Player Matchup

Fafnir
Fafnir
Fafnir_000
Fafnir
Level 24
God Stats
87W - 76L
1,560 SR
Queue Stats
150W - 152L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
ImTheclique
Sun Wukong
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 9L
1,266 Elo+
Solo
Anubis
Anubis
LuckyYasuo187
Anubis
Level 27
God Stats
2W - 2L
1,464 SR
Queue Stats
235W - 270L
1,470 Elo+
Solo
Neith
Neith
Mannyx11
Neith
Level 26
God Stats
21W - 8L
1,639 SR
Queue Stats
104W - 83L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
PlowHerBooty
Baron Samedi
Level 25
God Stats
12W - 13L
1,500 SR
Queue Stats
153W - 195L
1,488 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,471 Elo+

VS

Team Averages
Level 22
1,610 SR
1,523 Elo+
Scylla
Scylla
Abdojay19
Scylla
Level 8
God Stats
4W - 6L
1,645 SR
Queue Stats
9W - 13L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
FluffyMonster0
Tsukuyomi
Level 27
God Stats
3W - 6L
1,434 SR
Queue Stats
175W - 162L
1,540 Elo+
Solo
Artemis
Artemis
Pushem666
Artemis
Level 28
God Stats
62W - 56L
1,547 SR
Queue Stats
101W - 121L
1,382 Elo+
Solo
Ares
Ares
lospollos011
Ares
Level 22
God Stats
11W - 6L
1,701 SR
Queue Stats
56W - 30L
1,655 Elo+
Solo
Arachne
Arachne
token_caviar0
Arachne
Level 27
God Stats
3W - 2L
1,725 SR
Queue Stats
128W - 148L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fafnir_000
Fafnir
19
5 / 3 / 9
14,537
581
11,189
21,255
20,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ImTheclique
Sun Wukong
16
1 / 5 / 6
11,072
443
3,830
12,453
10,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 3 / 8
14,746
590
12,063
17,052
9,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Mannyx11
Neith
20
17 / 2 / 8
15,367
615
24,826
20,920
8,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PlowHerBooty
Baron Samedi
17
3 / 2 / 4
12,106
484
3,994
8,326
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abdojay19
Scylla
17
2 / 8 / 4
11,350
454
10,443
15,430
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
FluffyMonster0
Tsukuyomi
17
4 / 5 / 1
11,018
441
10,964
13,122
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Pushem666
Artemis
15
0 / 11 / 2
9,432
377
8,209
18,202
5,100
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 0
8,031
321
4,663
7,689
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
18
6 / 6 / 3
12,175
487
12,814
23,294
8,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
31
Kills
14
15
Deaths
32
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abdojay19
Scylla
2
8
4
0.5
W
Fafnir
Fafnir_000
Fafnir
5
3
9
3.17
L
Tsukuyomi
FluffyMonster0
Tsukuyomi
4
5
1
0.9
W
Sun Wukong
ImTheclique
Sun Wukong
1
5
6
0.8
W
5
3
8
3
W
Neith
Mannyx11
Neith
17
2
8
10.5
W
Baron Samedi
PlowHerBooty
Baron Samedi
3
2
4
2.5
L
Artemis
Pushem666
Artemis
0
11
2
0.09
L
2
2
0
1
L
Arachne
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,902
Damage
47,093
80,006
Taken
77,737
51,564
Mitigated
25,443
29,956
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abdojay19
Scylla
10,443
406
0
975
15,430
4,651
564
6,772
8,658
87,343
0
W
Fafnir
Fafnir_000
Fafnir
11,189
2,401
2,439
7,399
21,255
20,294
2,236
4,662
16,593
58,675
0
L
Tsukuyomi
FluffyMonster0
Tsukuyomi
10,964
3,084
0
2,170
13,122
5,314
168
4,796
8,326
0
75,140
W
Sun Wukong
ImTheclique
Sun Wukong
3,830
1,132
0
727
12,453
10,084
421
2,708
9,745
0
36,531
W
12,063
166
0
9,802
17,052
9,594
1,695
1,649
15,403
128,192
0
W
Neith
Mannyx11
Neith
24,826
14,884
0
8,045
20,920
8,503
9,086
5,288
15,632
0
122,640
W
Baron Samedi
PlowHerBooty
Baron Samedi
3,994
368
224
1,320
8,326
3,089
110
799
7,527
46,363
0
L
Artemis
Pushem666
Artemis
8,209
4,209
0
1,046
18,202
5,100
78
7,084
11,118
0
41,236
L
4,663
683
101
2,945
7,689
2,220
0
1,480
6,209
13,062
0
L
Arachne
12,814
10,234
0
11,143
23,294
8,158
0
7,114
16,180
0
86,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,828
Gold Earned
52,006
556
Minions Killed
479
0
Camps Cleared
0
2,221,974
Distance Traveled
1,954,287
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,350
454
137
5
0
436,439
5
W
Fafnir
14,537
581
68
3
0
409,229
11
L
Tsukuyomi
11,018
441
125
5
0
402,515
3
W
Sun Wukong
11,072
443
63
3
0
455,185
1
W
Anubis
14,746
590
185
7
0
425,986
0
W
Neith
15,367
615
161
6
0
453,470
0
W
Baron Samedi
12,106
484
79
3
0
478,104
4
L
Artemis
9,432
377
68
3
0
418,744
7
L
Ares
8,031
321
14
1
0
201,043
6
L
Arachne
12,175
487
135
5
0
495,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role