Player Matchup

Anubis
Anubis
AvailingGiraffe
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
MAJISTRALINFI1
Baron Samedi
Level 20
God Stats
2W - 1L
1,839 SR
Queue Stats
14W - 23L
1,356 Elo+
Solo
King Arthur
King Arthur
Spaczzy
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,232 Elo+
Solo
Charybdis
Charybdis
adriana31399
Charybdis
Level 51
God Stats
3W - 6L
1,381 SR
Queue Stats
34W - 44L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
cakelilo
Sylvanus
Level 27
God Stats
2W - 9L
1,264 SR
Queue Stats
51W - 81L
1,284 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,378 Elo+

VS

Team Averages
Level 36
1,434 SR
1,381 Elo+
Scylla
Scylla
Anung--Un-Rama-
Scylla
Level 129
God Stats
1W - 4L
1,074 SR
Queue Stats
106W - 100L
1,525 Elo+
Party 3
Ullr
Ullr
Dogfelllas
Ullr
Level 17
God Stats
3W - 1L
1,790 SR
Queue Stats
159W - 155L
1,494 Elo+
Solo
Charybdis
Charybdis
LonelyOtorima
Charybdis
Level 9
God Stats
2W - 10L
1,305 SR
Queue Stats
8W - 16L
1,198 Elo+
Party 1
Artemis
Artemis
ToxicInk719
Artemis
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Yemoja
Yemoja
qveenjasxox
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 15 / 6
12,034
1,003
13,305
23,838
11,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MAJISTRALINFI1
Baron Samedi
19
5 / 8 / 6
12,732
1,061
10,243
21,401
10,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Spaczzy
King Arthur
17
0 / 5 / 7
10,458
872
4,171
15,653
15,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
adriana31399
Charybdis
18
5 / 3 / 5
11,878
990
9,118
14,287
6,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
cakelilo
Sylvanus
18
0 / 9 / 8
10,763
897
9,029
24,151
30,894
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 21
13,884
1,157
19,577
5,632
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 5 / 10
11,480
957
10,727
13,543
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
LonelyOtorima
Charybdis
19
5 / 4 / 15
12,806
1,067
11,574
10,264
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ToxicInk719
Artemis
20
23 / 1 / 9
16,855
1,405
46,369
10,474
3,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
1 / 3 / 15
11,545
962
5,448
11,033
10,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
14
Kills
40
40
Deaths
14
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
7
1
21
17.5
L
4
15
6
0.47
W
4
5
10
1.8
W
Charybdis
LonelyOtorima
Charybdis
5
4
15
3.13
L
Baron Samedi
MAJISTRALINFI1
Baron Samedi
5
8
6
1
L
King Arthur
Spaczzy
King Arthur
0
5
7
0.7
W
Artemis
ToxicInk719
Artemis
23
1
9
27.5
L
Charybdis
adriana31399
Charybdis
5
3
5
2.5
L
Sylvanus
cakelilo
Sylvanus
0
9
8
0.44
W
Yemoja
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,866
Damage
93,695
99,330
Taken
50,946
75,059
Mitigated
24,879
12,132
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,577
1,394
0
821
5,632
2,072
0
2,910
2,722
42,507
0
L
13,305
2,627
0
3,149
23,838
11,799
0
5,204
18,634
28,383
0
W
10,727
9,074
0
2,269
13,543
3,914
0
10,106
3,437
0
22,516
W
Charybdis
LonelyOtorima
Charybdis
11,574
7,606
0
412
10,264
4,613
0
4,465
5,799
0
21,504
L
Baron Samedi
MAJISTRALINFI1
Baron Samedi
10,243
2,343
457
1,704
21,401
10,487
0
7,857
13,544
28,406
0
L
King Arthur
Spaczzy
King Arthur
4,171
1,255
0
0
15,653
15,772
0
4,118
11,535
0
11,917
W
Artemis
ToxicInk719
Artemis
46,369
37,703
0
0
10,474
3,752
0
7,198
3,276
0
89,556
L
Charybdis
adriana31399
Charybdis
9,118
4,571
0
0
14,287
6,107
0
3,771
10,516
0
46,954
L
Sylvanus
cakelilo
Sylvanus
9,029
2,751
3,108
3,714
24,151
30,894
0
4,075
20,076
22,454
0
W
Yemoja
5,448
1,054
1,168
335
11,033
10,528
0
7,898
3,135
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
66,570
190
Minions Killed
255
3
Camps Cleared
9
798,551
Distance Traveled
884,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,884
1,157
67
6
2
208,584
0
L
Anubis
12,034
1,003
36
3
0
181,059
0
W
Ullr
11,480
957
34
3
1
153,265
1
W
Charybdis
12,806
1,067
21
2
2
139,179
0
L
Baron Samedi
12,732
1,061
49
4
0
140,558
0
L
King Arthur
10,458
872
8
1
0
142,232
0
W
Artemis
16,855
1,405
113
9
3
204,510
0
L
Charybdis
11,878
990
72
6
2
187,689
0
L
Sylvanus
10,763
897
25
2
1
147,013
0
W
Yemoja
11,545
962
20
2
1
178,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role