Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
NadeNlay
Cerberus
Level 148
God Stats
12W - 7L
1,574 SR
Queue Stats
382W - 266L
1,563 Elo+
Party 2
Skadi
Skadi
sicklymetal
Skadi
Level 107
God Stats
19W - 24L
1,392 SR
Queue Stats
717W - 1,114L
1,295 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,453 Elo+

VS

Team Averages
Level 45
1,370 SR
1,272 Elo+
Raijin
Raijin
AxiomSC
Raijin
Level 38
God Stats
0W - 3L
1,175 SR
Queue Stats
10W - 22L
1,217 Elo+
Party 1
Thanatos
Thanatos
Care_taker247
Thanatos
Level 60
God Stats
54W - 74L
1,434 SR
Queue Stats
58W - 80L
1,394 Elo+
Solo
Vulcan
Vulcan
LotanHD
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 2 / 9
8,744
874
7,630
6,567
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NadeNlay
Cerberus
13
9 / 3 / 7
9,246
925
9,198
8,889
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 7
7,293
729
3,358
8,025
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AxiomSC
Raijin
10
2 / 6 / 3
7,147
715
5,177
8,047
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Care_taker247
Thanatos
11
5 / 4 / 2
7,894
789
3,041
8,903
2,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
LotanHD
Vulcan
10
1 / 6 / 2
6,566
657
4,362
6,253
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
8
8
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
9
5.25
L
Raijin
AxiomSC
Raijin
2
6
3
0.58
L
Thanatos
Care_taker247
Thanatos
5
4
2
1.5
L
Vulcan
LotanHD
Vulcan
1
6
2
0.33
W
Cerberus
NadeNlay
Cerberus
9
3
7
4.17
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
12,580
23,481
Taken
23,203
11,327
Mitigated
6,840
7,512
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,630
543
1,727
2,824
6,567
2,575
0
2,549
3,880
31,561
0
L
Raijin
AxiomSC
Raijin
5,177
899
0
239
8,047
2,285
0
6,558
1,489
13,670
0
L
Thanatos
Care_taker247
Thanatos
3,041
464
187
3,286
8,903
2,778
0
5,509
3,394
0
10,067
L
Vulcan
LotanHD
Vulcan
4,362
1,254
0
145
6,253
1,777
0
5,207
1,046
17,522
0
W
Cerberus
NadeNlay
Cerberus
9,198
884
0
1,489
8,889
6,254
0
3,351
5,350
21,345
0
W
3,358
1,214
0
1,472
8,025
2,498
410
3,488
4,299
0
21,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
21,607
140
Minions Killed
74
7
Camps Cleared
2
555,034
Distance Traveled
517,007
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,744
874
52
5
5
178,334
2
L
Raijin
7,147
715
28
3
0
153,333
1
L
Thanatos
7,894
789
14
1
1
203,858
4
L
Vulcan
6,566
657
32
3
1
159,816
1
W
Cerberus
9,246
925
43
4
1
173,916
0
W
Skadi
7,293
729
45
5
1
202,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role