Player Matchup

Geb
Geb
 
Geb
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DukeDabingt0n
Fenrir
Level 153
God Stats
1W - 2L
1,537 SR
Queue Stats
161W - 172L
1,492 Elo+
Solo
Da Ji
Da Ji
III BUBBA99 III
Da Ji
Level 125
God Stats
0W - 2L
1,241 SR
Queue Stats
18W - 24L
1,431 Elo+
Solo
Cernunnos
Cernunnos
JODY MASA
Cernunnos
Level 141
God Stats
12W - 10L
1,709 SR
Queue Stats
611W - 622L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheMorganism
Ah Muzen Cab
Level 131
God Stats
2W - 1L
1,809 SR
Queue Stats
80W - 68L
1,543 Elo+
Solo
Team Averages
Level 126
1,559 SR
1,496 Elo+

VS

Team Averages
Level 137
1,480 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ageless chart63
Charybdis
Level 127
God Stats
3W - 2L
1,507 SR
Queue Stats
511W - 495L
1,490 Elo+
Solo
Da Ji
Da Ji
Cardinalkesky
Da Ji
Level 142
God Stats
11W - 17L
1,452 SR
Queue Stats
299W - 299L
1,510 Elo+
Solo
Eset
Eset
Hel Rlyeh
Eset
Level 130
God Stats
14W - 12L
1,495 SR
Queue Stats
506W - 519L
1,488 Elo+
Party 1
Agni
Agni
KoolAidOhYeah
Agni
Level 150
God Stats
8W - 5L
1,445 SR
Queue Stats
420W - 405L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
2 / 3 / 14
11,063
738
15,811
24,061
32,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 11 / 8
9,863
658
9,205
16,818
7,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 11
10,407
694
8,555
12,135
5,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
JODY MASA
Cernunnos
14
2 / 6 / 7
9,121
608
9,833
13,878
5,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
TheMorganism
Ah Muzen Cab
20
8 / 5 / 11
12,159
811
18,738
16,499
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
4 / 4 / 23
11,355
757
17,303
22,587
31,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ageless chart63
Charybdis
19
7 / 3 / 17
11,519
768
14,211
13,543
6,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 5 / 12
11,722
781
14,438
14,971
8,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
19
6 / 5 / 16
11,826
788
14,541
12,013
5,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 15
11,462
764
12,383
14,650
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
114
22
Kills
31
31
Deaths
22
51
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
14
3
W
Geb
 
Geb
4
4
23
3.88
W
Charybdis
Ageless chart63
Charybdis
7
3
17
5.17
W
9
5
12
3
L
5
11
8
0.82
W
Eset
6
5
16
2.8
L
5
6
11
1.75
L
Cernunnos
JODY MASA
Cernunnos
2
6
7
0.92
W
5
5
15
2.5
L
Ah Muzen Cab
TheMorganism
Ah Muzen Cab
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,142
Damage
72,876
83,391
Taken
77,764
56,527
Mitigated
59,128
25,505
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
15,811
1,211
2,452
8,718
24,061
32,899
258
9,894
13,642
27,628
0
W
Geb
 
Geb
17,303
613
0
2,521
22,587
31,994
539
4,474
18,113
27,840
0
W
Charybdis
Ageless chart63
Charybdis
14,211
4,759
1,502
1,820
13,543
6,886
3,461
2,381
11,162
0
42,249
W
14,438
2,269
2,196
2,008
14,971
8,296
484
4,924
10,047
0
18,769
L
9,205
1,624
1,324
1,118
16,818
7,328
0
10,353
6,281
0
12,212
W
Eset
14,541
1,815
1,476
1,393
12,013
5,478
627
1,883
10,130
23,168
0
L
8,555
1,165
0
492
12,135
5,316
134
6,979
4,969
0
12,419
L
Cernunnos
JODY MASA
Cernunnos
9,833
3,807
1,088
2,670
13,878
5,032
765
5,929
7,646
0
21,888
W
12,383
250
1,469
2,122
14,650
6,474
1,238
2,149
12,501
31,658
0
L
Ah Muzen Cab
TheMorganism
Ah Muzen Cab
18,738
8,320
1,579
6,064
16,499
5,952
4,026
9,601
6,626
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
57,884
116
Minions Killed
161
0
Camps Cleared
0
1,183,221
Distance Traveled
1,305,490
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,063
738
15
1
0
276,351
1
W
Geb
11,355
757
10
1
0
283,360
1
W
Charybdis
11,519
768
62
4
0
247,600
0
W
Da Ji
11,722
781
7
0
0
255,163
1
L
Fenrir
9,863
658
7
0
0
248,166
1
W
Eset
11,826
788
23
2
0
263,252
1
L
Da Ji
10,407
694
3
0
0
210,458
1
L
Cernunnos
9,121
608
27
2
0
206,396
3
W
Agni
11,462
764
59
4
0
256,115
1
L
Ah Muzen Cab
12,159
811
64
4
0
241,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role