Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Masters
Daycurse
Discordia
Masters
Level 160
God Stats
0W - 2L
1,717 SR
Queue Stats
367W - 344L
2,629 MMR
Party 1
Loki
Loki
Masters
Señoг1Vac
Loki
Masters
Level 48
God Stats
1W - 2L
1,697 SR
Queue Stats
56W - 46L
3,184 MMR
Solo
Chiron
Chiron
Diamond IV
razvanwar2
Chiron
Diamond IV
Level 55
God Stats
2W - 5L
1,590 SR
Queue Stats
94W - 74L
2,176 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,601 SR
2,198 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,668 SR
2,540 MMR
Chernobog
Chernobog
Diamond III
IFobia
Chernobog
Diamond III
Level 160
God Stats
89W - 59L
1,695 SR
Queue Stats
342W - 337L
2,168 MMR
Solo
Mulan
Mulan
Masters
Jorbatron
Mulan
Masters
Level 160
God Stats
45W - 28L
1,727 SR
Queue Stats
376W - 342L
2,712 MMR
Solo
Susano
Susano
Diamond III
KinkyKayleexD
Susano
Diamond III
Level 109
God Stats
44W - 29L
1,664 SR
Queue Stats
45W - 31L
2,310 MMR
Party 2
Athena
Athena
Diamond I
LokisC0okYummyYT
Athena
Diamond I
Level 156
God Stats
2W - 3L
1,505 SR
Queue Stats
44W - 35L
2,500 MMR
Party 2
He Bo
He Bo
Masters
RankedLoser
He Bo
Masters
Level 155
God Stats
34W - 22L
1,748 SR
Queue Stats
740W - 705L
3,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
0 / 4 / 4
9,094
505
5,647
14,664
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
 
Xing Tian
14
2 / 4 / 0
8,766
487
9,608
16,294
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Daycurse
Discordia
14
1 / 7 / 3
8,353
464
10,296
8,895
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
4 / 8 / 1
7,390
411
5,682
10,328
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
razvanwar2
Chiron
16
2 / 5 / 0
9,653
536
7,181
13,124
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GebTiamatOdinUllrMorgan Le Fay

VS

Bans
PersephoneYmirAresSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IFobia
Chernobog
19
1 / 1 / 4
11,598
644
3,740
11,459
4,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Jorbatron
Mulan
18
3 / 3 / 5
11,702
650
11,977
15,087
14,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 2 / 4
12,610
701
12,077
13,503
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 11
11,424
635
5,057
15,793
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 11
11,353
631
16,436
16,308
7,268
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
28
28
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
4
0.5
L
Xing Tian
 
Xing Tian
2
4
0
0.5
L
Discordia
Daycurse
Discordia
1
7
3
0.36
W
Chernobog
IFobia
Chernobog
1
1
4
3
W
Mulan
Jorbatron
Mulan
3
3
5
1.83
W
12
2
4
7
W
6
0
11
11.5
W
6
3
11
3.83
L
4
8
1
0.56
L
Chiron
razvanwar2
Chiron
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
49,287
63,305
Taken
72,150
32,940
Mitigated
52,322
11,948
Healing
30,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,647
1,215
0
3,445
14,664
8,617
590
2,266
12,398
5,354
48,924
L
Xing Tian
 
Xing Tian
9,608
1,056
0
2,191
16,294
13,214
0
10,992
5,302
34,411
0
L
Discordia
Daycurse
Discordia
10,296
421
0
200
8,895
2,944
0
5,842
3,053
57,993
0
W
Chernobog
IFobia
Chernobog
3,740
2,495
0
7,577
11,459
4,303
5,881
1,853
9,606
0
109,115
W
Mulan
Jorbatron
Mulan
11,977
1,572
0
7,393
15,087
14,967
3,038
339
14,720
13,102
66,526
W
12,077
4,607
0
3,885
13,503
7,479
0
2,722
10,649
0
90,158
W
5,057
1,556
0
4,291
15,793
18,305
475
6,820
8,747
22,244
0
W
16,436
1,399
265
7,122
16,308
7,268
583
10,382
5,399
70,683
0
L
5,682
1,571
0
1,887
10,328
2,788
0
3,005
7,323
0
25,695
L
Chiron
razvanwar2
Chiron
7,181
2,434
185
4,040
13,124
5,377
0
927
12,096
0
79,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
58,687
515
Minions Killed
607
0
Camps Cleared
0
1,496,154
Distance Traveled
1,844,623
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,094
505
125
7
0
336,075
0
L
Xing Tian
8,766
487
37
2
0
350,441
8
L
Discordia
8,353
464
133
7
0
308,335
4
W
Chernobog
11,598
644
173
10
0
354,298
5
W
Mulan
11,702
650
161
9
0
333,193
3
W
Susano
12,610
701
118
7
0
413,328
2
W
Athena
11,424
635
34
2
0
389,608
7
W
He Bo
11,353
631
121
7
0
354,196
3
L
Loki
7,390
411
54
3
0
218,785
3
L
Chiron
9,653
536
166
9
0
282,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role