Player Matchup

Guan Yu
Guan Yu
NOOB722
Guan Yu
Level 23
God Stats
2W - 0L
1,769 SR
Queue Stats
84W - 81L
1,368 Elo+
Solo
Set
Set
SallySlapper
Set
Level 26
God Stats
1W - 0L
1,323 SR
Queue Stats
48W - 47L
1,467 Elo+
Solo
Kukulkan
Kukulkan
elmonropa
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
thefarm79
Yemoja
Level 29
God Stats
11W - 10L
1,400 SR
Queue Stats
39W - 80L
1,275 Elo+
Party 2
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 11
God Stats
13W - 27L
1,744 SR
Queue Stats
112W - 164L
1,260 Elo+
Party 2
Team Averages
Level 18
1,547 SR
1,374 Elo+

VS

Team Averages
Level 17
1,454 SR
1,471 Elo+
Ao Kuang
Ao Kuang
FBIITwitch
Ao Kuang
Level 24
God Stats
1W - 2L
1,258 SR
Queue Stats
22W - 23L
1,360 Elo+
Solo
King Arthur
King Arthur
Glauden
King Arthur
Level 28
God Stats
3W - 7L
1,515 SR
Queue Stats
204W - 234L
1,493 Elo+
Solo
Nemesis
Nemesis
Lisonna
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Yuzzii
Izanami
Level 2
God Stats
0W - 8L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Ymir
Ymir
stanstanly
Ymir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NOOB722
Guan Yu
18
4 / 1 / 2
10,635
532
5,648
11,944
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 4 / 6
9,993
500
8,501
14,189
7,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
elmonropa
Kukulkan
20
15 / 0 / 1
13,526
676
15,996
9,484
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
thefarm79
Yemoja
13
0 / 1 / 4
9,165
458
2,006
8,415
7,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
13
0 / 1 / 3
8,224
411
3,756
5,703
2,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FBIITwitch
Ao Kuang
13
2 / 5 / 3
8,431
422
8,972
15,789
5,836
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Glauden
King Arthur
14
4 / 6 / 1
8,911
446
7,486
17,942
13,811
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Lisonna
Nemesis
8
1 / 3 / 2
6,917
346
1,616
6,107
1,879
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Yuzzii
Izanami
12
0 / 5 / 1
7,782
389
4,742
7,532
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 1 / 1
7,855
393
2,513
6,100
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
7
7
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FBIITwitch
Ao Kuang
2
5
3
0.7
L
King Arthur
Glauden
King Arthur
4
6
1
0.75
L
Nemesis
Lisonna
Nemesis
1
3
2
0.67
W
Guan Yu
NOOB722
Guan Yu
4
1
2
5
W
1
4
6
1
L
Izanami
Yuzzii
Izanami
0
5
1
0.1
W
Kukulkan
elmonropa
Kukulkan
15
0
1
15.5
L
0
1
1
0.5
W
Yemoja
thefarm79
Yemoja
0
1
4
2
W
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
25,329
49,735
Taken
53,470
35,891
Mitigated
27,897
14,992
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FBIITwitch
Ao Kuang
8,972
3,318
201
4,935
15,789
5,836
1,058
5,498
10,073
40,107
0
L
King Arthur
Glauden
King Arthur
7,486
129
0
2,334
17,942
13,811
210
6,644
11,045
0
40,730
L
Nemesis
Lisonna
Nemesis
1,616
533
179
1,008
6,107
1,879
0
2,012
4,061
0
18,402
W
Guan Yu
NOOB722
Guan Yu
5,648
995
380
2,702
11,944
13,934
342
1,246
10,698
0
66,132
W
8,501
4,439
0
5,458
14,189
7,775
610
3,742
10,447
0
69,697
L
Izanami
Yuzzii
Izanami
4,742
3,583
0
446
7,532
2,167
737
2,832
4,286
0
44,520
W
Kukulkan
elmonropa
Kukulkan
15,996
1,943
328
2,732
9,484
4,259
7,472
1,819
7,665
116,237
0
L
2,513
358
0
1,266
6,100
4,204
502
555
5,271
21,265
0
W
Yemoja
thefarm79
Yemoja
2,006
484
1,237
1,650
8,415
7,680
1,361
2,405
6,010
14,239
0
W
Jing Wei
3,756
2,087
0
505
5,703
2,243
2,219
2,273
3,430
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
39,896
507
Minions Killed
316
0
Camps Cleared
0
1,935,465
Distance Traveled
1,513,911
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,431
422
76
4
0
393,467
5
L
King Arthur
8,911
446
75
4
0
332,865
1
L
Nemesis
6,917
346
32
2
0
212,877
0
W
Guan Yu
10,635
532
109
5
0
362,266
1
W
Set
9,993
500
99
5
0
423,111
2
L
Izanami
7,782
389
98
5
0
283,846
0
W
Kukulkan
13,526
676
184
9
0
403,943
3
L
Ymir
7,855
393
35
2
0
290,856
0
W
Yemoja
9,165
458
26
1
0
358,438
2
W
Jing Wei
8,224
411
89
4
0
387,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role