Player Matchup

Ravana
Ravana
 
Ravana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Cardinalkesky
Mercury
Level 142
God Stats
1W - 1L
1,257 SR
Queue Stats
299W - 299L
1,500 Elo+
Solo
Hera
Hera
TheNightsmith
Hera
Level 116
God Stats
2W - 1L
1,682 SR
Queue Stats
52W - 42L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
jokerbernaldo
Sun Wukong
Level 158
God Stats
22W - 27L
1,386 SR
Queue Stats
1,033W - 1,094L
1,511 Elo+
Solo
Team Averages
Level 128
1,465 SR
1,505 Elo+

VS

Team Averages
Level 125
1,390 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bulvox drums
Danzaburou
Level 156
God Stats
4W - 4L
1,394 SR
Queue Stats
110W - 116L
1,545 Elo+
Solo
Loki
Loki
FALC074
Loki
Level 86
God Stats
0W - 2L
1,288 SR
Queue Stats
31W - 32L
1,545 Elo+
Party 1
Chiron
Chiron
Hot Boi Cab
Chiron
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 191L
1,503 Elo+
Party 1
Ymir
Ymir
tsmiva
Ymir
Level 120
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 20L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
2 / 7 / 14
11,993
666
11,784
14,659
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
 
Vamana
18
2 / 6 / 11
11,298
628
13,313
23,825
12,290
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
19
1 / 4 / 18
12,296
683
16,993
14,360
5,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
16 / 4 / 7
15,589
866
34,901
19,373
14,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
jokerbernaldo
Sun Wukong
19
4 / 5 / 11
12,065
670
12,471
33,376
29,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
5 / 8 / 10
11,226
624
22,159
24,984
26,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Bulvox drums
Danzaburou
20
6 / 4 / 13
13,362
742
25,038
18,603
10,827
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
FALC074
Loki
19
4 / 4 / 12
11,442
636
10,724
12,579
5,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
18
5 / 4 / 14
11,452
636
19,229
16,508
7,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
tsmiva
Ymir
19
5 / 5 / 14
12,111
673
13,669
24,579
36,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
88
25
Kills
25
26
Deaths
25
61
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
7
14
1.29
W
Vamana
 
Vamana
2
6
11
1.25
L
Bellona
 
Bellona
5
8
10
1.25
L
Danzaburou
Bulvox drums
Danzaburou
6
4
13
3.13
W
Mercury
1
4
18
2.5
L
Loki
FALC074
Loki
4
4
12
2.5
L
Chiron
5
4
14
3
W
16
4
7
4.88
W
Sun Wukong
jokerbernaldo
Sun Wukong
4
5
11
1.9
L
Ymir
tsmiva
Ymir
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,462
Damage
90,819
105,593
Taken
97,253
77,931
Mitigated
87,781
49,558
Healing
36,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,784
2,593
1,911
2,518
14,659
15,725
960
3,294
11,365
0
19,726
W
Vamana
 
Vamana
13,313
6,757
2,500
9,180
23,825
12,290
561
2,931
20,894
0
30,167
L
Bellona
 
Bellona
22,159
8,484
1,768
4,753
24,984
26,746
420
8,797
15,676
0
37,612
L
Danzaburou
Bulvox drums
Danzaburou
25,038
7,134
3,784
4,875
18,603
10,827
595
7,245
11,196
0
66,109
W
Mercury
16,993
3,176
1,694
2,079
14,360
5,805
1,638
584
13,776
0
29,478
L
Loki
FALC074
Loki
10,724
1,427
2,230
972
12,579
5,698
0
4,606
7,848
0
34,156
L
Chiron
19,229
8,571
4,334
6,051
16,508
7,982
390
4,546
11,757
0
35,022
W
34,901
7,251
3,870
8,609
19,373
14,719
2,003
2,853
16,520
70,838
0
W
Sun Wukong
jokerbernaldo
Sun Wukong
12,471
1,320
2,667
14,530
33,376
29,392
490
4,007
29,369
0
29,994
L
Ymir
tsmiva
Ymir
13,669
1,472
3,476
3,886
24,579
36,528
15
9,695
14,569
19,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,241
Gold Earned
59,593
195
Minions Killed
174
0
Camps Cleared
0
1,699,662
Distance Traveled
1,553,152
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,993
666
28
2
0
315,208
1
W
Vamana
11,298
628
25
1
0
360,867
2
L
Bellona
11,226
624
26
1
0
294,854
11
L
Danzaburou
13,362
742
81
5
0
306,150
0
W
Mercury
12,296
683
27
2
0
352,126
1
L
Loki
11,442
636
27
2
0
352,595
1
L
Chiron
11,452
636
28
2
0
297,012
4
W
Hera
15,589
866
94
5
0
330,810
1
W
Sun Wukong
12,065
670
21
1
0
340,651
0
L
Ymir
12,111
673
12
1
0
302,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role