Player Matchup

Baron Samedi
Baron Samedi
Codesnotv
Baron Samedi
Level 18
God Stats
5W - 2L
1,804 SR
Queue Stats
25W - 28L
1,546 Elo+
Solo
Yemoja
Yemoja
DaPearlKing
Yemoja
Level 129
God Stats
10W - 6L
1,610 SR
Queue Stats
179W - 153L
1,539 Elo+
Party 2
Loki
Loki
VrySacredNDN
Loki
Level 26
God Stats
11W - 3L
2,018 SR
Queue Stats
103W - 118L
1,447 Elo+
Party 2
Team Averages
Level 58
1,811 SR
1,511 Elo+

VS

Team Averages
Level 82
1,361 SR
1,469 Elo+
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
UGOTSERVED665
Ra
Level 3
God Stats
0W - 3L
1,243 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ratthattasker2
Hou Yi
Level 123
God Stats
2W - 2L
1,341 SR
Queue Stats
154W - 165L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Codesnotv
Baron Samedi
13
9 / 0 / 8
9,259
772
12,707
7,169
4,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
12
3 / 0 / 13
8,460
705
8,797
8,038
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 1 / 8
8,435
703
7,190
9,650
5,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 0
7,055
588
6,427
15,736
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 12 / 0
6,371
531
4,186
10,756
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 0
6,724
560
7,604
8,150
2,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
18
Kills
1
1
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Baron Samedi
Codesnotv
Baron Samedi
9
0
8
13
W
Yemoja
3
0
13
9.5
L
0
12
0
0
W
6
1
8
10
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
18,217
24,857
Taken
34,642
16,801
Mitigated
16,101
8,913
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,427
1,322
177
3,746
15,736
10,238
0
10,193
5,543
0
13,133
W
Baron Samedi
Codesnotv
Baron Samedi
12,707
1,064
1,206
2,908
7,169
4,424
467
1,697
5,280
30,511
0
W
Yemoja
8,797
2,469
2,053
843
8,038
6,882
478
1,517
5,948
22,533
0
L
4,186
494
371
688
10,756
3,047
46
5,488
5,268
16,594
0
W
7,190
2,862
370
1,533
9,650
5,495
627
1,269
7,911
0
23,621
L
7,604
2,446
0
463
8,150
2,816
0
5,942
2,208
0
26,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
20,150
119
Minions Killed
100
4
Camps Cleared
3
598,595
Distance Traveled
579,024
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,055
588
27
2
1
205,943
0
W
Baron Samedi
9,259
772
40
3
2
191,983
3
W
Yemoja
8,460
705
30
3
1
198,977
5
L
Ra
6,371
531
28
2
0
180,387
4
W
Loki
8,435
703
49
4
1
207,635
0
L
Hou Yi
6,724
560
45
4
2
192,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role