Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
FerVJ99
Mercury
Level 21
God Stats
5W - 8L
1,354 SR
Queue Stats
33W - 48L
1,295 Elo+
Solo
Neith
Neith
Growupgavin
Neith
Level 23
God Stats
6W - 12L
1,424 SR
Queue Stats
78W - 73L
1,588 Elo+
Solo
Artemis
Artemis
Yxng_Tecca17
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,679 Elo+
Party 1
Merlin
Merlin
timecascade2003
Merlin
Level 4
God Stats
7W - 8L
1,735 SR
Queue Stats
17W - 25L
1,679 Elo+
Party 1
Team Averages
Level 14
1,502 SR
1,548 Elo+

VS

Team Averages
Level 18
1,515 SR
1,488 Elo+
Cernunnos
Cernunnos
ElGrandeEspanol
Cernunnos
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,396 Elo+
Solo
Zeus
Zeus
Hello-OldSport
Zeus
Level 29
God Stats
13W - 9L
1,472 SR
Queue Stats
53W - 52L
1,365 Elo+
Solo
Sobek
Sobek
RaiKaze14
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Solo
Tiamat
Tiamat
Reaver_PP1
Tiamat
Level 16
God Stats
7W - 5L
1,603 SR
Queue Stats
99W - 63L
1,679 Elo+
Solo
Arachne
Arachne
token_caviar0
Arachne
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 148L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 3 / 1
6,043
549
2,850
7,697
3,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
FerVJ99
Mercury
7
0 / 5 / 1
4,643
422
1,568
8,258
2,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 4
6,660
605
8,339
7,887
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Yxng_Tecca17
Artemis
8
5 / 7 / 1
5,662
515
4,135
6,519
1,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 1
5,237
476
1,497
3,889
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElGrandeEspanol
Cernunnos
10
1 / 4 / 2
5,620
511
3,212
6,483
1,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 4 / 1
7,416
674
6,280
6,802
1,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
RaiKaze14
Sobek
8
0 / 3 / 2
5,354
487
2,263
8,523
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Reaver_PP1
Tiamat
13
7 / 1 / 2
7,477
680
7,485
6,006
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
11
7 / 0 / 1
7,106
646
2,717
6,183
1,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
21
21
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
1
0.83
W
Cernunnos
ElGrandeEspanol
Cernunnos
1
4
2
0.5
L
Mercury
FerVJ99
Mercury
0
5
1
0.1
L
4
2
4
3
W
6
4
1
1.63
W
Sobek
RaiKaze14
Sobek
0
3
2
0.33
W
Tiamat
Reaver_PP1
Tiamat
7
1
2
8
L
Artemis
Yxng_Tecca17
Artemis
5
7
1
0.79
L
1
4
1
0.38
W
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
21,957
34,250
Taken
33,997
11,121
Mitigated
15,362
6,799
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,850
418
0
1,560
7,697
3,921
0
2,226
5,471
0
33,301
W
Cernunnos
ElGrandeEspanol
Cernunnos
3,212
2,113
0
1,587
6,483
1,802
786
0
6,483
0
29,869
L
Mercury
FerVJ99
Mercury
1,568
476
0
1,210
8,258
2,362
152
5,361
2,561
0
9,738
L
8,339
4,170
0
3,567
7,887
2,048
0
2,385
5,452
0
40,355
W
6,280
2,033
0
3,598
6,802
1,763
797
1,497
5,305
37,005
0
W
Sobek
RaiKaze14
Sobek
2,263
237
0
1,870
8,523
6,016
318
0
8,523
10,342
0
W
Tiamat
Reaver_PP1
Tiamat
7,485
716
0
3,112
6,006
3,802
356
0
6,006
38,214
0
L
Artemis
Yxng_Tecca17
Artemis
4,135
2,797
0
462
6,519
1,811
0
3,301
3,100
0
9,802
L
1,497
144
0
0
3,889
979
114
2,251
1,638
17,487
0
W
Arachne
2,717
1,869
0
2,962
6,183
1,979
0
0
6,183
0
39,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
32,973
220
Minions Killed
287
0
Camps Cleared
0
1,027,200
Distance Traveled
999,120
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,043
549
69
6
0
212,347
2
W
Cernunnos
5,620
511
53
5
0
181,731
2
L
Mercury
4,643
422
24
2
0
223,038
0
L
Neith
6,660
605
72
7
0
189,062
1
W
Zeus
7,416
674
77
7
0
175,871
0
W
Sobek
5,354
487
10
1
0
194,002
3
W
Tiamat
7,477
680
75
7
0
200,884
1
L
Artemis
5,662
515
18
2
0
201,623
0
L
Merlin
5,237
476
37
3
0
201,130
1
W
Arachne
7,106
646
72
7
0
246,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role