Player Matchup

Kukulkan
Kukulkan
BakeJanasiak
Kukulkan
Level 24
God Stats
29W - 25L
1,494 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 1
Loki
Loki
Matt6069
Loki
Level 26
God Stats
2W - 3L
1,409 SR
Queue Stats
32W - 22L
1,540 Elo+
Party 1
Bellona
Bellona
Nanachi
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,751 Elo+
Party 2
Hercules
Hercules
PossiblyTolerant
Hercules
Level 2
God Stats
3W - 0L
1,769 SR
Queue Stats
8W - 0L
1,751 Elo+
Party 2
Freya
Freya
imakulitijakulit
Freya
Level 6
God Stats
12W - 10L
1,436 SR
Queue Stats
16W - 17L
1,400 Elo+
Party 2
Team Averages
Level 14
1,522 SR
1,589 Elo+

VS

Team Averages
Level 14
1,508 SR
1,481 Elo+
Amaterasu
Amaterasu
BigboyIzaiah
Amaterasu
Level 7
God Stats
6W - 12L
1,433 SR
Queue Stats
6W - 14L
1,340 Elo+
Party 3
Agni
Agni
DrStellioJones
Agni
Level 8
God Stats
1W - 2L
1,372 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Thor
Thor
Minawesome
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,340 Elo+
Party 3
Thanatos
Thanatos
SquashyActor10
Thanatos
Level 18
God Stats
9W - 9L
1,736 SR
Queue Stats
177W - 162L
1,563 Elo+
Solo
Heimdallr
Heimdallr
ZestyFart
Heimdallr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 108L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BakeJanasiak
Kukulkan
10
6 / 1 / 1
6,138
614
4,459
2,675
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
9
6 / 3 / 4
6,109
611
2,479
6,291
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Nanachi
Bellona
12
8 / 0 / 3
7,058
706
9,159
7,478
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,393
539
3,602
7,579
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 2 / 2
5,216
522
1,950
4,041
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigboyIzaiah
Amaterasu
7
0 / 6 / 1
4,473
447
2,527
6,297
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 1
4,891
489
3,435
5,278
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 1
4,577
458
2,201
5,487
2,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
9
2 / 5 / 0
5,367
537
3,603
7,564
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ZestyFart
Heimdallr
8
3 / 2 / 1
5,236
524
3,583
5,662
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
23
Kills
7
7
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BakeJanasiak
Kukulkan
6
1
1
6.5
L
Amaterasu
BigboyIzaiah
Amaterasu
0
6
1
0.08
L
1
5
1
0.3
W
Loki
6
3
4
2.67
L
1
5
1
0.3
W
Bellona
Nanachi
Bellona
8
0
3
9.5
W
1
1
3
2.5
L
Thanatos
2
5
0
0.4
L
Heimdallr
ZestyFart
Heimdallr
3
2
1
1.75
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
15,349
28,064
Taken
30,288
12,883
Mitigated
11,657
9,567
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BakeJanasiak
Kukulkan
4,459
520
0
0
2,675
718
265
757
1,866
27,605
0
L
Amaterasu
BigboyIzaiah
Amaterasu
2,527
1,022
0
641
6,297
2,672
550
2,676
3,402
0
12,258
L
3,435
414
0
426
5,278
1,614
406
2,094
3,004
19,910
0
W
Loki
2,479
1,229
21
2,109
6,291
1,542
190
282
5,963
0
20,058
L
2,201
1,044
0
0
5,487
2,863
92
974
4,513
0
13,325
W
Bellona
Nanachi
Bellona
9,159
2,194
0
3,412
7,478
6,303
0
1,331
5,999
8,873
32,105
W
3,602
1,125
0
2,518
7,579
3,464
70
595
6,810
0
17,014
L
Thanatos
3,603
1,117
0
3,921
7,564
2,839
0
1,255
6,309
0
25,570
L
Heimdallr
ZestyFart
Heimdallr
3,583
1,387
0
1,464
5,662
1,669
0
803
4,859
0
22,422
W
1,950
920
0
1,507
4,041
856
231
10
3,991
18,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
24,544
263
Minions Killed
203
0
Camps Cleared
0
961,531
Distance Traveled
918,176
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,138
614
68
7
0
158,985
0
L
Amaterasu
4,473
447
32
3
0
169,804
0
L
Agni
4,891
489
43
4
0
178,558
1
W
Loki
6,109
611
45
5
0
204,439
1
L
Thor
4,577
458
28
3
0
199,851
0
W
Bellona
7,058
706
77
8
0
206,358
1
W
Hercules
5,393
539
28
3
0
190,989
1
L
Thanatos
5,367
537
56
6
0
177,098
0
L
Heimdallr
5,236
524
44
4
0
192,865
2
W
Freya
5,216
522
45
5
0
200,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role