Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Berbik
Apollo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 84L
1,414 Elo+
Solo
Odin
Odin
MsKidss
Odin
Level 12
God Stats
3W - 6L
1,457 SR
Queue Stats
17W - 19L
1,539 Elo+
Solo
Hera
Hera
R0ckst4R4
Hera
Level 28
God Stats
1W - 3L
1,206 SR
Queue Stats
48W - 47L
1,469 Elo+
Solo
Thanatos
Thanatos
profoundsmurf
Thanatos
Level 26
God Stats
5W - 12L
1,111 SR
Queue Stats
273W - 300L
1,458 Elo+
Solo
Team Averages
Level 22
1,355 SR
1,476 Elo+

VS

Team Averages
Level 41
1,590 SR
1,494 Elo+
Ah Puch
Ah Puch
ADERERROR
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,325 Elo+
Solo
Pele
Pele
ETTHEDiamond
Pele
Level 18
God Stats
2W - 1L
1,482 SR
Queue Stats
72W - 67L
1,599 Elo+
Solo
Danzaburou
Danzaburou
SOL705
Danzaburou
Level 135
God Stats
23W - 26L
1,481 SR
Queue Stats
740W - 773L
1,404 Elo+
Party 1
Ares
Ares
TimMalim
Ares
Level 7
God Stats
7W - 1L
1,837 SR
Queue Stats
8W - 2L
1,575 Elo+
Party 1
Hercules
Hercules
Xihpas
Hercules
Level 29
God Stats
6W - 3L
1,648 SR
Queue Stats
53W - 49L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 4 / 3
9,382
586
10,005
8,231
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Berbik
Apollo
9
0 / 8 / 0
5,666
354
1,513
9,668
2,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
MsKidss
Odin
13
0 / 3 / 1
7,730
483
4,985
12,751
7,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
10
0 / 6 / 3
6,833
427
6,509
8,554
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
profoundsmurf
Thanatos
13
6 / 6 / 1
8,206
513
10,026
14,579
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ADERERROR
Ah Puch
12
1 / 6 / 5
7,356
460
4,252
9,518
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 2 / 6
10,102
631
11,283
10,178
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SOL705
Danzaburou
16
9 / 1 / 5
10,212
638
9,587
10,830
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
2 / 1 / 10
7,244
453
2,290
9,641
8,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Xihpas
Hercules
16
5 / 0 / 3
9,438
590
11,237
10,366
12,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
27
27
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
3
1.38
W
Ah Puch
ADERERROR
Ah Puch
1
6
5
0.58
L
Apollo
Berbik
Apollo
0
8
0
0
W
10
2
6
6.5
L
Odin
MsKidss
Odin
0
3
1
0.17
L
Hera
0
6
3
0.25
W
Danzaburou
SOL705
Danzaburou
9
1
5
11.5
W
Ares
2
1
10
7
W
Hercules
Xihpas
Hercules
5
0
3
6.5
L
Thanatos
profoundsmurf
Thanatos
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
38,649
53,783
Taken
50,533
20,114
Mitigated
31,569
15,444
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,005
339
0
234
8,231
2,343
0
1,012
7,123
59,139
0
W
Ah Puch
ADERERROR
Ah Puch
4,252
609
0
1,658
9,518
2,959
285
4,583
4,569
29,547
0
L
Apollo
Berbik
Apollo
1,513
518
0
502
9,668
2,596
231
915
8,753
0
22,198
W
11,283
2,681
0
4,750
10,178
3,086
0
1,894
8,122
0
73,109
L
Odin
MsKidss
Odin
4,985
1,337
0
1,847
12,751
7,783
174
731
12,020
66
36,756
L
Hera
6,509
1,455
324
1,405
8,554
2,405
682
2,036
6,443
31,212
0
W
Danzaburou
SOL705
Danzaburou
9,587
3,862
0
3,771
10,830
4,153
928
3,524
7,016
0
64,244
W
Ares
2,290
99
180
1,300
9,641
8,972
205
4,077
5,092
12,690
0
W
Hercules
Xihpas
Hercules
11,237
3,550
0
5,744
10,366
12,399
218
1,156
9,124
4,632
60,060
L
Thanatos
profoundsmurf
Thanatos
10,026
1,764
0
11,132
14,579
4,987
0
2,806
11,592
30
45,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
44,352
422
Minions Killed
468
0
Camps Cleared
0
1,423,989
Distance Traveled
1,491,702
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,382
586
126
8
0
313,716
1
W
Ah Puch
7,356
460
68
4
0
247,260
1
L
Apollo
5,666
354
38
2
0
272,140
0
W
Pele
10,102
631
117
7
0
326,878
5
L
Odin
7,730
483
102
6
0
296,297
2
L
Hera
6,833
427
71
4
0
234,332
4
W
Danzaburou
10,212
638
121
8
0
315,788
2
W
Ares
7,244
453
20
1
0
282,842
0
W
Hercules
9,438
590
142
9
0
318,934
2
L
Thanatos
8,206
513
85
5
0
307,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role