7,745
484
2,532
11,438
12,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
15
2 / 0 / 2
9,385
587
9,616
12,415
15,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 5
9,497
594
7,665
6,314
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 3 / 2
9,080
568
8,072
12,981
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArkiReaper
Persephone
12
2 / 2 / 1
8,264
517
5,603
6,940
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 1
7,930
496
6,222
11,874
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
13
3 / 3 / 1
8,143
509
5,852
11,419
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
JazBunni
Neith
10
1 / 5 / 4
6,857
429
5,558
8,866
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
14
5 / 4 / 3
8,623
539
8,426
11,096
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
11
11
Deaths
16
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
ArkiReaper
Persephone
2
2
1
1.25
L
0
2
1
0.25
L
Bakasura
3
3
1
1.17
W
6
5
2
1.4
L
Neith
JazBunni
Neith
1
5
4
0.6
W
0
2
6
1.5
W
Sylvanus
2
0
2
3
W
2
1
5
4.5
L
Rama
5
4
3
1.63
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
31,661
53,566
Taken
50,195
39,244
Mitigated
18,811
20,013
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ArkiReaper
Persephone
5,603
300
0
1,453
6,940
2,187
0
2,711
4,227
40,804
0
L
6,222
2,175
0
3,302
11,874
6,143
0
5,652
6,222
0
53,279
L
Bakasura
5,852
3,576
0
2,238
11,419
3,779
0
4,089
7,330
0
39,640
W
8,089
6,864
0
2,210
10,418
3,206
3,936
347
9,742
0
59,411
L
Neith
JazBunni
Neith
5,558
1,764
0
1,950
8,866
3,200
0
3,231
5,635
0
34,191
W
2,532
968
0
886
11,438
12,081
419
389
10,909
19,800
0
W
Sylvanus
9,616
2,246
1,015
7,317
12,415
15,145
409
604
10,875
51,622
10,404
W
7,665
583
277
2,003
6,314
2,924
0
2,081
4,233
61,250
4,733
L
Rama
8,426
6,005
0
1,447
11,096
3,502
24
3,006
8,090
0
54,917
W
8,072
2,331
0
6,305
12,981
5,888
38
2,234
10,198
0
62,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,761
Gold Earned
39,817
499
Minions Killed
486
0
Camps Cleared
0
1,506,790
Distance Traveled
1,534,543
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,264
517
103
6
0
302,621
1
L
Odin
7,930
496
128
8
0
316,076
5
L
Bakasura
8,143
509
97
6
0
379,407
4
W
Rama
9,054
566
112
7
0
285,233
1
L
Neith
6,857
429
64
4
0
238,481
1
W
Ymir
7,745
484
32
2
0
306,041
0
W
Sylvanus
9,385
587
127
8
0
239,449
1
W
Scylla
9,497
594
127
8
0
341,191
7
L
Rama
8,623
539
94
6
0
297,958
4
W
Mulan
9,080
568
101
6
0
334,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role