Player Matchup

Nemesis
Nemesis
ChrisOrt
Nemesis
Level 17
God Stats
20W - 23L
1,355 SR
Queue Stats
70W - 59L
1,322 Elo+
Solo
Hades
Hades
RedDragon20018
Hades
Level 29
God Stats
25W - 22L
1,483 SR
Queue Stats
120W - 153L
1,387 Elo+
Solo
Ymir
Ymir
crispekream
Ymir
Level 4
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
litaa2804
Ra
Level 15
God Stats
3W - 10L
1,243 SR
Queue Stats
3W - 10L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
masqueranium
Gilgamesh
Level 21
God Stats
7W - 5L
1,546 SR
Queue Stats
166W - 191L
1,333 Elo+
Party 2
Team Averages
Level 17
1,379 SR
1,359 Elo+

VS

Team Averages
Level 29
1,484 SR
1,340 Elo+
Jing Wei
Jing Wei
Balambo21
Jing Wei
Level 28
God Stats
7W - 9L
1,377 SR
Queue Stats
352W - 389L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
Daggeny99
Ah Puch
Level 27
God Stats
8W - 9L
1,502 SR
Queue Stats
78W - 89L
1,359 Elo+
Party 1
Thanatos
Thanatos
ImJust-_-Batman
Thanatos
Level 37
God Stats
6W - 10L
1,430 SR
Queue Stats
13W - 24L
1,319 Elo+
Party 1
Erlang Shen
Erlang Shen
Promethius79
Erlang Shen
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 120L
1,258 Elo+
Party 1
Cerberus
Cerberus
grave6655
Cerberus
Level 27
God Stats
31W - 16L
1,614 SR
Queue Stats
193W - 197L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisOrt
Nemesis
17
3 / 1 / 9
9,958
474
6,809
11,350
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 3 / 8
11,500
548
17,795
16,110
7,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 9 / 4
7,049
336
1,651
9,382
3,014
1
0 / 0 / 0
5,546
264
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
masqueranium
Gilgamesh
17
7 / 2 / 5
11,158
531
12,831
15,234
12,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Balambo21
Jing Wei
17
4 / 5 / 4
11,573
551
5,625
11,072
3,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Daggeny99
Ah Puch
17
3 / 4 / 2
11,640
554
11,638
12,383
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
5 / 5 / 5
11,766
560
9,730
17,937
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Promethius79
Erlang Shen
15
2 / 2 / 3
10,356
493
4,365
11,022
7,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
grave6655
Cerberus
15
1 / 5 / 6
10,687
509
4,693
18,524
12,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
21
Kills
15
15
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Balambo21
Jing Wei
4
5
4
1.2
L
Nemesis
ChrisOrt
Nemesis
3
1
9
7.5
W
Ah Puch
Daggeny99
Ah Puch
3
4
2
1
W
Thanatos
5
5
5
1.5
W
Erlang Shen
Promethius79
Erlang Shen
2
2
3
1.75
L
11
3
8
5
L
0
9
4
0.22
W
Cerberus
grave6655
Cerberus
1
5
6
0.8
L
0
0
0
0
L
Gilgamesh
masqueranium
Gilgamesh
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,086
Damage
36,051
52,076
Taken
70,938
28,410
Mitigated
35,357
12,022
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Balambo21
Jing Wei
5,625
4,437
0
501
11,072
3,993
5,731
4,192
6,880
0
74,677
L
Nemesis
ChrisOrt
Nemesis
6,809
2,545
0
3,625
11,350
4,650
0
3,020
8,330
0
51,672
W
Ah Puch
Daggeny99
Ah Puch
11,638
227
0
3,261
12,383
4,209
2,466
4,520
7,863
69,954
0
W
Thanatos
9,730
4,380
0
11,602
17,937
7,003
2,799
8,171
9,766
0
58,002
W
Erlang Shen
Promethius79
Erlang Shen
4,365
2,092
0
3,242
11,022
7,669
135
2,411
8,611
0
51,354
L
17,795
1,074
284
5,614
16,110
7,948
0
5,906
10,204
67,070
0
L
1,651
890
0
16
9,382
3,014
240
1,408
7,974
9,139
0
W
Cerberus
grave6655
Cerberus
4,693
671
3,292
4,631
18,524
12,483
1,489
4,040
14,484
30,309
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
masqueranium
Gilgamesh
12,831
3,290
1,033
1,450
15,234
12,798
328
6,357
8,877
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
56,022
332
Minions Killed
461
0
Camps Cleared
0
1,470,661
Distance Traveled
1,830,170
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,573
551
127
6
0
346,887
0
L
Nemesis
9,958
474
93
4
0
424,855
2
W
Ah Puch
11,640
554
128
6
0
370,292
0
W
Thanatos
11,766
560
82
4
0
377,163
1
W
Erlang Shen
10,356
493
85
4
0
355,402
0
L
Hades
11,500
548
114
5
0
394,812
2
L
Ymir
7,049
336
15
1
0
212,174
0
W
Cerberus
10,687
509
39
2
0
380,426
6
L
Ra
5,546
264
0
0
0
7,291
0
L
Gilgamesh
11,158
531
110
5
0
431,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role