Player Matchup

Mulan
Mulan
LordScrublet
Mulan
Level 84
God Stats
3W - 0L
1,843 SR
Queue Stats
89W - 89L
1,549 Elo+
Party 3
Terra
Terra
Mayayayaya
Terra
Level 18
God Stats
3W - 2L
1,700 SR
Queue Stats
44W - 45L
1,445 Elo+
Party 3
Neith
Neith
MrsGreenVK
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Raijin
Raijin
VortexGunner749
Raijin
Level 10
God Stats
13W - 10L
1,511 SR
Queue Stats
26W - 24L
1,460 Elo+
Party 3
Bastet
Bastet
deomazu
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,448 Elo+
Party 3
Team Averages
Level 28
1,611 SR
1,481 Elo+

VS

Team Averages
Level 11
1,507 SR
1,301 Elo+
Zeus
Zeus
Gabe-E_Babe-E
Zeus
Level 12
God Stats
9W - 13L
1,700 SR
Queue Stats
45W - 52L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
LoggingIn802
Danzaburou
Level 17
God Stats
5W - 10L
1,229 SR
Queue Stats
14W - 24L
1,250 Elo+
Party 1
Discordia
Discordia
guozicry
Discordia
Level 11
God Stats
1W - 2L
1,822 SR
Queue Stats
7W - 14L
1,345 Elo+
Solo
Ares
Ares
mamabicho69420
Ares
Level 8
God Stats
11W - 18L
1,495 SR
Queue Stats
16W - 33L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
urlocalterrorist
Cthulhu
Level 5
God Stats
1W - 5L
1,288 SR
Queue Stats
9W - 21L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 13
10,858
1,206
11,484
15,450
16,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
17
6 / 1 / 11
11,584
1,287
7,602
9,130
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
16
1 / 3 / 7
9,238
1,026
7,631
7,496
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 1 / 16
9,261
1,029
6,750
8,209
3,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
deomazu
Bastet
16
8 / 4 / 5
10,963
1,218
15,264
8,964
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
9,738
1,082
8,393
13,652
4,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LoggingIn802
Danzaburou
16
6 / 4 / 4
11,218
1,246
21,746
15,256
5,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
guozicry
Discordia
13
0 / 1 / 0
7,512
835
0
650
139
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 5
9,247
1,027
7,552
14,046
11,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 8
8,998
1,000
4,132
8,751
7,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
21
Kills
12
12
Deaths
21
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Danzaburou
LoggingIn802
Danzaburou
6
4
4
2
W
6
3
13
4.17
W
Terra
6
1
11
11.5
W
Neith
1
3
7
1.5
W
0
1
16
8
W
Bastet
deomazu
Bastet
8
4
5
2.63
L
Discordia
guozicry
Discordia
0
1
0
0
L
2
6
5
0.75
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,731
Damage
41,823
49,249
Taken
52,355
37,497
Mitigated
28,632
8,557
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,393
1,581
123
705
13,652
4,079
0
3,039
10,613
21,494
0
L
Danzaburou
LoggingIn802
Danzaburou
21,746
11,660
319
3,037
15,256
5,866
0
3,140
12,116
0
65,730
W
11,484
3,886
0
845
15,450
16,821
0
3,454
11,996
0
31,832
W
Terra
7,602
1,144
3,471
2,886
9,130
10,089
0
5,329
3,801
16,923
0
W
Neith
7,631
3,720
0
734
7,496
3,057
0
3,520
3,976
0
31,543
W
6,750
804
0
571
8,209
3,830
0
4,807
3,402
19,959
0
W
Bastet
deomazu
Bastet
15,264
4,995
0
50
8,964
3,700
0
2,967
5,997
0
24,282
L
Discordia
guozicry
Discordia
0
0
0
0
650
139
0
0
650
0
0
L
7,552
891
0
230
14,046
11,128
0
6,337
7,709
8,780
0
L
4,132
234
0
492
8,751
7,420
0
1,836
6,915
7,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,904
Gold Earned
46,713
184
Minions Killed
133
9
Camps Cleared
3
920,667
Distance Traveled
562,452
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,738
1,082
27
3
3
151,594
0
L
Danzaburou
11,218
1,246
98
11
0
154,468
0
W
Mulan
10,858
1,206
66
7
1
186,055
0
W
Terra
11,584
1,287
22
2
2
210,401
0
W
Neith
9,238
1,026
56
6
4
149,790
3
W
Raijin
9,261
1,029
22
2
0
188,962
0
W
Bastet
10,963
1,218
18
2
2
185,459
0
L
Discordia
7,512
835
0
0
0
7,435
0
L
Ares
9,247
1,027
4
0
0
140,673
0
L
Cthulhu
8,998
1,000
4
0
0
108,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role