Player Matchup

Geb
Geb
AxDragon1105
Geb
Level 118
God Stats
1W - 0L
1,570 SR
Queue Stats
9W - 5L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
FrigidLupus13
Kukulkan
Level 97
God Stats
2W - 1L
1,772 SR
Queue Stats
17W - 17L
1,415 Elo+
Party 2
Tyr
Tyr
Kakemaker999
Tyr
Level 58
God Stats
1W - 4L
1,430 SR
Queue Stats
44W - 50L
1,456 Elo+
Party 2
Team Averages
Level 91
1,591 SR
1,501 Elo+

VS

Team Averages
Level 11
1,393 SR
1,233 Elo+
Aphrodite
Aphrodite
NotNohbdy
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,250 Elo+
Party 1
Ymir
Ymir
ThewyJupiter584
Ymir
Level 4
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 1
Arachne
Arachne
iflh
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 23
13,054
725
14,273
10,136
12,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
FrigidLupus13
Kukulkan
17
21 / 1 / 11
14,581
810
28,152
7,396
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 2 / 23
12,970
721
15,738
15,707
15,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NotNohbdy
Aphrodite
14
2 / 8 / 2
11,683
649
5,857
20,170
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 15 / 0
9,810
545
3,243
26,391
24,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
iflh
Arachne
13
0 / 12 / 4
10,268
570
7,086
26,643
11,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
35
Kills
2
4
Deaths
35
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
23
18.5
W
Kukulkan
FrigidLupus13
Kukulkan
21
1
11
26.5
W
7
2
23
9.25
L
Aphrodite
NotNohbdy
Aphrodite
2
8
2
0.38
L
0
15
0
0
L
Arachne
iflh
Arachne
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
16,186
33,239
Taken
73,204
30,777
Mitigated
54,909
7,701
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,273
1,380
0
2,030
10,136
12,315
249
3,697
5,799
35,869
0
W
Kukulkan
FrigidLupus13
Kukulkan
28,152
3,933
0
2,174
7,396
2,991
1,119
2,755
4,641
76,904
0
W
15,738
2,984
0
3,497
15,707
15,471
302
4,243
10,737
0
41,350
L
Aphrodite
NotNohbdy
Aphrodite
5,857
812
2,801
3,785
20,170
19,311
0
13,793
6,377
27,714
0
L
3,243
267
0
745
26,391
24,481
0
14,511
11,880
19,727
0
L
Arachne
iflh
Arachne
7,086
3,868
0
4,939
26,643
11,117
0
14,713
11,930
0
31,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
31,761
206
Minions Killed
110
9
Camps Cleared
1
1,046,025
Distance Traveled
849,553
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,054
725
34
2
2
354,365
4
W
Kukulkan
14,581
810
108
6
2
334,469
1
W
Tyr
12,970
721
64
4
5
357,191
3
L
Aphrodite
11,683
649
40
2
0
272,381
0
L
Ymir
9,810
545
25
1
0
255,645
0
L
Arachne
10,268
570
45
3
1
321,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role