Player Matchup

Arachne
Arachne
BinoosMom
Arachne
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 10L
1,762 Elo+
Party 2
Merlin
Merlin
RJeab10
Merlin
Level 17
God Stats
5W - 4L
1,563 SR
Queue Stats
21W - 24L
1,514 Elo+
Solo
Chiron
Chiron
SaZeAbuela
Chiron
Level 28
God Stats
2W - 3L
1,865 SR
Queue Stats
79W - 45L
1,988 Elo+
Solo
Sun Wukong
Sun Wukong
ToopysMom
Sun Wukong
Level 21
God Stats
5W - 3L
1,725 SR
Queue Stats
55W - 37L
1,621 Elo+
Party 2
Ares
Ares
ZestyFart
Ares
Level 27
God Stats
4W - 2L
1,730 SR
Queue Stats
124W - 108L
1,583 Elo+
Solo
Team Averages
Level 20
1,722 SR
1,694 Elo+

VS

Team Averages
Level 14
1,554 SR
1,676 Elo+
Hachiman
Hachiman
EternityApex
Hachiman
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
119W - 85L
1,685 Elo+
Solo
Bellona
Bellona
ItsZebruhhh
Bellona
Level 22
God Stats
6W - 4L
1,549 SR
Queue Stats
86W - 76L
1,520 Elo+
Solo
Nemesis
Nemesis
Nanachi
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,834 Elo+
Party 1
Vulcan
Vulcan
PossiblyTolerant
Vulcan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,834 Elo+
Party 1
Ymir
Ymir
imakulitijakulit
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BinoosMom
Arachne
10
1 / 6 / 0
6,547
468
3,884
13,074
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
RJeab10
Merlin
8
0 / 8 / 0
5,098
364
2,989
8,682
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SaZeAbuela
Chiron
13
5 / 1 / 0
7,698
550
6,554
6,291
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ToopysMom
Sun Wukong
11
0 / 3 / 0
6,445
460
2,841
10,970
7,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
9
0 / 4 / 3
6,320
451
3,459
10,657
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EternityApex
Hachiman
14
0 / 4 / 1
7,657
547
4,216
8,858
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ItsZebruhhh
Bellona
14
3 / 0 / 1
8,389
599
6,958
7,543
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Nanachi
Nemesis
15
13 / 0 / 6
9,385
670
13,062
9,382
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 1 / 7
8,597
614
10,406
7,100
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 3
6,531
467
659
6,488
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
22
22
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BinoosMom
Arachne
1
6
0
0.17
W
Hachiman
EternityApex
Hachiman
0
4
1
0.13
W
Bellona
ItsZebruhhh
Bellona
3
0
1
3.5
W
Nemesis
Nanachi
Nemesis
13
0
6
16
W
6
1
7
9.5
L
Merlin
RJeab10
Merlin
0
8
0
0
L
Chiron
SaZeAbuela
Chiron
5
1
0
5
L
Sun Wukong
ToopysMom
Sun Wukong
0
3
0
0
L
Ares
0
4
3
0.38
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
35,301
49,674
Taken
39,371
20,497
Mitigated
17,691
11,904
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BinoosMom
Arachne
3,884
2,039
0
3,183
13,074
3,226
0
2,392
10,682
0
38,571
W
Hachiman
EternityApex
Hachiman
4,216
1,448
0
2,439
8,858
2,225
0
1,182
7,676
0
60,065
W
Bellona
ItsZebruhhh
Bellona
6,958
1,538
0
4,415
7,543
5,219
500
483
7,060
0
49,918
W
Nemesis
Nanachi
Nemesis
13,062
5,866
0
4,314
9,382
3,922
0
978
8,404
0
59,417
W
10,406
3,815
0
1,043
7,100
2,497
218
2,178
4,922
60,822
0
L
Merlin
RJeab10
Merlin
2,989
257
0
310
8,682
1,911
0
4,990
3,692
22,788
0
L
Chiron
SaZeAbuela
Chiron
6,554
2,669
208
3,325
6,291
1,991
272
63
6,228
0
55,441
L
Sun Wukong
ToopysMom
Sun Wukong
2,841
510
0
3,437
10,970
7,006
0
179
10,791
3,373
34,227
L
Ares
3,459
193
0
1,441
10,657
6,363
0
3,504
7,153
23,070
0
W
659
291
0
852
6,488
3,828
150
2,263
4,225
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
40,559
338
Minions Killed
450
0
Camps Cleared
0
1,267,250
Distance Traveled
1,410,761
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,547
468
71
5
0
269,849
4
W
Hachiman
7,657
547
122
9
0
260,482
4
W
Bellona
8,389
599
108
8
0
255,991
0
W
Nemesis
9,385
670
96
7
0
334,992
1
W
Vulcan
8,597
614
99
7
0
296,762
5
L
Merlin
5,098
364
43
3
0
230,740
0
L
Chiron
7,698
550
99
7
0
261,290
4
L
Sun Wukong
6,445
460
89
6
0
254,508
5
L
Ares
6,320
451
36
3
0
250,863
4
W
Ymir
6,531
467
25
2
0
262,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role