Player Matchup

Anubis
Anubis
HouYeet303
Anubis
Level 26
God Stats
20W - 4L
1,859 SR
Queue Stats
63W - 27L
1,681 Elo+
Party 1
Hercules
Hercules
Zextryy
Hercules
Level 72
God Stats
2W - 1L
1,808 SR
Queue Stats
143W - 73L
1,685 Elo+
Party 1
Loki
Loki
xTreyvonOO7x
Loki
Level 94
God Stats
7W - 6L
1,624 SR
Queue Stats
113W - 59L
1,685 Elo+
Party 1
Team Averages
Level 64
1,764 SR
1,684 Elo+

VS

Team Averages
Level 49
1,518 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
DapperStache
Morgan Le Fay
Level 41
God Stats
6W - 11L
1,436 SR
Queue Stats
43W - 36L
1,541 Elo+
Solo
Guan Yu
Guan Yu
KidRagerzz
Guan Yu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,428 Elo+
Solo
King Arthur
King Arthur
rpmCain
King Arthur
Level 5
God Stats
5W - 3L
1,617 SR
Queue Stats
8W - 7L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HouYeet303
Anubis
17
15 / 3 / 14
13,767
810
23,907
12,598
5,974
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Zextryy
Hercules
16
9 / 4 / 13
13,276
781
15,630
18,930
23,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
5 / 5 / 22
12,160
715
17,559
13,412
6,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DapperStache
Morgan Le Fay
13
1 / 12 / 5
9,768
575
6,220
16,270
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
KidRagerzz
Guan Yu
13
1 / 9 / 7
10,088
593
4,844
22,985
21,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
rpmCain
King Arthur
16
10 / 8 / 2
13,275
781
20,777
26,754
22,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
29
Kills
12
12
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DapperStache
Morgan Le Fay
1
12
5
0.29
W
Anubis
HouYeet303
Anubis
15
3
14
7.33
L
Guan Yu
KidRagerzz
Guan Yu
1
9
7
0.5
W
Hercules
Zextryy
Hercules
9
4
13
3.88
L
King Arthur
rpmCain
King Arthur
10
8
2
1.38
W
5
5
22
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,096
Damage
31,841
44,940
Taken
66,009
36,579
Mitigated
49,170
14,411
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DapperStache
Morgan Le Fay
6,220
213
0
196
16,270
5,468
150
4,361
11,909
22,643
0
W
Anubis
HouYeet303
Anubis
23,907
942
0
6,556
12,598
5,974
1,134
2,045
10,224
62,596
0
L
Guan Yu
KidRagerzz
Guan Yu
4,844
1,416
1,725
4,311
22,985
21,305
469
10,980
12,005
0
14,575
W
Hercules
Zextryy
Hercules
15,630
4,867
0
6,349
18,930
23,899
469
3,014
15,916
0
28,385
L
King Arthur
rpmCain
King Arthur
20,777
3,254
0
240
26,754
22,397
0
9,066
17,688
0
67,957
W
17,559
3,405
0
1,506
13,412
6,706
1,071
1,987
11,242
0
50,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
33,131
178
Minions Killed
134
9
Camps Cleared
5
899,117
Distance Traveled
784,488
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,768
575
40
2
2
246,393
2
W
Anubis
13,767
810
92
5
3
269,088
1
L
Guan Yu
10,088
593
23
1
1
252,334
2
W
Hercules
13,276
781
32
2
2
320,810
4
L
King Arthur
13,275
781
71
4
2
285,761
6
W
Loki
12,160
715
54
3
4
309,219
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role