Player Matchup

Ares
Ares
JAG7368
Ares
Level 127
God Stats
8W - 6L
1,472 SR
Queue Stats
1,150W - 1,256L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
LynwoodLatourete
Ao Kuang
Level 53
God Stats
1W - 2L
1,192 SR
Queue Stats
77W - 101L
1,342 Elo+
Party 1
Hera
Hera
WhiteBoy18100
Hera
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 32L
1,228 Elo+
Party 1
Chaac
Chaac
apprendfrancais
Chaac
Level 67
God Stats
1W - 1L
1,281 SR
Queue Stats
17W - 23L
1,279 Elo+
Solo
He Bo
He Bo
r0yal_aegis_
He Bo
Level 48
God Stats
5W - 2L
1,465 SR
Queue Stats
76W - 100L
1,321 Elo+
Party 1
Team Averages
Level 64
1,382 SR
1,314 Elo+

VS

Team Averages
Level 78
1,376 SR
1,377 Elo+
Vulcan
Vulcan
 
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HGPB0203
Neith
Level 67
God Stats
1W - 5L
1,289 SR
Queue Stats
114W - 115L
1,409 Elo+
Solo
Izanami
Izanami
INTHECUTT
Izanami
Level 42
God Stats
1W - 1L
1,358 SR
Queue Stats
29W - 44L
1,288 Elo+
Solo
Discordia
Discordia
SDS SHADOW v1
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,291 Elo+
Solo
Susano
Susano
bibibabi
Susano
Level 122
God Stats
0W - 3L
1,236 SR
Queue Stats
401W - 439L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JAG7368
Ares
15
2 / 5 / 7
9,258
842
4,886
20,154
21,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 4 / 7
10,157
923
6,791
14,307
6,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 2 / 13
10,127
921
9,783
9,376
7,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 6
9,281
844
8,842
15,798
16,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 6
9,644
877
8,720
10,377
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
7 / 4 / 8
9,447
859
20,160
10,818
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
HGPB0203
Neith
16
3 / 4 / 9
8,838
803
15,430
12,565
5,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
INTHECUTT
Izanami
16
4 / 5 / 6
8,927
812
8,495
9,952
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SDS SHADOW v1
Discordia
15
2 / 5 / 9
8,482
771
12,108
8,686
3,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
bibibabi
Susano
5
0 / 0 / 0
5,812
528
0
0
0

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
18
Kills
16
18
Deaths
18
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
7
4
8
2.75
L
Neith
HGPB0203
Neith
3
4
9
1.88
L
Izanami
INTHECUTT
Izanami
4
5
6
1.4
W
Ares
JAG7368
Ares
2
5
7
1.1
W
7
4
7
2.63
L
Discordia
SDS SHADOW v1
Discordia
2
5
9
1.3
W
2
2
13
4.25
W
2
3
6
1.67
L
Susano
bibibabi
Susano
0
0
0
0
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
56,193
70,012
Taken
42,021
56,720
Mitigated
18,578
23,321
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
20,160
7,556
1,316
4,304
10,818
5,953
0
7,522
3,119
34,936
0
L
Neith
HGPB0203
Neith
15,430
7,543
704
5,450
12,565
5,148
0
8,745
3,381
0
27,330
L
Izanami
INTHECUTT
Izanami
8,495
4,688
0
1,435
9,952
3,952
0
7,665
2,102
0
23,124
W
Ares
JAG7368
Ares
4,886
324
2,719
3,963
20,154
21,494
241
7,258
12,896
10,945
0
W
6,791
2,111
816
4,432
14,307
6,138
3,510
6,515
7,792
10,869
0
L
Discordia
SDS SHADOW v1
Discordia
12,108
695
0
1,140
8,686
3,525
0
6,248
2,261
22,032
0
W
9,783
1,563
1,505
2,106
9,376
7,479
580
4,956
4,351
28,786
0
W
8,842
603
1,548
4,010
15,798
16,716
0
7,987
7,630
0
24,341
L
Susano
bibibabi
Susano
0
0
0
0
0
0
0
0
0
0
0
W
8,720
234
807
1,415
10,377
4,893
1,306
5,302
5,075
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
41,506
124
Minions Killed
100
0
Camps Cleared
0
1,068,731
Distance Traveled
718,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,447
859
27
2
0
209,293
0
L
Neith
8,838
803
22
2
0
170,950
0
L
Izanami
8,927
812
34
3
0
158,921
0
W
Ares
9,258
842
13
1
0
206,312
0
W
Ao Kuang
10,157
923
11
1
0
208,629
0
L
Discordia
8,482
771
17
2
0
178,898
0
W
Hera
10,127
921
32
3
0
203,698
1
W
Chaac
9,281
844
47
4
0
221,858
0
L
Susano
5,812
528
0
0
0
0
0
W
He Bo
9,644
877
21
2
0
228,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role