Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ETAWESOMENESS
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,390 Elo+
Party 1
Xbalanque
Xbalanque
StefanQAQ
Xbalanque
Level 89
God Stats
5W - 2L
1,616 SR
Queue Stats
320W - 338L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Stumpie19
Danzaburou
Level 103
God Stats
2W - 3L
1,601 SR
Queue Stats
155W - 145L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
TBoyd9918
Cabrakan
Level 105
God Stats
0W - 1L
1,771 SR
Queue Stats
66W - 75L
1,414 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,439 Elo+

VS

Team Averages
Level 98
1,537 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cebei
Janus
Level 88
God Stats
2W - 1L
1,426 SR
Queue Stats
121W - 103L
1,522 Elo+
Party 2
Hun Batz
Hun Batz
RabidRabs
Hun Batz
Level 119
God Stats
2W - 2L
1,487 SR
Queue Stats
116W - 120L
1,449 Elo+
Party 2
Horus
Horus
milusama
Horus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 112L
1,443 Elo+
Solo
Zeus
Zeus
ЧихПыхман
Zeus
Level 107
God Stats
14W - 3L
1,772 SR
Queue Stats
382W - 419L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
7 / 7 / 9
10,741
716
10,644
21,395
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 7 / 7
10,034
669
8,666
11,494
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
StefanQAQ
Xbalanque
17
2 / 7 / 13
9,666
644
14,097
16,815
6,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Stumpie19
Danzaburou
17
4 / 5 / 13
10,351
690
11,576
14,874
5,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TBoyd9918
Cabrakan
17
3 / 6 / 13
10,287
686
7,984
19,562
15,864
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
3 / 2 / 21
11,190
746
12,726
18,977
26,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
Cebei
Janus
20
11 / 3 / 9
12,691
846
18,642
13,007
6,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
RabidRabs
Hun Batz
18
5 / 6 / 10
10,896
726
12,005
14,634
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
milusama
Horus
17
3 / 4 / 15
10,675
712
8,229
16,954
16,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
10 / 6 / 11
11,989
799
27,295
11,641
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
98
19
Kills
32
32
Deaths
21
55
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
7
7
9
1.64
W
Geb
 
Geb
3
2
21
6.75
W
Janus
Cebei
Janus
11
3
9
5.17
L
3
7
7
0.93
W
Hun Batz
RabidRabs
Hun Batz
5
6
10
1.67
L
Xbalanque
StefanQAQ
Xbalanque
2
7
13
1.21
L
Danzaburou
Stumpie19
Danzaburou
4
5
13
2.1
L
Cabrakan
TBoyd9918
Cabrakan
3
6
13
1.58
W
Horus
milusama
Horus
3
4
15
2.63
W
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,967
Damage
78,897
84,140
Taken
75,213
49,125
Mitigated
61,060
31,747
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,644
5,810
9,480
8,844
21,395
18,034
0
13,407
7,988
0
17,501
W
Geb
 
Geb
12,726
690
1,675
3,281
18,977
26,089
610
4,504
14,277
21,558
0
W
Janus
Cebei
Janus
18,642
1,238
1,945
3,644
13,007
6,617
1,541
3,929
9,046
47,945
0
L
8,666
924
767
302
11,494
3,811
0
9,248
2,246
22,204
0
W
Hun Batz
RabidRabs
Hun Batz
12,005
2,483
1,348
1,651
14,634
7,447
759
2,584
11,950
0
25,241
L
Xbalanque
StefanQAQ
Xbalanque
14,097
5,087
1,352
3,200
16,815
6,103
0
12,422
4,393
0
31,057
L
Danzaburou
Stumpie19
Danzaburou
11,576
5,676
0
2,931
14,874
5,313
0
10,340
4,534
0
23,417
L
Cabrakan
TBoyd9918
Cabrakan
7,984
818
1,281
3,590
19,562
15,864
0
13,246
6,316
16,609
0
W
Horus
milusama
Horus
8,229
4,091
8,876
7,460
16,954
16,152
1,102
2,659
14,091
0
14,248
W
27,295
2,510
1,151
1,686
11,641
4,755
977
2,356
9,199
49,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
57,441
131
Minions Killed
166
0
Camps Cleared
0
1,206,620
Distance Traveled
1,397,796
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,741
716
9
1
0
261,522
4
W
Geb
11,190
746
6
0
0
311,357
1
W
Janus
12,691
846
85
6
0
285,787
0
L
Scylla
10,034
669
39
3
0
219,277
0
W
Hun Batz
10,896
726
26
2
0
289,284
0
L
Xbalanque
9,666
644
33
2
0
229,261
0
L
Danzaburou
10,351
690
36
2
0
239,245
0
L
Cabrakan
10,287
686
14
1
0
257,315
1
W
Horus
10,675
712
6
0
0
289,617
5
W
Zeus
11,989
799
43
3
0
221,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role